I couldn't resist...

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spaceman-spiff
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Post by spaceman-spiff »

Double-headed :?
I choose heads then :P
Well, back to work, lot's of it in the near future
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rein
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Post by rein »

oh my, my internet connection is off right now (rooter is broken down) :/

really nice work Hellfire !
but i'm wondering how to make dynamic isometric graphic (no perspective)... i'm looking into some engines, but i'm not sure whether we can use some implemented functions, or we'll must calculate position of every vertex and project it in front of the observer :/
Hellfire
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Post by Hellfire »

Umm?? What do you mean? how to position every tile?
Feel free to contact me over Email! My current timezone: Europe/Amsterdam (GMT+1 or GMT+2)

Code: Select all

+------------Oo.------+
| Transport Empire -> |
+---------------------+
[ General TE Discussion ] [ TE Development ] [ TE Coding ]
Under construction...
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Post by Observer »

WOW... I like the exe files in this topic...

Havent tried to program for openGL ever before so I dont know how to make these things...

but now its seems quite easy to make the game engine.
is it not ?
Never fear, I is here...
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rein
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Post by rein »

Hellfire wrote:Umm?? What do you mean? how to position every tile?
Nevermind, just switching glPerspective to glOrtho solved the problem, i've tested this '3d isometric' and it works fine, so the engine is coming soon :D

i'm really sory for late, net was down here and because of lack of time i returned to work on TE just 2 days ago :/ but don't worry, release will be this week
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Post by Observer »

By the way, hellfire,
would you be so kind as to give me the source codes to these programs??

(I assume its in C++ ?)

PM me plz or send me a mail on lightware@hotmail.com
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KKKnD
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Post by KKKnD »

Observer wrote:By the way, hellfire,
would you be so kind as to give me the source codes to these programs??

(I assume its in C++ ?)

PM me plz or send me a mail on lightware@hotmail.com
i would also be interested in the source files. VERY interested :P

EDIT BY HYRONUMUS: This topic died a long time ago KKKnD. Try not to dig up old topics unless it's very important for this project. Try sending Hellfire a PM instead.
Stop, drop and roll doesn't work in hell!
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