I'd like to call out and ask people for translations of the description of this set:
OpenGFX description wrote:OpenGFX base graphics set for OpenTTD. Freely available under the terms of the GNU General Public License version 2. More information available in the readme at
http://wiki.openttd.org/OpenGFX_Readme.
Please provide the translation of this sentence into your mother tongue. That way I can add it to this set so that the description is displayed also in the language which is selected in the game settings of OpenTTD.
I do have English (obviously) and German translations so far.
EDIT: adopted English text to a bit better wording. Thx for Zuu bringing it up indirectly.
Zephyris wrote:...
From what I've seen in the browser (I haven't yet unziped it), the sugar mine looks nice, Zephyris

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molace wrote:...
The toyland bridges are now also available as re-coloured versions - thanks molace. I'm also looking forward to the (new) engines. The art work of your rail wagons make me really look forward to it
Btw, I've now indicated in the
source code which house sprites are possibly subject to re-colour (see also this
issue). If you decode ogfx1_base.grf, you can easily look up in the resulting pcx which houses can use that feature. Mind that re-colour is not re-colour, but different types are available. That cannot be changed by me at this point, it's hard-coded in the game's source code.