The idea is to separate liquid and not liquid plastic for Vehicles set.andythenorth wrote:George - sorry, think you're wrong about Plastic. I'm not going to screw around giving players *broken industry chains* just to keep the vehicle graphics tidy. *If* that's what you're implying - that's how I read your point anyway. True apologies if I've misunderstood you.
As for wrong chains - shouldn't the sets use the same bit if they intend the same cargo (same name) with different label? IMHO it would the best way for GRF coder to do.
From this point of view, the old ECS mistake with swapping FOOD and PAPER is thing to fix I should change it in ECS while changing from ECS v1 to ECS v2.