New Maglev Tracks - preview
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New Maglev Tracks - preview
The official name of my set(when it is ready) will be something like MTRset - Maglev Track Replacement Set. I hope no one has such a name. If not, let me know.
Here is a little preview.
I have no idea when this will be ready. But when I finish it I will post the grf file here.
"Features" like more noise and so on will be left out due to lack of time to play with the graphics.
Here is a little preview.
I have no idea when this will be ready. But when I finish it I will post the grf file here.
"Features" like more noise and so on will be left out due to lack of time to play with the graphics.
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- SMG3, 11th May 2037.png (36.07 KiB) Viewed 6632 times
OTTDCoop NewGRF Pack|Different sets of GRFs for TTDPatch (some of them work in OTTD) - 1|- 2|GRF sets for OTTD|OTTD nightly

I hooked up my accelerator to my brake lights. I hit the gas, people behind me stop, and I'm gone.
Understeer is when you hit the wall with the front of the car. Oversteer is when you hit the wall with the rear of the car. Horsepower is how fast you hit the wall. Torque is how far you take the wall with you. Spoilers and bodykits are how much of the wall you take with you. Rollcages and windownets are how much of a mess you leave on the wall.
I hooked up my accelerator to my brake lights. I hit the gas, people behind me stop, and I'm gone.
Understeer is when you hit the wall with the front of the car. Oversteer is when you hit the wall with the rear of the car. Horsepower is how fast you hit the wall. Torque is how far you take the wall with you. Spoilers and bodykits are how much of the wall you take with you. Rollcages and windownets are how much of a mess you leave on the wall.
It looks good, but it is a bit flat and it could use some noise (just kidding
). But it is way better then what we got now because I can actually see which tracks are layed and which are not.

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they look like shinkansen tracks after someone removed the tracksrobotboy wrote:they look more like shinkansen tracks

Creator of the Openttd Challenge Spinoff, Town Demand patch
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I handed the grf to the Mr.X. The grf need more work but I really have no time to continue this (at least not in the near future). So I hope Mr.X can finish them and add more noise as most of you requested.
Here is the next preview:
Here is the next preview:
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- Quigley & Co., 30th Nov 2031.png (58.07 KiB) Viewed 5632 times
Last edited by gkirilov on 14 Mar 2006 22:51, edited 1 time in total.
OTTDCoop NewGRF Pack|Different sets of GRFs for TTDPatch (some of them work in OTTD) - 1|- 2|GRF sets for OTTD|OTTD nightly

I hooked up my accelerator to my brake lights. I hit the gas, people behind me stop, and I'm gone.
Understeer is when you hit the wall with the front of the car. Oversteer is when you hit the wall with the rear of the car. Horsepower is how fast you hit the wall. Torque is how far you take the wall with you. Spoilers and bodykits are how much of the wall you take with you. Rollcages and windownets are how much of a mess you leave on the wall.
I hooked up my accelerator to my brake lights. I hit the gas, people behind me stop, and I'm gone.
Understeer is when you hit the wall with the front of the car. Oversteer is when you hit the wall with the rear of the car. Horsepower is how fast you hit the wall. Torque is how far you take the wall with you. Spoilers and bodykits are how much of the wall you take with you. Rollcages and windownets are how much of a mess you leave on the wall.
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They still do look a bit flat...
Don't panic - My YouTube channel - Follow me on twitter (@XeryusTC) - Play Tribes: Ascend - Tired of Dropbox? Try SpiderOak (use this link and we both get 1GB extra space)

OpenTTD: manual #openttdcoop: blog | wiki | public server | NewGRF pack | DevZone

OpenTTD: manual #openttdcoop: blog | wiki | public server | NewGRF pack | DevZone







I don't want to spoil the fun, but IMO it's ugly.
EDIT: I think you can do better, if you try. Since everything seems to fit to each other, you do have some talent.
EDIT: I think you can do better, if you try. Since everything seems to fit to each other, you do have some talent.
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.

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All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
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All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Re: New Maglev Tracks - preview
Dude they are great but they would be better if you re-shaded them like the maglev tracks are shades. So they would seem realisticgkirilov wrote:The official name of my set(when it is ready) will be something like MTRset - Maglev Track Replacement Set. I hope no one has such a name. If not, let me know.
Here is a little preview.
I have no idea when this will be ready. But when I finish it I will post the grf file here.
"Features" like more noise and so on will be left out due to lack of time to play with the graphics.

what do you think about this maglev track? is only a photoshop work
elevated tracks for maglev transrapid-style ( http://upload.wikimedia.org/wikipedia/d ... srapid.jpg )
elevated tracks for maglev transrapid-style ( http://upload.wikimedia.org/wikipedia/d ... srapid.jpg )
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- maglev_elevated.PNG (6.2 KiB) Viewed 4836 times
I like it, although those thingies on the side look a bit odd. But if you could make junctions clean so we can see where tracks are layed and where not it would be perfect.
Don't panic - My YouTube channel - Follow me on twitter (@XeryusTC) - Play Tribes: Ascend - Tired of Dropbox? Try SpiderOak (use this link and we both get 1GB extra space)

OpenTTD: manual #openttdcoop: blog | wiki | public server | NewGRF pack | DevZone

OpenTTD: manual #openttdcoop: blog | wiki | public server | NewGRF pack | DevZone







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