NO, you cannot, and if you want to fight this out, PM me.weirdy wrote:HEY!!!!
that was a totally cool scenario!!!
oh well, can i put it back please?
[TTD] Post your saved games and scenarios here!
-
- Tycoon
- Posts: 1098
- Joined: 30 May 2003 15:20
- Location: Somewhere
Reallly GoneWacko, everyone has a right to post a copy of their latest game or scenario here. This is after all, the correct Forum.
Interestingly how many posts did you delete
You seem to have disrupted a number of people.
Hard to believe there was spamming, he only has 29 posts to his name to date.
Why did you not consider a first time warning or point out the relevent rule.
Possibly most desirable would have been to simply edit out what you find offensive. But leaving his game or scenario intact.
Very disappointing.
Interestingly how many posts did you delete

Hard to believe there was spamming, he only has 29 posts to his name to date.
Why did you not consider a first time warning or point out the relevent rule.
Possibly most desirable would have been to simply edit out what you find offensive. But leaving his game or scenario intact.

Very disappointing.

Last edited by Flavius on 25 Dec 2004 12:03, edited 1 time in total.
well here it is AGAIN
my senario
Rivers run through it
comments?
and soon a piccy
[edit] here they are, 2 pics
[EDIT] This post will be deleted within 24hours. please do not move.
my senario
Rivers run through it
comments?
and soon a piccy
[edit] here they are, 2 pics
[EDIT] This post will be deleted within 24hours. please do not move.
Last edited by SkeedR on 12 Jan 2005 16:25, edited 1 time in total.
Last known as: Weirdy
-
- Tycoon
- Posts: 1098
- Joined: 30 May 2003 15:20
- Location: Somewhere
- Raichase
- Moderizzle
- Posts: 11509
- Joined: 15 Dec 2002 00:58
- Location: Sydney, Australia. Usually at work in the underground railway station...
- Contact:
Your scenario is rather... errr... unchallenging. All the coal in one corner of the map makes for a really fast game, as once that is connected, there is little else to do. Also, your landscape is very flat and uninspiring...
Posted by Raichase. Visit my Flickr! Gallery, Blog (get a feed of everyone at once at Planet TT-Forums).
Raichase - Perfect timing, all the time: [13:37] * Now talking in #tycoon


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- Raichase
- Moderizzle
- Posts: 11509
- Joined: 15 Dec 2002 00:58
- Location: Sydney, Australia. Usually at work in the underground railway station...
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Me again! This is a copy of my latest game, using the US Set this time - it's quite a simple network, posted for comparison (so that people can observe the changes
).
It uses PBS, which I am trying out

It uses PBS, which I am trying out

- Attachments
-
- TRP15.SV1
- (281.19 KiB) Downloaded 275 times
Posted by Raichase. Visit my Flickr! Gallery, Blog (get a feed of everyone at once at Planet TT-Forums).
Raichase - Perfect timing, all the time: [13:37] * Now talking in #tycoon


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latest game
hi, this is my latest saved game that ive been working on its turning over quite a bit of money but cant think of what to do next. pls have a look!
- Attachments
-
- TRT00.SV1
- (322.8 KiB) Downloaded 187 times
;s
- Raichase
- Moderizzle
- Posts: 11509
- Joined: 15 Dec 2002 00:58
- Location: Sydney, Australia. Usually at work in the underground railway station...
- Contact:
Latest map made by myself - it's designed to have land on three sides, but it doesn't work like that in reality. Goal is to connect all the towns.
Enjoy
.
EDIT: It uses the name for the scenario that I use in my scenario folder, rather than a special name. Sometimes I try mutliple versions of a map before I share it, or play a game on it.
It should be called "German Map 6 (Finished)".
Enjoy

EDIT: It uses the name for the scenario that I use in my scenario folder, rather than a special name. Sometimes I try mutliple versions of a map before I share it, or play a game on it.
It should be called "German Map 6 (Finished)".
- Attachments
-
- TRP30.SV0
- German Map, I would suggest Zimmlocks TTRS set for the buildings too. DB Set is recommended given the German names :).
- (233.03 KiB) Downloaded 246 times
Posted by Raichase. Visit my Flickr! Gallery, Blog (get a feed of everyone at once at Planet TT-Forums).
Raichase - Perfect timing, all the time: [13:37] * Now talking in #tycoon


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- Raichase
- Moderizzle
- Posts: 11509
- Joined: 15 Dec 2002 00:58
- Location: Sydney, Australia. Usually at work in the underground railway station...
- Contact:
Well, I completed my goal, of connecting all the towns up by 1979. Apologies if the stations are not working properly in the savegame.
If you want the map I used, it's the post above this one (from about 11 days ago). I'm happy, that it only took me till 1978 to get everything linked up. Now all we need are passenger destinations
.
EDIT: Helps if I attach the *right* game
.
If anyone wants my .cfg files, PM me
.
If you want the map I used, it's the post above this one (from about 11 days ago). I'm happy, that it only took me till 1978 to get everything linked up. Now all we need are passenger destinations

EDIT: Helps if I attach the *right* game

If anyone wants my .cfg files, PM me

- Attachments
-
- TRP16.SV1
- (421.89 KiB) Downloaded 211 times
Posted by Raichase. Visit my Flickr! Gallery, Blog (get a feed of everyone at once at Planet TT-Forums).
Raichase - Perfect timing, all the time: [13:37] * Now talking in #tycoon


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My first post here.
I've got lots of ideas from all these pages here. Thanks everybody!
I'm posting my Train network here. I used TTD Alter to boost The industrys because i love to transport lots of goods.
It is somewhat messy cus i've re-built it lots of times and did'nt delete all of the old track.
I've got 23 Stations feeding the Factory and Sawmill producing between 30-40.000 crates of Goods.
I have a hard time managing all that goods. But my 11x11 station gets at least 20.000 crates each month.
205 trains makes the Stations full all the time, fun!
I would love some feedback!
Niclas
Sweden
I've got lots of ideas from all these pages here. Thanks everybody!
I'm posting my Train network here. I used TTD Alter to boost The industrys because i love to transport lots of goods.
It is somewhat messy cus i've re-built it lots of times and did'nt delete all of the old track.
I've got 23 Stations feeding the Factory and Sawmill producing between 30-40.000 crates of Goods.
I have a hard time managing all that goods. But my 11x11 station gets at least 20.000 crates each month.
205 trains makes the Stations full all the time, fun!
I would love some feedback!
Niclas
Sweden
- Attachments
-
- TRP00.SV1
- 23xFeed service, 11xGoods pickup, 40.000 crates of goods
- (716.85 KiB) Downloaded 214 times
well.. here's my first network and i really want to get some tips on it.
because i think what im doing is really noobish
it all looks so unprofessional and unefficient.
so could someone try my savegame and tell me the pros and cons of it ?
thanks in advance
because i think what im doing is really noobish

it all looks so unprofessional and unefficient.
so could someone try my savegame and tell me the pros and cons of it ?
thanks in advance
- Attachments
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- TRT31.SV1
- all coal on 1 powerstation, all iron ore on 1 steel factory , steel factory on factory.
- (258.65 KiB) Downloaded 189 times
i started this game in a late year i just wat you to give an opinion 

- Attachments
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- Laham Transport, 3rd Oct 2054.sav
- (127.59 KiB) Downloaded 173 times
i have made a new network but to be onist i think it stinks could any 1 help me and give tips this game is the best network i have done 

- Attachments
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- Flarningwell Ridge Transport, 6th Oct 1956.sav
- (101.64 KiB) Downloaded 195 times
- Louie Armstrong
- Tycoon
- Posts: 4053
- Joined: 03 Dec 2003 23:02
- Location: Buckingham, Buckinghamshire - England
Here is my latest game as promised, Its Shadows Excellent Europe scenario using the USset, alpha 43 required, CFG included
Can some one please look at my freight network and leave me some comments, cheers
Can some one please look at my freight network and leave me some comments, cheers
- Attachments
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- Louies Game.zip
- game
- (178.09 KiB) Downloaded 194 times
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jonty-comp wrote:I accidentally wedged my frigate between some rocks. D:
Here's the game I've been posting pictures of, although it does seem to be suffering from a spate of train crashes at the moment. If you get any funny train locos or wagons then I'm sorry but it is a test game for the new US Set.
- Attachments
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- TRP51.zip
- (233.91 KiB) Downloaded 164 times
US Train Set v0.87.1 now released: http://www.tt-forums.net/viewtopic.php?t=8754
Don't forget to read the manual: http://wiki.ttdpatch.net/tiki-index.php?page=Manual
Don't forget to read the manual: http://wiki.ttdpatch.net/tiki-index.php?page=Manual
Hi lads,
latest version of my "ile de france" game. Zip includes config. Run on Alpha 43 and DBsetXl 0.8
enjoy.
latest version of my "ile de france" game. Zip includes config. Run on Alpha 43 and DBsetXl 0.8
enjoy.
- Attachments
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- Transilien.zip
- (316.52 KiB) Downloaded 177 times
*** Ce French Train Set ***
*** Visit my transport related pictures on Flickr ***





Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch
"A committee is a group of men who individually can do nothing but as a group decide that nothing can be done" (Fred Allen 1894-1956 US radio comic).
*** Visit my transport related pictures on Flickr ***
Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch
"A committee is a group of men who individually can do nothing but as a group decide that nothing can be done" (Fred Allen 1894-1956 US radio comic).
Here's the Corneliusbahn game. My current newgrf.cfg is
newgrf/canalsw.grf
#newgrf/csdsetw.grf
#newgrf/cargo.grf 8
newgrf/dbsetxlw.grf
newgrf/elrailsw.grf
newgrf/newbridgesw.grf
newgrf/newshipsw.grf
newgrf/newstatsw.grf
#newgrf/ngrails.grf 1
newgrf/signalsw.grf
newgrf/trkfoundw.grf 4 2 4 0
newgrf/ttrsw.grf
newgrf/usstatsw.grf
newgrf/guiw.grf
newgrf/pigs.grf
DBset 0.8, alpha 43.
I'm planning to keep playing this one until at least the present day so I'd be interested in seeing what anyone else might do to it. Currently about half the map is not electrified and some of the industry stations need upgrading/expanding. More four-track sections would help speed up express trains too...
newgrf/canalsw.grf
#newgrf/csdsetw.grf
#newgrf/cargo.grf 8
newgrf/dbsetxlw.grf
newgrf/elrailsw.grf
newgrf/newbridgesw.grf
newgrf/newshipsw.grf
newgrf/newstatsw.grf
#newgrf/ngrails.grf 1
newgrf/signalsw.grf
newgrf/trkfoundw.grf 4 2 4 0
newgrf/ttrsw.grf
newgrf/usstatsw.grf
newgrf/guiw.grf
newgrf/pigs.grf
DBset 0.8, alpha 43.
I'm planning to keep playing this one until at least the present day so I'd be interested in seeing what anyone else might do to it. Currently about half the map is not electrified and some of the industry stations need upgrading/expanding. More four-track sections would help speed up express trains too...
- Attachments
-
- TRP25.SV1
- (320.49 KiB) Downloaded 191 times
I've been trying to convert my trainsystem, posted above, to run with PBS,
woohaa, what a project to get everything to work correctly, still got minor problems with train crashes and trains clogging up at stations,
and especially trains getting lost because they dont wait at a full station.
But I'm almost there, have been building some more Feed and Goods stations to handle some more trains. It's looking good so far.
Will post it soon.
woohaa, what a project to get everything to work correctly, still got minor problems with train crashes and trains clogging up at stations,
and especially trains getting lost because they dont wait at a full station.
But I'm almost there, have been building some more Feed and Goods stations to handle some more trains. It's looking good so far.
Will post it soon.
Ok my latest save of my ongoing savegame
- Attachments
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- TRP00.rar
- (382.47 KiB) Downloaded 175 times
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