Pictures of your OTTD games

Screenshots of your games! All Transport Tycoon games acceptable (including TTDPatch and OpenTTD).
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ThorRune
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Post by ThorRune »

Pimmeh wrote:Buh this is just plain stupidity!
I thought the AI's where updated in the newest version (havent read the whole list trough)
But this beats all!
Try actually turning the new AI on -_-

Patches menu - AI
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Born Acorn
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Post by Born Acorn »

Road veh's only, I believe
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Sionide
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Post by Sionide »

yep BA, that's right - the AI engine is extremely complicated and difficult to write - it's still very much in the beta stages too..
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Post by Observer »

This evening I started a new game to try out the new release... heres a pic :D .

What you can see is all I have build yet ..
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Lightning Transport, 21st Mar 1956.png
Lightning Transport, 21st Mar 1956.png (205.5 KiB) Viewed 1537 times
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Post by Bot_40 »

Hi, I'm new here, I've been a massive fan of ttd + ttd patch for years now but I only just heard about open ttd so I haven't tried it yet :oops:

Thought I'd post a screenie of my current game, it's only using ttd patch cuz like I said, I've not tried open ttd yet.
It's a bit of a mess cuz I've added so many "hack solutions" to my network but my factory station (with factory, sawmill + refinary) is pretty much 100% efficient as far as there's always a train in every platform (Except when a train is moving in/out of course!). I'm transporting roughly 7000-9000 goods out of the station per month so there's also roughly 10,000 goods going into the station but I can't possibly have any more trains, they are already backlogged halfway round the map and I've reached the limit of 240 trains in the game.
My next project? A 15 platform station for goods going in and a seperate 15 platformer for goods going out + longer trains (maybe 7 squares long)...it's gonna take some time and planning to do though! I'm going to try and break the 20,000 goods-per-month barrier! :D
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ZlalTransport.png
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Post by Observer »

Bot_40 wrote:Hi, I'm new here, I've been a massive fan of ttd + ttd patch for years now but I only just heard about open ttd so I haven't tried it yet :oops:
....
I believe there is also a topic for ttdpatch game screenshots... this is more intended for real ottd games..

But welcome to the club, start playing ottd quick, you wont regret it!
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Post by SpComb »

But first try TTDP! You won't miss the multiplayer. I espescially recomend for ou to play shadows europe map (should also work with OTTD), or the south coutry one that come with TTD. And it loks like you could do with a new graphics set (USset or the DBsetXL are recomended).
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Post by DaleStan »

NNOOOOOOOOOO!!
Please! *No* *advocacy*.

They are both good games, with similar feature lists, but there are some Patch features that do not exist in Open, and some Open features that do not exist in the Patch.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
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Post by Bot_40 »

Observer wrote:
Bot_40 wrote:Hi, I'm new here, I've been a massive fan of ttd + ttd patch for years now but I only just heard about open ttd so I haven't tried it yet :oops:
....
I believe there is also a topic for ttdpatch game screenshots... this is more intended for real ottd games..

But welcome to the club, start playing ottd quick, you wont regret it!
sorry yeah, I couldn't find a thread straight away so I thought I'd just post here. I'm definitely getting involved with ottd asap :)
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Post by Dundee »

Spontaneus Combustion wrote:But first try TTDP! You won't miss the multiplayer.
After having TT for the better part of a decade and being only able to play it by myself against very silly AIs, I would disagree with that statement.
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Post by Small_Fryz »

Here is my network from my pocket PC game,

Pic #1 has iron ore coming from the left down to the middle to the station, and another iron ore from the right coming up to the middle station. 1 train for each iron ore atm.

Pic #2 has a station to the far left and another a bit to the right of it, these are both farms and have 6 or 7 trains servicing them. further up the right is the drop of point (notice tunnel) then just right (parralel) is another station that runs to a town that has 2 goods trains.
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pic 2
pic 2
Fort Mardwood Transport, 2nd Nov 1954 #6.JPG (24.54 KiB) Viewed 3897 times
Pic 1
Pic 1
Fort Mardwood Transport, 2nd Nov 1954 #5.JPG (20.25 KiB) Viewed 3898 times
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Bruntfingfield Transport, 4th Nov 2057

Post by MHTransport »

Slenninghead is a nice little city.

I started a ferry service between them to uae the hovercraft. I added the goods service to Slenni to use canals. I added the train between them because there was too many passengers.
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Bruntfingfield Transport, 4th Nov 2057.png
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Bruntfingfield Transport, 15th Oct 2057

Post by MHTransport »

The picture would be good...
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Bruntfingfield Transport, 15th Oct 2057.png
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Bruntfingfield Transport, 8th Jun 2061

Post by MHTransport »

Examples of using trunk lines.
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Bruntfingfield Transport, 8th Jun 2061.png
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SHADOW-XIII
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Post by SHADOW-XIII »

MHTransport, why don't you post screenshot in 1 post ?
(you can attach up to 3 files in one post) ... so you can edit previous posts to upload up to 3 files in it
what are you looking at? it's a signature!
glimmer
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Post by glimmer »

oooo just found this thread... lol would have thought i would have seen it b4...

anywyays heres a quick picture of a game i am working on atm... all output raw materials and steel go to 1 station all goods go back to the steel output station as its next to a major city...

no more resources available everything is connected and transported except ppl, mail and valuables (no banks yet)

station you see has 140 trains going through it :)
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Grinningville Transport, 8th May 2003.png
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Sionide
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Post by Sionide »

wow that's a *quality* grf of the "spinaker" tower in Portsmouth, UK - any chance you can post that? is it your HQ? :D

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Prof. Frink
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Post by Prof. Frink »

http://ttdgraphics.cjb.net/graphid.php?id=56
-or-
http://www.tt-forums.net/viewtopic.php?t=5931

oh, and
Rob wrote:Yes I know. I tried to change that a bit, but its really hard with this building.
It's the Hotel Burj Al Arab in Dubai, the only 7 stars hotel in the world. (so they claim :D )
They have no rooms to let, only suites. These start at the modest price of $ 750 per night.
The building is huge as you can see on this picture. Therefore it doesn't look to bad ingame.
And besides I made an undofile, incase you don't like it. :wink:
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Post by ThanD »

Sionide wrote:wow that's a *quality* grf of the "spinaker" tower in Portsmouth, UK
No, this is Burj Al Arab hotel in Dubai
http://images.google.com/images?q=Burj+Al+Arab
Yet another newbe in english on that forum (-:
glimmer
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Post by glimmer »

damn u both beat me in saying where to get it and that its that hotel in dubai... oh well :) lol
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