KingNimby wrote:I'd say that's a major stumbling block stopping anybody from making a significant time investment in trying to bring the patch up to date. Why work on it if there's zero chance it's ever going to be eligible for inclusion?
I would agree on that view
KingNimby wrote:Have the devs as a whole thought about making a final decision on whether copy/paste (and not necessarily this implementation, purely the concept) could make it into trunk? If the answer is no, never, then we can forget about the whole thing. If it's yes, it might help attract somebody to the patch who could perform the work required.
No we have not.
Also, we will not until the patch is ready and good enough for trunk.
The point here is that there are a zillion ideas floating around at the forums, if we have to discuss and decide on each idea before somebody can start with the actual implementation (and then find the implementation is too difficult in most cases), we would never make any progress. As it is, we have work enough already.
However, any opinion about the patch is based on its current form. Look what happened to the in-game downloading of NewGRFs. For years people have asked for it. Every time the developers refused based on respect for the owners of those files. Then Bananas was devised, that made downloading possible, yet respects the rights of the NewGFR authors.
So it is almost never a definitive no, unless it clearly falls outside the boundaries of the game objective, for example adding violence to OpenTTD will never be done.
The same can happen here. In its current form, the patch is not acceptable for some of the developers. The question you need to find the answer to is "How can I change the behavior of the patch such that it meets the goal of the patch, and is acceptable to all developers." Unfortunately, this is usually a non-trivial problem.
KingNimby wrote:For me, copy/paste doesn't actually let you do anything new, it simply speeds up something that has always been possible.
I was thinking of replacing the main window with a very large friendly yellow button with "Win game now". Press it, and voila, you have won the game.
By your reasoning, that would be allowed, since winning is already possible.
Do you think that having such a button instead of being able to lay track/road, buy trains, etc adds to game play and is worth including in the game?
KingNimby wrote:Also, like I said earlier, I think it's wrong to try and "police" the way that people play the game.
We don't police anything, we just think it does not add to the goal of the OpenTTD program and therefore do not include it (in its current form).
If you feel differently, we do not stop you from making a patch, and publishing a patched game in 'our' forums. You are also allowed to make a copy of our sources, redefine the goal of the game, and start your own development group, forums, etc.