
Lively Rivers, rivers that actually flow and flood and terraform when they are blocked

You can place the sources in the scenario editor with ctrl-canaltool on any tile higher than sea-level.
Screenshots: It's currently really alpha, so don't expect it to work stable-ish...
Also, when a tile with a ship dries up, it changes into a normal river.
Good luck

Known bugs:
sometimes collides into itself and forms a lake
Edit: new version, savegame compatibility broken because of trunk savegame bump