cmoiromain : I expected a question like that

Well.... how to write it quickly...

I have played TT and all its versions for years.... My goal is currently to BUILD.... to create some traffic system and to adjust cities as well.... I don't care about the original main thing - money.... the same it is with towns.... So, for example.... I want to have a large desert.... yes.... I can delete towns in the scenario editor.... but.... what if I want to create some "desert city" once ? No way.... there will be no town.... I know, I can remove the only square of road (+ two buildings) in all "empty" towns again, again and again.... but if I play a 2048*2048 map, I would be always removing roads

I play this great game just for fun

So I don't need to keep the reality at 100%.
I agree, this function may look extremely useless for someone.... (well.... like the townsbuildnoroads function, at the beginning it didn't seem to be done once, so I really appreciate that somebody created it, many thanks to him)... but... it is not written anywhere that everyone has to keep the same way of playing this game.... and furthermore, nobody makes anyone to use that
skidd13 :
"So you want town to grow without roads? "
If I remove houses and roads in some town..... it is not a "town" anymore, for me.... it is just a "sign" with some name, which can be used to create a town, sometimes.... but it doesn't have to...
It would be nice if there is a possibility to create a town while playing the game.... but it is not needed, it would be just enough to definitely forbid towns to build roads... even the one road...
In the first townsbuildnoroads patch (from Spoot), towns did not build one road. But all newer versions do that

(But the first one is not compatible with todays new versions of OTTD)