
Is this true?

And please specify any other ways of making your town grow.
(Except for funding buildings, I know that one!)

Moderator: OpenTTD Developers
No.Benneh wrote:I've heard that transporting certain goods to a town will increase the population.![]()
Is this true?![]()
Having five stations in the town. Those stations must be visited by a vehicle every 20 days.And please specify any other ways of making your town grow.
why can people never learn to actually read the answers?Yexo wrote:No.
Why do people always asume what others say is right?Eddi wrote:why can people never learn to actually read the answers?Yexo wrote:No.
You're right, it did state that on the wiki. I've now removed that sentence to prevent further confusion.Nigma wrote:"Goods are also known to encourage town growth. "
directly from the wiki, Link here
Thanks for the help
I mistook the question as a global view on goods since the OP asked is there are "certain goods" rather then just the single cargo.Conditional Zenith wrote:If you feel some answer may be wrong, you should perhaps point that out instead of repeating the question.
I dont know Yexo or the source code guess i should learn about them, thanksConditional Zenith wrote: Anyway, I would trust Yexo over the wiki. And I would trust the source code over Yexo, but in this case the source code agrees with Yexo. If you wish to verify for yourself, DeliverGoods() from economy.cpp, and town.h are relevant places to look.
Thank you for clearing it up.Yexo wrote: You're right, it did state that on the wiki. I've now removed that sentence to prevent further confusion.
Food and water don't increase growth, they are required for growth. If a town doesn't get food and water in a month, it wont grow that month. If it does, it doesn't matter whether it gets 1 or 1,000, the growth is the same. Of course this only applies to towns which need food and water.Nigma wrote:I mistook the question as a global view on goods since the OP asked is there are "certain goods" rather then just the single cargo.Conditional Zenith wrote:If you feel some answer may be wrong, you should perhaps point that out instead of repeating the question.
Hence my question to ask wether this includes Goods and aswell to determine if that was the subject or maybe food and water that increase town growth in desert maps.
People who have "OpenTTD Developer" under their name are rarely wrong about OTTD.Nigma wrote:I dont know Yexo or the source code guess i should learn about them, thanksConditional Zenith wrote: Anyway, I would trust Yexo over the wiki. And I would trust the source code over Yexo, but in this case the source code agrees with Yexo. If you wish to verify for yourself, DeliverGoods() from economy.cpp, and town.h are relevant places to look.
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