[OpenTTD] NuTracks - Dev Thread

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Re: [OpenTTD] NuTracks - Dev Thread

Post by Voyager One »

colossal404 wrote:Im using NARS and UKRS
I'm sorry to disappoint you but, AFAIK, Nutracks is still incompatible with NARS and UKRS. At least as far as I know... Go one-two pages back in this thread and see...

EDIT: sorry, I didn't see the year. :oops:
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Re: [OpenTTD] NuTracks - Dev Thread

Post by colossal404 »

Voyager1 wrote: I'm sorry to disappoint you but, AFAIK, Nutracks is still incompatible with NARS and UKRS. At least as far as I know...
Oh :( But weren't there a track enabler loco for every track typein an older version?
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Re: [OpenTTD] NuTracks - Dev Thread

Post by Voyager One »

There was something but I can't answer this absolutely correctly. DJ Nekkid was doing something about it but I can't really tell you more.
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Re: [OpenTTD] NuTracks - Dev Thread

Post by colossal404 »

Ok, I hope there will be an answer from DJ Nekkid. Thanks for the quick replies!
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Re: [OpenTTD] NuTracks - Dev Thread

Post by DJ Nekkid »

i have some plans to detect what train-sets are or are'nt present, and then adjust accordingly, but it seems like this heavent come thru yet.
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Re: [OpenTTD] NuTracks - Dev Thread

Post by EXTspotter »

The 3rd rail stuff should now work with the latest release of UKRS2, as it contains at least 2 3rd rail MUs.
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Re: [OpenTTD] NuTracks - Dev Thread

Post by Scautura »

I've just tried UKRS2 with the third rail EMUs, but there's no option for 3rd rail track with a speed higher than 75mph - there's an EMU with a speed of 90mph, and some UK 3rd rail EMUs do 100mph (the speed record is 108mph, I believe, but speed limit is 100). Is there a way to enable more 3rd rail options? Maybe at the expense of subways (for me, at least) in the newer versions? I've tested with r86 and r60.

Also, r86 with UKRS2 seems to have some interesting bugs where the original engines also end up showing up (and the track enablers are called "Dresin"), plus faster tracks than the basic 50mph tracks don't show up (apart from the subway tracks) for a while, despite there being a train capable of 115mph (4-6-2 Streak) available. Note that when original trains with a higher speed show up (such as the Ginzu A4 - 80mph), the slowest basic (non-cat) track that will allow them to travel at full speed, does end up capable of being built. Catenary track shows up when the original electrics show up, enabling the slowest, and the 100mph (160kph) catenary track.

I'm not entirely sure how much of this is due to UKRS2 and how much is due to NuTracks, but I do know it doesn't matter which GRF is on top, it will still happen both ways round (new game started with only these two GRFs, new game for each test). Tested with ChillCore's PatchPack v7 (based on r20033), and r20164 Win x64
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Re: [OpenTTD] NuTracks - Dev Thread

Post by DJ Nekkid »

i do have plan to make 3 different version (or were it 4?) of this set, configurable by parameter, se a few pages back
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Re: [OpenTTD] NuTracks - Dev Thread

Post by lawton27 »

Allong the lines of different versions do you plan to do a parameter option or alternate grf to disable tracks with different speed limits for a simpler more relaxed game and just have regular rail, erail, monorail, maglev, 3rd rail, e-3rd rail and posibly narrow gauge, planning and subway? (all with no speed limit)
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Re: [OpenTTD] NuTracks - Dev Thread

Post by Emperor Jake »

Hi,
Has anyone noticed that you get more money from converting high speed tracks to low speed tracks than if you just remove them? Might want to fix this... :wink:
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Re: [OpenTTD] NuTracks - Dev Thread

Post by bwong »

the high speed rail bed look a little bit too dark... :(
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Re: [OpenTTD] NuTracks - Dev Thread

Post by Quintus »

I'm using NuTracks for the first time in a game. The year is 2010 and the only trainset I'm using is DBSetXL. Why are the "Low Speed (w/ catenary) (120km/h)"-tracks disabled? I searched the forums and this thread, but I couldn't find any readme or anything other helpful...

Sorry if that was discussed already before.

Edit: I got NuTracks via BaNaNaS today, so it has to be the latest version, I guess.
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Re: [OpenTTD] NuTracks - Dev Thread

Post by Voyager One »

Quintus wrote:I'm using NuTracks for the first time in a game. The year is 2010 and the only trainset I'm using is DBSetXL. Why are the "Low Speed (w/ catenary) (120km/h)"-tracks disabled? I searched the forums and this thread, but I couldn't find any readme or anything other helpful...
See this:
http://www.tt-forums.net/viewtopic.php? ... &start=273
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Re: [OpenTTD] NuTracks - Dev Thread

Post by bwong »

just a quick question, is NuTracks compatible with the Japanese Train Set
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Re: [OpenTTD] NuTracks - Dev Thread

Post by Voyager One »

No, nothing yet except 2cc set.

The track enablers are still missing and have to be implemented in all other sets (NARS, UKRS, Japan set...)
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Re: [OpenTTD] NuTracks - Dev Thread

Post by Quintus »

I've wondered what you could've intended to. Finally, you say NuTracks only supports the 2cc-set in full? Jeez, it's hard to get a kind of "readme" out of the thread, there's a lot of scattered information around here.
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Re: [OpenTTD] NuTracks - Dev Thread

Post by lawton27 »

Voyager1 wrote:No, nothing yet except 2cc set.
And the UKRS2 alpha.
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Re: [OpenTTD] NuTracks - Dev Thread

Post by colossal404 »

lawton27 wrote:
Voyager1 wrote:No, nothing yet except 2cc set.
And the UKRS2 alpha.
UKRS2 only support the third rails, not the higher speed cateary rails.
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Re: [OpenTTD] NuTracks - Dev Thread

Post by Voyager One »

Quintus wrote:
I've wondered what you could've intended to. Finally, you say NuTracks only supports the 2cc-set in full? Jeez, it's hard to get a kind of "readme" out of the thread, there's a lot of scattered information around here.
Sorry, I tought I've set the right post. :?
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Re: [OpenTTD] NuTracks - Dev Thread

Post by ThorstenHH »

Hello,
I have the OTTD Cargodist Version r18412M, and have one of the GRF downloaded, he say it's ok, but i can't build with Speed-Limit. Dosen't work it on my OpenTransport Tycon Version?

Best regards
Thorsten
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