Dutch Metros As Trams (v002 released on BaNaNas 30-05-2023)

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Quast65
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Posts: 2661
Joined: 09 Oct 2011 13:51
Location: The Netherlands

Dutch Metros As Trams (v002 released on BaNaNas 30-05-2023)

Post by Quast65 »

DMAT_01.png
DMAT_01.png (279.16 KiB) Viewed 2648 times
Dutch Metros from the Dutch Train Set, coded as Trams.
The vehicles have (roughly) the same properties/costs/etc as the vehicles in the trainset.
They have various lengths and liveries (the futuristic ones also have Company Color versions).

The vehicles use the Standardized Road/Tram Type Scheme.
More information about that here: viewtopic.php?t=90715
More information about a compatible tramtrackset can be found here: viewtopic.php?p=1261336#p1261336

Currently in the set:

Code: Select all

LABEL: MAB3
-GVB M1-M2 "Zilvermeeuw" (1 & 2 Tile) (1973)
-GVB S1-S2 (1 & 2 Tile) (1990)
-GVB M4/S3 (1 & 2 Tile) (1996)
-GVB M5-M6 (1, 2 & 3 Tile) (2012)
-RET Type M MG2 (1 & 2 Tile) (1968)
-RET Type T SG2 (1 & 2 Tile) (1980)
-RET Type B MG2/1 (1 & 2 Tile) (1998)
-RET Type R RSG3 (1 & 2 Tile) (2008)

Code: Select all

LABEL: MAC3
-Futuristic Metro (1, 2 & 3 Tile) (2030)

Credits:
Coded by Quast65
Graphics alterations by Quast65

Original graphics from the Dutch TrainSet, many thanks to their developers.
Many thanks to Erato, his code for trams was a great help!

Changelog:
V002
Added fallbacks:

Code: Select all

MAB3 -> MABG
MAC3 -> MACG
Last edited by Quast65 on 30 May 2023 18:04, edited 2 times in total.
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
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Quast65
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Posts: 2661
Joined: 09 Oct 2011 13:51
Location: The Netherlands

Re: Dutch Metros As Trams (v001 released on BaNaNas 16-05-2023)

Post by Quast65 »

Sources v001:
DMAT_v001.rar
(590.73 KiB) Downloaded 63 times
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
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le_harv
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Re: Dutch Metros As Trams (v001 released on BaNaNas 16-05-2023)

Post by le_harv »

I just wanted to stop by and say I really enjoy this idea of tram tracks as metro so thank you for getting this going. It's lot easier to build those 'underground' networks which I was piecing together with rail, bridges, 'underground metro tracks' and tunnels plus your fantastic Dutch underground stations. Less real estate is eaten up this way!

Also watching the invisible tram tracks and vehicles with interest. Taxiing aircraft is pretty cool!
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Quast65
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Posts: 2661
Joined: 09 Oct 2011 13:51
Location: The Netherlands

Re: Dutch Metros As Trams (v001 released on BaNaNas 16-05-2023)

Post by Quast65 »

Cheers!
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
User avatar
Quast65
Tycoon
Tycoon
Posts: 2661
Joined: 09 Oct 2011 13:51
Location: The Netherlands

Re: Dutch Metros As Trams (v002 released on BaNaNas 30-05-2023)

Post by Quast65 »

V002 added to BaNaNas, no major changes.

Added fallbacks:

Code: Select all

MAB3 -> MABG
MAC3 -> MACG
Sources:
DMAT_v002.rar
(623.63 KiB) Downloaded 53 times
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Revenge_of_KioTheDev
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Joined: 14 Jun 2022 05:54

Re: Dutch Metros As Trams (v001 released on BaNaNas 16-05-2023)

Post by Revenge_of_KioTheDev »

Quast65 wrote: 17 May 2023 15:23Cheers!
thank you for making this its really good

are you aware of these metro sprites by Ragin1_? he says he does not know how to code and i abandon modding openttd because i have hard drive crash and lose all my work so i wonder would you be willing to code them as "Metros as Trams"?
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Quast65
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Posts: 2661
Joined: 09 Oct 2011 13:51
Location: The Netherlands

Re: Dutch Metros As Trams (v001 released on BaNaNas 16-05-2023)

Post by Quast65 »

Revenge_of_KioTheDev wrote: 18 Sep 2023 09:43 would you be willing to code them as "Metros as Trams"?
No sorry, dont have much free time and the time I have I want to spend on stuff that I will use in my games.
Its not that difficult though, so a nice way for you to get back into modding again (after buying a new harddrive) :wink:
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
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