Looks better!
Understood!Brickblock1 wrote: ↑25 Feb 2023 19:14 I meant as a road stop but without the stairs so you don't have loads of repetition.
@Frideamon
Would you please code these 4 before you code Rotterdam (Delfshaven) ?
Moderator: Graphics Moderators
Looks better!
Understood!Brickblock1 wrote: ↑25 Feb 2023 19:14 I meant as a road stop but without the stairs so you don't have loads of repetition.
Yeah, looks like just a bit of tweaking of some Z-offsets is needed.With higher one is something bad
THANK ALL THE GODS!! I've been desiring an underground road/tramtype for YEARS. And really IMO you only need two - grass top and concrete top. Maybe some eyecandy on top of the concrete so it looks like pedestrian areas?Quast65 wrote: ↑25 Feb 2023 12:39 The graphics will be 8 pixels elevated, so they can be used for underground stations.
As Ufiby has made some very nice Tramtracks with Metro graphics (and I am thinking about also including some in a tramtrack-set I am working on)
viewtopic.php?p=1251177&hilit=metro#p1251177
It would be nice to have some underground stations for those too.
I think it would be a nice addition, in combination with either overlapping objects (to cover up tunnel entrances/exits) or Full tile covered tunnel entrance/exit
I wish we also could have custom Tunnelgraphics per road/tramtype...
For now could we draw a road stop that overlaps?
I meant to send that as a PM... oops.
You are not taking into account that some roadsets have hidden roadtypes to make them compatible for certain vehiclesets...
Good idea!For now could we draw a road stop that overlaps?
That was fast and looks great!!
Looking good!
I forgot about them when I did this higher template I didn't need other views, so I let it be and forgot about thatGood to see that you fixed the offsets for the higher template!
I'm glad that I can bring them to this set It's possible that I'm gonna release it as part 2 as I don't have enough free IDs. I think it will be connected with part 1 in the same category as othe Dutch Stations. I'll tryThank you for including them!
Nice work!
As this is for JGRpp only, what happens if you exceed the 255?It's possible that I'm gonna release it as part 2 as I don't have enough free IDs. I think it will be connected with part 1 in the same category as othe Dutch Stations. I'll try
Oh, I thought 255 items per No of GRFs in game So coolQuast65 wrote: ↑27 Feb 2023 09:25Nice work!As this is for JGRpp only, what happens if you exceed the 255?It's possible that I'm gonna release it as part 2 as I don't have enough free IDs. I think it will be connected with part 1 in the same category as othe Dutch Stations. I'll try
Example747.png
You're right ... First I was excited about my object set, by I forgot on Vanilla players. Hope there will be an update by 2030.
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