Prevent unused fields from disappearing

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odisseus
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Re: Prevent unused fields from disappearing

Post by odisseus »

Argus wrote: 07 Nov 2022 11:22 What if it generated a small amount of crops instead of passengers?
Accepting or producing any type of cargo could potentially attract the AI. On the other hand, some players might want to transport workers back and forth for added realism (cf. Fishing Grounds in ECS). Maybe it is worth adding a switch?
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