Reimplement a useful setting that was removed for seemingly no reason.

Got an idea for OpenTTD? Post it here!

Moderator: OpenTTD Developers

Post Reply
JustMoreMemes
Engineer
Engineer
Posts: 42
Joined: 08 Dec 2018 18:09

Reimplement a useful setting that was removed for seemingly no reason.

Post by JustMoreMemes »

A while back between 1.10.3 and 1.12.2 the setting to enable construction of infrastructure types before a vehicle of that type was released got removed, I was disappointed by this since it means you can't use lorry or bus stops to extend stations before buses are invented, and you can't place infrastructure early if you're planning to use it eventually, it's not a huge issue but it just seems strange that this option would be removed randomly like it was, with seemingly no replacement or a reason for it's removal.

This option should be brought back, and I hope in future other useful options don't get removed for no reason, or in the name of "simplification" when they could just be placed in one of the advanced settings tabs, unless there's a good reason or it's to make development easier, settings should be kept as customizability is great.
User avatar
kamnet
Moderator
Moderator
Posts: 8548
Joined: 28 Sep 2009 17:15
Location: Eastern KY
Contact:

Re: Reimplement a useful setting that was removed for seemingly no reason.

Post by kamnet »

It was removed because many new players were confused by the fact that you could build infrastructure but there was no vehicles available to use it, thus wasting money and causing frustrations, and filed bug reports on it.
Eddi
Tycoon
Tycoon
Posts: 8258
Joined: 17 Jan 2007 00:14

Re: Reimplement a useful setting that was removed for seemingly no reason.

Post by Eddi »

you should bring back spacebar heating!
User avatar
odisseus
Director
Director
Posts: 552
Joined: 01 Nov 2017 21:19

Re: Reimplement a useful setting that was removed for seemingly no reason.

Post by odisseus »

I don't see why it couldn't be brought back as an advanced setting that's disabled by default. On the other hand, I don't think this setting is particularly useful or worth returning.
User avatar
jfs
Tycoon
Tycoon
Posts: 1750
Joined: 08 Jan 2003 23:09
Location: Denmark

Re: Reimplement a useful setting that was removed for seemingly no reason.

Post by jfs »

It looks like it was removed between 1.10 and 1.11, and the setting was already "expert" rated, and already defaulted to disable building infrastructure for which no suitable vehicle is available.

https://github.com/OpenTTD/OpenTTD/blob ... 3045-L3052

Code: Select all

[SDTC_BOOL]
var      = gui.disable_unsuitable_building
flags    = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
def      = true
str      = STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING
strhelp  = STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT
proc     = RedrawScreen
cat      = SC_EXPERT

Code: Select all

STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING                  :Disable infrastructure building when no suitable vehicles are available: {STRING2}
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT         :When enabled, infrastructure is only available if there are also vehicles available, preventing waste of time and money on unusable infrastructure
Post Reply

Return to “OpenTTD Suggestions”

Who is online

Users browsing this forum: Bing [Bot] and 1 guest