Hi all,
I just rediscovered this fabulous game and become aware of the TTD community.
Can you help me find a link to download OpenTTD compatible to Mac Sierra 10.12.6 please?
Thanks !
Jo
Download openTTD for Mac Sierra 10.12.6
Moderator: OpenTTD Developers
Re: Download openTTD for Mac Sierra 10.12.6
The last precompiled version you can run on Sierra is OpenTTD 1.10.3
is https://cdn.openttd.org/openttd-release ... macosx.zip
Keep in mind that this is not the current version of OpenTTD. There will likely be nobody else running this version as multiplayer games. Some NewGRFs may be too new to play on this verion. If you want the latest version to run on an old version of MacOS, you will need to download the source code and compile it yourself.
is https://cdn.openttd.org/openttd-release ... macosx.zip
Keep in mind that this is not the current version of OpenTTD. There will likely be nobody else running this version as multiplayer games. Some NewGRFs may be too new to play on this verion. If you want the latest version to run on an old version of MacOS, you will need to download the source code and compile it yourself.
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Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: Download openTTD for Mac Sierra 10.12.6
Note on that compiling yourself: The reason newer OpenTTD versions don't run on older macOS versions is that Apple does not provide the tools to let us do it. It might be technically possible to do, but it would also be a huge undertaking to set up, and require a lot of working knowledge of building compilers, runtime libraries, and more.
- TheFreakingWeirdo
- Engineer
- Posts: 1
- Joined: 17 Mar 2023 11:07
Re: Download openTTD for Mac Sierra 10.12.6
Hi everyone, I tried recently to get my hands on openTTD for the first time and I downloaded it from Steam. But as you can imagine, since I'm running the game in Sierra, the game won't work. Then, I stumbled upon this thread and realized that there were earlier precompiled versions of openTTD (thank you Kamnet for sharing the direct link). After downloading the zip file, I read the README.md to know how to get the game running and then downloaded the graphics, sound effects and music of the game and installed them manually in the baseset folder (full directory being: Machintosh/Users/myuser/Documents/OpenTTD/baseset).
However, after reviewing several times everything I opened the game and... it reports a crash. The game doesn't want to open and it shows me this on screen:
A serious fault condition occurred in the game. The game will shut down.
And it tells me where the crash log is, which I am going to leave right below:
I do not know how to solve it, the only thing I know is that it is a segmentation fault and considering what I have read in github from similar reports of other people in Mac is like the name for a crash (I am not so sure about this, correct me if I'm wrong), but in their cases at least they had the game running so they had their gamelog started, which I do not have.
https://github.com/OpenTTD/OpenTTD/issues/9956
https://github.com/OpenTTD/OpenTTD/issues/9036
If anyone knows how to fix this, I would greatly appreciate it. Thanks people.
However, after reviewing several times everything I opened the game and... it reports a crash. The game doesn't want to open and it shows me this on screen:
A serious fault condition occurred in the game. The game will shut down.
And it tells me where the crash log is, which I am going to leave right below:
Code: Select all
Crash at: Fri Mar 17 10:29:54 2023
In game date: 0-01-01 (0)
Crash reason:
Signal: Segmentation fault: 11 (11)
Message: <none>
OpenTTD version:
Version: 1.10.3 (0)
NewGRF ver: 1a086d64
Bits: 64
Endian: little
Dedicated: no
Build date: Aug 9 2020 18:00:43
Stacktrace:
[00] openttd 0x0000000103a39968 (Pool<Company, Owner, 1ul, 15ul, (PoolType)1, false, true>::CleanPool() + 101176)
Operating system:
Name: Mac OS X
Release: 10.12.6
Machine: Intel x86-64h Haswell
Min Ver: 1090
Compiler: GCC 4.2.1 "4.2.1 Compatible Apple LLVM 11.0.0 (clang-1100.0.33.17)"
Configuration:
Blitter: 32bpp-anim
Graphics set: none (4294967295)
Language: /private/var/folders/m1/gknzj1y526v0gkcndrp9wb0m0000gn/T/AppTranslocation/90CEE5A2-CB75-424D-9FDB-FB49BEC4425D/d/OpenTTD.app/Contents/Resources/lang/spanish_MX.lng
Music driver: none
Music set: none (4294967295)
Network: no
Sound driver: none
Sound set: none (4294967295)
Video driver: cocoa
Fonts:
Small: sprite
Medium: sprite
Large: sprite
Mono: sprite
AI Configuration (local: 0) (current: 0):
Libraries:
FreeType: 2.10.2
LZMA: 5.2.5
LZO: 2.10
PNG: 1.6.37
Zlib: 1.2.8
---- gamelog start ----
---- gamelog end ----
https://github.com/OpenTTD/OpenTTD/issues/9956
https://github.com/OpenTTD/OpenTTD/issues/9036
If anyone knows how to fix this, I would greatly appreciate it. Thanks people.
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