Personally I believe that if identical orders occur twice in a row the pathfinder SHOULD skip one of them, as I see no reason why anybody would deliberately set them up like that.
How the pathfinder works with stations.
Moderator: OpenTTD Developers
Re: How the pathfinder works with stations.
Re: How the pathfinder works with stations.
just because YOU don't happen to see a use case, doesn't mean that none exists.
for example i've once set up an order to unload and leave empty, and another order to load, with different wait times, but same station.
for example i've once set up an order to unload and leave empty, and another order to load, with different wait times, but same station.
Re: How the pathfinder works with stations.
ok. different argument: what happens if the two orders aren't next to each other, but separated by conditional orders?
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- Tycoon
- Posts: 2781
- Joined: 22 Feb 2011 18:34
Re: How the pathfinder works with stations.
The game should execute both orders, not silently skip one. It should optionally WARN that there is a duplicate order, but not ignore it as there might be valid reasons to have the same order.
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