How to locate the source/cause of a sound effect
Posted: 13 Nov 2021 02:39
Hi,
I'm pretty new to OpenTTD. It has been a lot of fun to play with and try some of the NewGRF's. For the last few weeks I've been using US Town Names 1.0, NARS 2.52, and Total Town Replacement Set 3.14 on OpenTTD 1.11.2.
Today, I've started hearing "bomb" sound effects, like when I clear terrain, but I'm not doing it. In my present game I only have trains. No planes, boats, etc. My train list doesn't have anything in red or missing numbers, so I don't think it is a crash (if crashes even use the same sound effect). My settings for Sound->Disasters/Accidents is On, but Disasters/accidents -> Disasters is Off. Is there a way to get OpenTTD to show me or highlight/flash where on the map sounds are happening, or where the most recent sound came from? (Maybe my cities are demolishing their buildings? That would be fun to see).
Thanks
I'm pretty new to OpenTTD. It has been a lot of fun to play with and try some of the NewGRF's. For the last few weeks I've been using US Town Names 1.0, NARS 2.52, and Total Town Replacement Set 3.14 on OpenTTD 1.11.2.
Today, I've started hearing "bomb" sound effects, like when I clear terrain, but I'm not doing it. In my present game I only have trains. No planes, boats, etc. My train list doesn't have anything in red or missing numbers, so I don't think it is a crash (if crashes even use the same sound effect). My settings for Sound->Disasters/Accidents is On, but Disasters/accidents -> Disasters is Off. Is there a way to get OpenTTD to show me or highlight/flash where on the map sounds are happening, or where the most recent sound came from? (Maybe my cities are demolishing their buildings? That would be fun to see).
Thanks