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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Posted: 05 Aug 2022 01:06
by temporal8
Real Industries and Real Houses Townset released! download via Ingame downloader at Bananas, enjoy!

I recommend installing the following newgrfs as well:

CZ Ground.
CZTR Road set.
CZTR tree set 2.01

For a better 32bpp experience!

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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Posted: 05 Aug 2022 11:30
by kraah
Incredible work! Thank you :)

Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Posted: 05 Aug 2022 16:47
by Firrel
Hey, found a bank on a slope, so letting you know.

Also did you consider removing default vehicles when your vehicle set is added? I think it would be better, and those who want to also use the default vehicles can add them using OpenGFX+ newgrf.

What you did looks really good! Hoping to lure a friend back to this game with finally good looking extra zoom setup.

temporal8_bank.JPG
temporal8_bank.JPG (199.35 KiB) Viewed 3474 times

Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Posted: 05 Aug 2022 19:37
by temporal8
Firrel wrote: 05 Aug 2022 16:47 Hey, found a bank on a slope, so letting you know.
Thanks man, i will fix for the next version.
Firrel wrote: 05 Aug 2022 16:47Also did you consider removing default vehicles when your vehicle set is added? I think it would be better, and those who want to also use the default vehicles can add them using OpenGFX+ newgrf.
I'm going to investigate how to add it as a parameter.

Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Posted: 05 Aug 2022 23:18
by DemianWSE
temporal8 wrote: 05 Aug 2022 01:06 Real Industries and Real Houses Townset released! download via Ingame downloader at Bananas, enjoy!
This looks really good! Amazing work!

Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Posted: 06 Aug 2022 12:17
by 2TallTyler
Looks great! I look forward to trying a game with these. :)
temporal8 wrote: 05 Aug 2022 19:37 I'm going to investigate how to add it as a parameter.
After you add a parameter (in the example below, a bool called 'param_disable_roadvehs') in your header, to disable base game road vehicles should be:

Code: Select all

if (param_disable_roadvehs) {
	disable_item(FEAT_ROADVEHS);
}

Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Posted: 06 Aug 2022 13:47
by temporal8
DemianWSE wrote: 05 Aug 2022 23:18 This looks really good! Amazing work!
Thanks Pal, It took a long time but I finally finished it. (Or at least this first version surely there are things to improve)
2TallTyler wrote: 06 Aug 2022 12:17 Looks great! I look forward to trying a game with these. :)
temporal8 wrote: 05 Aug 2022 19:37 I'm going to investigate how to add it as a parameter.
After you add a parameter (in the example below, a bool called 'param_disable_roadvehs') in your header, to disable base game road vehicles should be:

Code: Select all

if (param_disable_roadvehs) {
	disable_item(FEAT_ROADVEHS);
}
Thanks Pal! without you this would not have been possible, the same for all the others who teach me, had patience and helped me, I could not have done it alone not in a million years.

Thanks for the parameter code, i will add to the truck newgrf. :bow:

Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Posted: 07 Aug 2022 20:06
by stefino_cz
Great job :)

Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Posted: 08 Aug 2022 07:18
by Jatin battan
hey please develop real train station :idea:

Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Posted: 08 Aug 2022 18:52
by temporal8
stefino_cz wrote: 07 Aug 2022 20:06 Great job :)
Hey Pal! thanks a lot, this would not have been possible without your help too!
Jatin battan wrote: 08 Aug 2022 07:18 hey please develop real train station :idea:
I'm working on some of that, it's going to take some time though.

Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Posted: 15 Aug 2022 21:05
by temporal8
3 screenshots from Real Stations (Work in progress)

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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Posted: 15 Aug 2022 21:50
by temporal8
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Posted: 16 Aug 2022 05:16
by Jatin battan
Nice it's really good

Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Posted: 17 Aug 2022 08:10
by Palalet
wow, sexy!!!

Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Posted: 24 Aug 2022 08:24
by Toffo
Wow, this is simply phenomenal. One of the most important OpenTTD developments in a long time!

Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Posted: 26 Aug 2022 21:35
by temporal8
Thanks A LOT for the comments guys! :bow:

Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Posted: 27 Aug 2022 05:36
by Knight8510
After using this "GRF," I shared a screenshot to another user. I am also looking forward to the "Real Station GRF" you are developing.

https://cafe.naver.com/ottd/17240
https://youtu.be/gzBGpnNaX8A

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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Posted: 27 Aug 2022 14:49
by temporal8
Knight8510 wrote: 27 Aug 2022 05:36 After using this "GRF," I shared a screenshot to another user. I am also looking forward to the "Real Station GRF" you are developing.

https://cafe.naver.com/ottd/17240
https://youtu.be/gzBGpnNaX8A

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Thanks for share your screenshots :bow:

I was watching your youtube video which you titled: OpenTTD CZTR - 27 Aug 2022 (Real Town Set)

My Reals Sets are not CZTR, I am not part of the CZTR team.

An appropriate title would be: OpenTTD CZTR + Temporal8´s Real sets - 27 Aug 2022.

Thanks!

Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Posted: 27 Aug 2022 17:54
by Knight8510
Sorry. I changed the title of YouTube.
I want you to release 'Real Station GRF'.

Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Posted: 27 Aug 2022 19:26
by temporal8
Knight8510 wrote: 27 Aug 2022 17:54 Sorry. I changed the title of YouTube.
I want you to release 'Real Station GRF'.
Thanks, currently im working in Real Stations, It will include not only passenger stations but also different cargo and useful non-tracks as well, I don't have the release date yet, but it should be September / October.

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