[OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

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ectm autodoprava
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by ectm autodoprava »

temporal8 wrote: 01 Mar 2022 16:27 Little Update, "Real Industries" in progress, not in game yet, just modeling in 3d.

Image
:bow: :bow: :bow: Master, absolutely impressive, I'm just worried that you're doing a lot of things at once, and it didn't turn out like with the CZTR team, leaving only pictures.However, creating houses together with industry makes gaming sense.Great job and I keep my fingers crossed to finish the work. :bow: :bow: :bow:
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by temporal8 »

ectm autodoprava wrote: 05 Mar 2022 03:40 :bow: :bow: :bow: Master, absolutely impressive, I'm just worried that you're doing a lot of things at once, and it didn't turn out like with the CZTR team, leaving only pictures.However, creating houses together with industry makes gaming sense.Great job and I keep my fingers crossed to finish the work. :bow: :bow: :bow:
Hi, I alternate because sometimes I get stuck with something and continue with something else.

The Town set is quite closed and finished, I still have to adjust the specifications such as number of people per building and others, and there are a couple of slightly more complex issues to solve:

- That the houses of 2x1, 2x2, etc detect the street.

- The urban sprawl generation since buildings are currently appearing on the edge.

Regarding the industries, it is as you say, it did not seem logical to me to publish buildings in 32 bpp and that the industries are only 8 bpp.

Let's say that the most beautiful part is creating things and the most boring part is writing code.
Real Projects 32bpp releases:

Real Semi Trucks 32bpp: viewtopic.php?t=90996
Real Houses Eyecandy Objects 32bp: viewtopic.php?t=90767
Real Ships 32bpp: viewtopic.php?t=90733
Real Industries 32bpp: viewtopic.php?t=90183
Real Houses Townset 32bp: viewtopic.php?p=1254605
Real Stations 32bpp: viewtopic.php?p=1255635
Real Cars 32bpp: viewtopic.php?p=1249244
Real Vehicles 32bpp: viewtopic.php?p=1253581
Real Bus 32bpp: viewtopic.php?p=1249245
Real Trucks 32bpp: viewtopic.php?p=1254468
Real Parks 32bpp: viewtopic.php?p=1250255
Argentina World Cup 2022 Champions Bus 32bpp viewtopic.php?p=1257026
ectm autodoprava
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by ectm autodoprava »

Let's say that the most beautiful part is creating things and the most boring part is writing code.
I know this from my experience, I once tried to create new sprites in 8bpp into the game, but I don't understand the encoding, so it just rewrote grf.I provided my sprites to Friademon and I only focus on creating a realistic script CZ 4096x4096.The main goal is to keep everything in 32bpp, but at the moment it's impossible, that's why we use a lot of 8bpp grf from Fridaemon and GarryG.Your work in 32bpp grf will be 100 percent included in our script CZ 4096x4096.We have been working on the script for 2.5 years and we are not even halfway through work, it is very time consuming to combine it with work and family life. That is why I fully understand you. :wink:
temporal8
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by temporal8 »

I was drawing a Police Station, Fire Station and Hospital for my townset... I had to draw a patrol car, an ambulance and a fire truck of course.

Emergency-vehicles.png
Emergency-vehicles.png (653.66 KiB) Viewed 3899 times
Real Projects 32bpp releases:

Real Semi Trucks 32bpp: viewtopic.php?t=90996
Real Houses Eyecandy Objects 32bp: viewtopic.php?t=90767
Real Ships 32bpp: viewtopic.php?t=90733
Real Industries 32bpp: viewtopic.php?t=90183
Real Houses Townset 32bp: viewtopic.php?p=1254605
Real Stations 32bpp: viewtopic.php?p=1255635
Real Cars 32bpp: viewtopic.php?p=1249244
Real Vehicles 32bpp: viewtopic.php?p=1253581
Real Bus 32bpp: viewtopic.php?p=1249245
Real Trucks 32bpp: viewtopic.php?p=1254468
Real Parks 32bpp: viewtopic.php?p=1250255
Argentina World Cup 2022 Champions Bus 32bpp viewtopic.php?p=1257026
vishalmunotjain
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by vishalmunotjain »

Thank you for making progress on emergency vehicles , it was my request , i would be eagerly waiting to play with them , please nake industries , roads with no speed limits , trains of the real world , real trucks , planes , buildinga , trees , townsets , and miscellaneous items all 32 bpp as fast as possible please we cant wait any longer
temporal8
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by temporal8 »

This is getting really annoying... Calm down a bit.
Real Projects 32bpp releases:

Real Semi Trucks 32bpp: viewtopic.php?t=90996
Real Houses Eyecandy Objects 32bp: viewtopic.php?t=90767
Real Ships 32bpp: viewtopic.php?t=90733
Real Industries 32bpp: viewtopic.php?t=90183
Real Houses Townset 32bp: viewtopic.php?p=1254605
Real Stations 32bpp: viewtopic.php?p=1255635
Real Cars 32bpp: viewtopic.php?p=1249244
Real Vehicles 32bpp: viewtopic.php?p=1253581
Real Bus 32bpp: viewtopic.php?p=1249245
Real Trucks 32bpp: viewtopic.php?p=1254468
Real Parks 32bpp: viewtopic.php?p=1250255
Argentina World Cup 2022 Champions Bus 32bpp viewtopic.php?p=1257026
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Quast65
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by Quast65 »

Google Translate really should get a Protocol Droid setting :tongue:
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
temporal8
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by temporal8 »

Real-Vehicles-Banner.png
Real-Vehicles-Banner.png (573.06 KiB) Viewed 3063 times
Real Vehicles released!

Donwload at released Thread:
viewtopic.php?t=89985
Real Projects 32bpp releases:

Real Semi Trucks 32bpp: viewtopic.php?t=90996
Real Houses Eyecandy Objects 32bp: viewtopic.php?t=90767
Real Ships 32bpp: viewtopic.php?t=90733
Real Industries 32bpp: viewtopic.php?t=90183
Real Houses Townset 32bp: viewtopic.php?p=1254605
Real Stations 32bpp: viewtopic.php?p=1255635
Real Cars 32bpp: viewtopic.php?p=1249244
Real Vehicles 32bpp: viewtopic.php?p=1253581
Real Bus 32bpp: viewtopic.php?p=1249245
Real Trucks 32bpp: viewtopic.php?p=1254468
Real Parks 32bpp: viewtopic.php?p=1250255
Argentina World Cup 2022 Champions Bus 32bpp viewtopic.php?p=1257026
temporal8
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by temporal8 »

Real Cars 1.1 Released with some minor fix and 12 new cars!

Download here (or in bananas): viewtopic.php?p=1253598#p1253598
real-cars-1.1.png
real-cars-1.1.png (498.05 KiB) Viewed 2940 times
real-cars-1.1_list.png
real-cars-1.1_list.png (19.17 KiB) Viewed 2940 times
Real Projects 32bpp releases:

Real Semi Trucks 32bpp: viewtopic.php?t=90996
Real Houses Eyecandy Objects 32bp: viewtopic.php?t=90767
Real Ships 32bpp: viewtopic.php?t=90733
Real Industries 32bpp: viewtopic.php?t=90183
Real Houses Townset 32bp: viewtopic.php?p=1254605
Real Stations 32bpp: viewtopic.php?p=1255635
Real Cars 32bpp: viewtopic.php?p=1249244
Real Vehicles 32bpp: viewtopic.php?p=1253581
Real Bus 32bpp: viewtopic.php?p=1249245
Real Trucks 32bpp: viewtopic.php?p=1254468
Real Parks 32bpp: viewtopic.php?p=1250255
Argentina World Cup 2022 Champions Bus 32bpp viewtopic.php?p=1257026
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Quast65
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by Quast65 »

Thank you for the fix of the exhaustpipe of my car! :bow: :P

I noticed a couple of things:
Example728.png
Example728.png (49.55 KiB) Viewed 2879 times
1. Its Beetle :mrgreen:

2. Maybe a bit more of an issue...
With the new GRF (Real Vehicles), some of the animations in "normal" view (so not zoomed in) are not running smoothly in some directions.
For example, the Police motorbike is ok in all directions, except for the one indicated by the arrow.
Its very shakey then.
Some other vehicles have the same issue (in other directions).
I think something may be off in the animations in "normal" view...
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
temporal8
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by temporal8 »

Quast65 wrote: 05 Jun 2022 09:51 Thank you for the fix of the exhaustpipe of my car! :bow: :P

I noticed a couple of things:
Example728.png
1. Its Beetle :mrgreen:

2. Maybe a bit more of an issue...
With the new GRF (Real Vehicles), some of the animations in "normal" view (so not zoomed in) are not running smoothly in some directions.
For example, the Police motorbike is ok in all directions, except for the one indicated by the arrow.
Its very shakey then.
Some other vehicles have the same issue (in other directions).
I think something may be off in the animations in "normal" view...
Thanks for the observations Pal. :bow:

1- Ok, noted for next version.

2 - Can you confirm if this only happens in vehicles that have lights / sirens?, Does it only happen in Real Vehicles or in Real Cars too?
Real Projects 32bpp releases:

Real Semi Trucks 32bpp: viewtopic.php?t=90996
Real Houses Eyecandy Objects 32bp: viewtopic.php?t=90767
Real Ships 32bpp: viewtopic.php?t=90733
Real Industries 32bpp: viewtopic.php?t=90183
Real Houses Townset 32bp: viewtopic.php?p=1254605
Real Stations 32bpp: viewtopic.php?p=1255635
Real Cars 32bpp: viewtopic.php?p=1249244
Real Vehicles 32bpp: viewtopic.php?p=1253581
Real Bus 32bpp: viewtopic.php?p=1249245
Real Trucks 32bpp: viewtopic.php?p=1254468
Real Parks 32bpp: viewtopic.php?p=1250255
Argentina World Cup 2022 Champions Bus 32bpp viewtopic.php?p=1257026
temporal8
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by temporal8 »

The Oil rig in-game.
oil rig.png
oil rig.png (779.24 KiB) Viewed 2584 times
Real Projects 32bpp releases:

Real Semi Trucks 32bpp: viewtopic.php?t=90996
Real Houses Eyecandy Objects 32bp: viewtopic.php?t=90767
Real Ships 32bpp: viewtopic.php?t=90733
Real Industries 32bpp: viewtopic.php?t=90183
Real Houses Townset 32bp: viewtopic.php?p=1254605
Real Stations 32bpp: viewtopic.php?p=1255635
Real Cars 32bpp: viewtopic.php?p=1249244
Real Vehicles 32bpp: viewtopic.php?p=1253581
Real Bus 32bpp: viewtopic.php?p=1249245
Real Trucks 32bpp: viewtopic.php?p=1254468
Real Parks 32bpp: viewtopic.php?p=1250255
Argentina World Cup 2022 Champions Bus 32bpp viewtopic.php?p=1257026
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Quast65
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by Quast65 »

temporal8 wrote: 05 Jun 2022 13:14 2 - Can you confirm if this only happens in vehicles that have lights / sirens?, Does it only happen in Real Vehicles or in Real Cars too?
Sorry, didnt have time to do a thorough check yet.
Before I do, are there separate graphics for the Non-zoom view?
Or are they automagically derived from the Multi-zoom drawings?
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
temporal8
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by temporal8 »

Quast65 wrote: 13 Jun 2022 14:27
temporal8 wrote: 05 Jun 2022 13:14 2 - Can you confirm if this only happens in vehicles that have lights / sirens?, Does it only happen in Real Vehicles or in Real Cars too?
Sorry, didnt have time to do a thorough check yet.
Before I do, are there separate graphics for the Non-zoom view?
Or are they automagically derived from the Multi-zoom drawings?
Only one graphic for all, not separate graphics for each zoom.
Real Projects 32bpp releases:

Real Semi Trucks 32bpp: viewtopic.php?t=90996
Real Houses Eyecandy Objects 32bp: viewtopic.php?t=90767
Real Ships 32bpp: viewtopic.php?t=90733
Real Industries 32bpp: viewtopic.php?t=90183
Real Houses Townset 32bp: viewtopic.php?p=1254605
Real Stations 32bpp: viewtopic.php?p=1255635
Real Cars 32bpp: viewtopic.php?p=1249244
Real Vehicles 32bpp: viewtopic.php?p=1253581
Real Bus 32bpp: viewtopic.php?p=1249245
Real Trucks 32bpp: viewtopic.php?p=1254468
Real Parks 32bpp: viewtopic.php?p=1250255
Argentina World Cup 2022 Champions Bus 32bpp viewtopic.php?p=1257026
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Quast65
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by Quast65 »

temporal8 wrote: 13 Jun 2022 16:53 Only one graphic for all, not separate graphics for each zoom.
I thought so ;-)
No use to do an elaborate check then as it can't be fixed without separate non-zoom graphics.
If the "shakeyness" in non-zoom bothers me too much, I'll just zoom in :mrgreen:
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
ectm autodoprava
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by ectm autodoprava »

:bow: :bow: :bow: Perfect as always. I like that you work on things that have not yet been processed to 32bpp and that you add things that the CZTR team has not had time to process. :D
temporal8 wrote: 13 Jun 2022 12:57 The Oil rig in-game.

oil rig.png
Toffo
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by Toffo »

Stunning. Amazing work!
temporal8
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by temporal8 »

Started working in some light trucks, this it´s the first one, Steel.

Image
some-colours-sample.png
some-colours-sample.png (206.95 KiB) Viewed 2078 times
I have some new cargos that needed transport like "Students"(high school to university) or "prisoners" from police station to prison, and that forces me to create something for the rest of the cargos as well. So the idea is to create some light trucks too. (and maybe some heavy trucks at future but i want finish Real Houses and Real Industries first)
school and prisioners buses.png
school and prisioners buses.png (252.08 KiB) Viewed 2078 times
Real Projects 32bpp releases:

Real Semi Trucks 32bpp: viewtopic.php?t=90996
Real Houses Eyecandy Objects 32bp: viewtopic.php?t=90767
Real Ships 32bpp: viewtopic.php?t=90733
Real Industries 32bpp: viewtopic.php?t=90183
Real Houses Townset 32bp: viewtopic.php?p=1254605
Real Stations 32bpp: viewtopic.php?p=1255635
Real Cars 32bpp: viewtopic.php?p=1249244
Real Vehicles 32bpp: viewtopic.php?p=1253581
Real Bus 32bpp: viewtopic.php?p=1249245
Real Trucks 32bpp: viewtopic.php?p=1254468
Real Parks 32bpp: viewtopic.php?p=1250255
Argentina World Cup 2022 Champions Bus 32bpp viewtopic.php?p=1257026
temporal8
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by temporal8 »

And I would need information about all the available industry newgrf, my idea is to make it compatible with most or if I can with all of them.

What are the most popular industries newsgrf that can not miss? FIRS and XIS?
Real Projects 32bpp releases:

Real Semi Trucks 32bpp: viewtopic.php?t=90996
Real Houses Eyecandy Objects 32bp: viewtopic.php?t=90767
Real Ships 32bpp: viewtopic.php?t=90733
Real Industries 32bpp: viewtopic.php?t=90183
Real Houses Townset 32bp: viewtopic.php?p=1254605
Real Stations 32bpp: viewtopic.php?p=1255635
Real Cars 32bpp: viewtopic.php?p=1249244
Real Vehicles 32bpp: viewtopic.php?p=1253581
Real Bus 32bpp: viewtopic.php?p=1249245
Real Trucks 32bpp: viewtopic.php?p=1254468
Real Parks 32bpp: viewtopic.php?p=1250255
Argentina World Cup 2022 Champions Bus 32bpp viewtopic.php?p=1257026
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