Fridaemon's Objects 6: August 26th, 2022

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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fridaemon
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Re: Fridaemon's Objects 3.1: May 11th (beta)

Post by fridaemon »

Taschi wrote: 05 Aug 2021 20:22 Personally, I wouldn't do it.
I'll use only main shape, I don't wanna copy one hundred percent appearance. So you'll see in September. Have an ideas.
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Beach Objects * Shopping Centres * Skyscrapers * Garage Entrances
Modular Warehouses * Trucks & Buses Parking Lots * Bus Depots * Bus Terminals
Road Waypoints * Road Stops * Eyecandy Objects * Building Set

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perverted monkey
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Re: Fridaemon's Objects 3.1: May 11th (beta)

Post by perverted monkey »

Better not keep anything of the original. Use original and on a new layer change it. Keep shape, as you said.Then give proper credit: "inspired from ....".
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Re: Fridaemon's Objects 3.1: May 11th (beta)

Post by Taschi »

Disclaimer: I am not a copyright lawyer.

In order for something to be protectable under copyright, it needs to have a certain extent of creative effort in it (the German term is "Schöpfungshöhe"). So you can't copyright things like the shape of a shoebox, the word "platypus" or the sentence "it's raining outside", but you can copyright a shoebox with artwork on it, you can copyright a book about the platypus and you can copyright a detailled weather report.

The exact border for this is extremely fuzzy, though, so it's hard to give clear yes-or-no answers in this field even for people who are copyright lawyers (which I am not).

Generally, I'd say you are probably fine if you just take some rough inspiration from a building in another game, especially if that building is in turn based on a real-life building.
ectm autodoprava
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Re: Fridaemon's Objects 3.1: May 11th (beta)

Post by ectm autodoprava »

Great job, don't be discouraged by copyright. Take the basic outline and finish for our game. :wink:
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Re: Fridaemon's Objects 3.1: May 11th (beta)

Post by Taschi »

ectm autodoprava wrote: 08 Aug 2021 11:16 don't be discouraged by copyright
That's not very good advice.
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kraah
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Re: Fridaemon's Objects 3.1: May 11th (beta)

Post by kraah »

perverted monkey wrote: 07 Aug 2021 02:03 Better not keep anything of the original. Use original and on a new layer change it. Keep shape, as you said.Then give proper credit: "inspired from ....".
I'd also suggest this solution. Inspiration is OK, but even in case with copyleft license you can't do anything you want ;)
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Re: Fridaemon's Objects 3.1: May 11th (beta)

Post by Quast65 »

My 5 cents:

Don't have permission? Don't use!
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
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fridaemon
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Re: Fridaemon's Objects 3.1: May 11th (beta)

Post by fridaemon »

For one common question, I feel like a criminal here. f*** that, there will be nothing. Have a nice day. See ya in September with an update.
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Beach Objects * Shopping Centres * Skyscrapers * Garage Entrances
Modular Warehouses * Trucks & Buses Parking Lots * Bus Depots * Bus Terminals
Road Waypoints * Road Stops * Eyecandy Objects * Building Set

Winner of the Screenshot of 09/20, 11/20, 02/21, 06/21, 07/21, 05/22 and 06/22.:twisted:
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Quast65
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Re: Fridaemon's Objects 3.1: May 11th (beta)

Post by Quast65 »

fridaemon wrote: 10 Aug 2021 08:24 For one common question, I feel like a criminal here. f*** that, there will be nothing. Have a nice day. See ya in September with an update.
Don't be angry, this is the correct way to feel! It means you are a good and honest person by heart.
You wouldnt have asked us otherwise.

Trust me, I learned the hard way ages ago when I stupidly and naively just used something I found. Luckily the person in question granted me permission after my sincere apologies.
But I learned my lesson from this mistake ;-)

EDIT:
By the way, the company still exists, why dont you just email them and ask?
https://www.enlight.com/StoreFront/Contact.html
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
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fridaemon
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Re: Fridaemon's Objects 3.1: May 11th (beta)

Post by fridaemon »

Quast65 wrote: 10 Aug 2021 08:58
I'm not angry, I'm bored. Somehow I lost the desire to do anything. So it will be better for me to not be here until next update. And for you all too :lol:
Everytime when I use someone's thing, I write PM to this developer and ask for a permission. Except one person they gave me it. Finally with version 4 I'll add readme file with credits. Honestly, I'm ashamed I haven't done it yet. :oops: I don't want to ignore someone's copyright, in general in life I don't like to brag about someone else's work.
By the way, the company still exists, why dont you just email them and ask?
Thanks for your interest and kindness, but I'm not gonna do that because last days I thought about this object and I decided to remake it from the very beginning, so it will not take the form of the original. Maybe it will come, and maybe it won't. I'll see, you'll see.
ImageImageImageImageImage
Beach Objects * Shopping Centres * Skyscrapers * Garage Entrances
Modular Warehouses * Trucks & Buses Parking Lots * Bus Depots * Bus Terminals
Road Waypoints * Road Stops * Eyecandy Objects * Building Set

Winner of the Screenshot of 09/20, 11/20, 02/21, 06/21, 07/21, 05/22 and 06/22.:twisted:
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Quast65
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Re: Fridaemon's Objects 3.1: May 11th (beta)

Post by Quast65 »

fridaemon wrote: 10 Aug 2021 10:01 I'm not angry
Glad to hear that!
I hope then that you will get inspiration back, I know the feeling... ;-)
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
bassem.90
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Re: Fridaemon's Objects 3.1: May 11th (beta)

Post by bassem.90 »

Please add Blue Mosque, Aya Sofia , Dolmabahçe palace , Topkapi palace, Grand Bazaar , khan el khalili ,Sphinx and Pyramids 🙏 Thank you
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Quast65
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Re: Fridaemon's Objects 3.1: May 11th (beta)

Post by Quast65 »

bassem.90 wrote: 11 Aug 2021 05:16 Please add Blue Mosque, Aya Sofia , Dolmabahçe palace , Topkapi palace, Grand Bazaar , khan el khalili ,Sphinx and Pyramids 🙏 Thank you
Well, start drawing then

EDIT:
A little tip for these kind of specific requests.
- Start your own thread in the forum
- Gather relevant information about the buildings (so not just simple pictures that we all can Google), so general shapes/sizes/dimensions and how they can fit into OpenTTD-world (scale).
- Maybe even start out with some simple drawings (for example the floorplan)

Doing this kind of research maybe makes it more interesting for a graphics artist to pick it up, rather than doing just a list of requests.
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Lmacario
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Re: Fridaemon's Objects 3.1: May 11th (beta)

Post by Lmacario »

fridaemon wrote: 05 Aug 2021 20:14 Coca Cola Warehouse:
GX8XuCg.png



I'd love to see those trucks movin'... :)
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fridaemon
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Re: Fridaemon's Objects 3.1: May 11th (beta)

Post by fridaemon »

Lmacario wrote: 25 Aug 2021 14:32 I'd love to see those trucks movin'... :)
These are from Hungarian Trucks set and I edited these ones a little. :D But I don't think it's gonna be something more than eyecandy object :wink:
ImageImageImageImageImage
Beach Objects * Shopping Centres * Skyscrapers * Garage Entrances
Modular Warehouses * Trucks & Buses Parking Lots * Bus Depots * Bus Terminals
Road Waypoints * Road Stops * Eyecandy Objects * Building Set

Winner of the Screenshot of 09/20, 11/20, 02/21, 06/21, 07/21, 05/22 and 06/22.:twisted:
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fridaemon
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Re: Fridaemon's Objects 3.1: May 11th (beta)

Post by fridaemon »

These days I'm workin' on airport terminals. I did 4 colour variants which are combinable and adapted for rising terrain. Here are few examples.
06.png
06.png (91.63 KiB) Viewed 3872 times
05.png
05.png (86.49 KiB) Viewed 3872 times
04.png
04.png (86.86 KiB) Viewed 3872 times
Last edited by fridaemon on 28 Aug 2021 21:13, edited 1 time in total.
ImageImageImageImageImage
Beach Objects * Shopping Centres * Skyscrapers * Garage Entrances
Modular Warehouses * Trucks & Buses Parking Lots * Bus Depots * Bus Terminals
Road Waypoints * Road Stops * Eyecandy Objects * Building Set

Winner of the Screenshot of 09/20, 11/20, 02/21, 06/21, 07/21, 05/22 and 06/22.:twisted:
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fridaemon
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Re: Fridaemon's Objects 3.1: May 11th (beta)

Post by fridaemon »

And other ones:
01.png
01.png (76.16 KiB) Viewed 3872 times
02.png
02.png (79.04 KiB) Viewed 3872 times
03.png
03.png (67.26 KiB) Viewed 3872 times
ImageImageImageImageImage
Beach Objects * Shopping Centres * Skyscrapers * Garage Entrances
Modular Warehouses * Trucks & Buses Parking Lots * Bus Depots * Bus Terminals
Road Waypoints * Road Stops * Eyecandy Objects * Building Set

Winner of the Screenshot of 09/20, 11/20, 02/21, 06/21, 07/21, 05/22 and 06/22.:twisted:
perverted monkey
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Re: Fridaemon's Objects 3.1: May 11th (beta)

Post by perverted monkey »

Perfect!
ectm autodoprava
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Re: Fridaemon's Objects 3.1: May 11th (beta)

Post by ectm autodoprava »

excellent as always, the last two blue and white are not wrong. :bow:
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Re: Fridaemon's Objects 3.1: May 11th (beta)

Post by Captain Rand »

These look great!
If you leave off the word "Airport" they could also be used as railway stations.
Just a thought.

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