[OTTD] Cpt. K's Heightmap Emporium

Post your custom scenarios here. Saved games also welcome. All Transport Tycoon games acceptable (including TTDPatch and OpenTTD).

Favourite heightmap

Mountains by the Sea
1
5%
Ridged Peninsula
0
No votes
Cliffside Hills
0
No votes
River Valley Floodplains
1
5%
Stardust Coast
0
No votes
Capstan Isles
0
No votes
Riverside Mountains
0
No votes
Mouth of the River
3
15%
Northland Coves
1
5%
Ridged Coastland
0
No votes
Windswept Valley
1
5%
Patchwork Isles
0
No votes
Morningstar Peninsula
2
10%
Volcanic Archipelago
1
5%
Archipelago
4
20%
Stripe Archipelago
2
10%
Tranquil Channel
1
5%
Meandering Islands
2
10%
Sealands
1
5%
Boundless Sealands
0
No votes
 
Total votes: 20

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CaptainKlutz
Engineer
Engineer
Posts: 17
Joined: 09 Jan 2019 11:29

Re: [OTTD] Cpt. K's Heightmap Emporium

Post by CaptainKlutz »

NEW MAPS

Spaghetti Northwestern
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Reldred's Choice 1
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Reldred's Choice 2
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Reldred's Choice 3
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April Archipelago
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Liquid Alps
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Strange Headland
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Broken Lakes
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Roiling Island
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Emerald Isle
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Impact Basin
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Aegir
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Re: [OTTD] Cpt. K's Heightmap Emporium

Post by Aegir »

Great. You've gone and named maps after me, now I *have* to play OpenTTD some more.

Really. Honestly. I don't have a choice in this. You're forcing my hand.
Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.

14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
brutesquad01
Engineer
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Posts: 10
Joined: 30 Sep 2016 04:15

Re: [OTTD] Cpt. K's Heightmap Emporium

Post by brutesquad01 »

Thank you for these wonderful maps! Carved Coastline and Grand Floodplains are my favorites.

If you would accept a request, I would love a map in the style of Carved Coastline, but in 8k if that is possible?

If not, no big deal and thanks for the great maps!
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CaptainKlutz
Engineer
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Posts: 17
Joined: 09 Jan 2019 11:29

Re: [OTTD] Cpt. K's Heightmap Emporium

Post by CaptainKlutz »

brutesquad01 wrote: 29 Aug 2021 23:15 Thank you for these wonderful maps! Carved Coastline and Grand Floodplains are my favorites.

If you would accept a request, I would love a map in the style of Carved Coastline, but in 8k if that is possible?

If not, no big deal and thanks for the great maps!
I might be able to do this now I have a better cpu. We'll see, I'll let you know.

For now, I've uploaded a new map: Alpine Confluence
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brutesquad01
Engineer
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Posts: 10
Joined: 30 Sep 2016 04:15

Re: [OTTD] Cpt. K's Heightmap Emporium

Post by brutesquad01 »

Thanks, I like the new map! There's going to be a lot of tunnels on this one...
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Fairyfloss
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Re: [OTTD] Cpt. K's Heightmap Emporium

Post by Fairyfloss »

Do you take heightmap requests? If so, I have two heightmap requests that I was wondering if you could make.

They're both inspired by Improved Town Industries 2.0's Quadrant System. One is an island map, one more of a land map, but both would be somewhat similar: Four landmasses, one per corner of the map. For the island version, they'd be separated by a big sea to force ship use to trade cargoes, while the land version would ideally have large rivers flowing between them that need to be bridged over/tunnel under/crossed by ships.
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CaptainKlutz
Engineer
Engineer
Posts: 17
Joined: 09 Jan 2019 11:29

Re: [OTTD] Cpt. K's Heightmap Emporium

Post by CaptainKlutz »

It's been almost two years since I uploaded anything to Bananas- that changes today. Introducing

Cpt. Klutz's Mystery Box


Will you get one of my latest, finest works? Or perhaps a WIP that never saw the light of day? There's only one way to find out! Now available on Bananas through the in-game content downloader.

Image

Image
Fredinho
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Re: [OTTD] Cpt. K's Heightmap Emporium

Post by Fredinho »

Yummy. Excellent work, as always. I really enjoy playing on your heightmaps, so thank you for that!
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