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 Post subject: Town growths
PostPosted: Fri Jul 06, 2018 10:00 am 
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Engineer
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Joined: Fri Oct 21, 2005 10:06 pm
Posts: 17
Hi all :)

My towns still grows in population, but its like the outer rims of the city don't get any bigger. 3 Towns where I've connected busses still have large areas with only small houses are. In my defense, the game have been running on its own every night, so the town areas should be bigger right?

Thanks in advance


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 Post subject: Re: Town growths
PostPosted: Fri Jul 06, 2018 12:20 pm 
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OpenTTD Developer
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Joined: Wed Nov 07, 2007 10:44 pm
Posts: 9035
Location: Sol d
If your towns grew bigger, then everything looks alright?

Town growth is not linear in diameter, and not even in size, it will slow down more the larger a town grows:
* Big houses with a lot of population usually are in the city centers. Thus towns can grow by replacing smaller houses with bigger ones. Replacing old houses by new is more common for bigger towns.
* A small town adding 10 houses to the outskirts grows visibly a lot while adding 10 new houses at the rim of a large town is barely noticable. Yet both grew by the same amount.

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 Post subject: Re: Town growths
PostPosted: Fri Jul 06, 2018 12:45 pm 
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Engineer
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Joined: Fri Oct 21, 2005 10:06 pm
Posts: 17
Ahh ok - I've even tried setting up busterminals on the outskirts, but they are making zero dough :)


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 Post subject: Re: Town growths
PostPosted: Fri Jul 06, 2018 2:52 pm 
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Tycoon
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Joined: Fri Nov 03, 2017 6:57 pm
Posts: 1031
Location: Courbevoie, near Paris, France
planetmaker wrote:
If your towns grew bigger, then everything looks alright?

Town growth is not linear in diameter, and not even in size, it will slow down more the larger a town grows:
* Big houses with a lot of population usually are in the city centers. Thus towns can grow by replacing smaller houses with bigger ones. Replacing old houses by new is more common for bigger towns.
* A small town adding 10 houses to the outskirts grows visibly a lot while adding 10 new houses at the rim of a large town is barely noticable. Yet both grew by the same amount.


Do you know if there is a possibility to completely delete some zones to uniform borders between some cities ?

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 Post subject: Re: Town growths
PostPosted: Sun Jul 08, 2018 10:29 am 
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Engineer
Engineer

Joined: Wed Dec 18, 2013 12:32 pm
Posts: 88
Towns grow by houses, population is secondary. In short term population can be growing when town is shrinking and vice versa. So you need to look at house count, not population. Also where it grows is determined by road layout not transportation. And, as usual, don't test peoples' telepathy skills, they're quite good buy posting a savegame is still the most reliable way to get the answer to your particular problem.

P.S. There is only one way to change town zones: center zone expands a little on small towns when you fund buildings. Otherwise they're strictly tied to town size (house count).


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