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PostPosted: Mon Nov 26, 2018 6:37 pm 
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Chief Executive
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We plan to bring in LU stock very soon, but as for Glasgow stock I'm not so sure


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PostPosted: Tue Nov 27, 2018 1:36 pm 
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It will look nice in game I think, here is my try.


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PostPosted: Sun Dec 02, 2018 9:31 am 
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Tony Pixel wrote:
Magnificent. Will there be any of RT vehs, like LU or Glasgow stock?


Not in this update, but we have the D Stock in the works...

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PostPosted: Sun Jan 13, 2019 2:20 am 
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Location: Essex
I noticed that there was an update on bananas, keep up the good work!

I'm wondering whats next for this pack, any more updates being worked on at the moment?

Thanks


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PostPosted: Tue Jan 15, 2019 1:24 pm 
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willsym22 wrote:
I noticed that there was an update on bananas, keep up the good work!

I'm wondering whats next for this pack, any more updates being worked on at the moment?

Thanks


I know that Gwyd has some plans regarding some London Underground stock (and tracks maybe!), other than that I think it's on hold for a bit.
Though in the long term plan I'm aiming to add classes 20, 31, 90, 150, and also some more wagons hopefully.

Other than that probably some more bug fixes to come.

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Some links to stuff I've made:
-=RUKTS=- | -=NML Py-Patcher (a Python 3.0 pre-compiler)=- | -=Screenshots=- | -=Doom Soundtrack port to OpenTTD=- | -=Heightmaps collection=-


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PostPosted: Tue Jan 15, 2019 10:47 pm 
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Location: Essex
Will the mark 3s come with some sort of anglia livery? Greater anglia possibly?

What liveries will the 150 come with and is it just a /2?

Keep up the good work!


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PostPosted: Wed Jan 16, 2019 4:14 am 
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First time i've checked into this since the early days of it start. Nice to see how far its come, and hopefully it'll continue at pace, with pacers i do hope!

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PostPosted: Thu Jan 24, 2019 8:57 pm 
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Redirect Left wrote:
First time i've checked into this since the early days of it start. Nice to see how far its come, and hopefully it'll continue at pace, with pacers i do hope!
Good news for you: there already are some Pacers!


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PostPosted: Wed Feb 06, 2019 9:58 pm 
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Engineer
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Location: Essex
One suggestion after some playing with the new set, a setting where you can reduce the train running costs as they currently seem too high.


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PostPosted: Tue Mar 12, 2019 4:10 pm 
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Location: Kaon Prison, Cybertron
Been doing a lot of work recently, and here's a promo image to show some new stuff!
We've got much more planned to come in the near future, and an update should be released hopefully sometime in April

Image

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-=RUKTS=- | -=NML Py-Patcher (a Python 3.0 pre-compiler)=- | -=Screenshots=- | -=Doom Soundtrack port to OpenTTD=- | -=Heightmaps collection=-


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PostPosted: Tue Mar 12, 2019 4:14 pm 
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Location: Kaon Prison, Cybertron
willsym22 wrote:
One suggestion after some playing with the new set, a setting where you can reduce the train running costs as they currently seem too high.


I added a parameter for such an option in the latest update. We've also got some Anglia stock coming in the next update, to answer your request earlier.

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Some links to stuff I've made:
-=RUKTS=- | -=NML Py-Patcher (a Python 3.0 pre-compiler)=- | -=Screenshots=- | -=Doom Soundtrack port to OpenTTD=- | -=Heightmaps collection=-


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PostPosted: Tue Mar 12, 2019 5:35 pm 
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Engineer
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Location: Essex
FulliAutomatix wrote:
willsym22 wrote:
One suggestion after some playing with the new set, a setting where you can reduce the train running costs as they currently seem too high.


I added a parameter for such an option in the latest update. We've also got some Anglia stock coming in the next update, to answer your request earlier.


Thanks very much!
Keep up the good work!


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PostPosted: Fri Mar 15, 2019 5:02 pm 
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Tycoon
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Location: East Coast MainLine
Looks like great progress!

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