AuzObjects
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Re: AuzObjects
Another update to AuzFarmObjects.
Dutch Flour Mills and Farm Tracks with Fences I putting the track and fences in the Farm Object set as there is no room in any other set. Even the Farm Set is getting full. Only room for 20 items. Each track and fence set take 5 items.
So should I use this track or a different type like dirt or a sandy look.
Cheers
Dutch Flour Mills and Farm Tracks with Fences I putting the track and fences in the Farm Object set as there is no room in any other set. Even the Farm Set is getting full. Only room for 20 items. Each track and fence set take 5 items.
So should I use this track or a different type like dirt or a sandy look.
Cheers
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- AuzFarmObjects.grf
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Re: AuzObjects
Dutch mills are very different. It looks more like Spanish windmills to me.
Re: AuzObjects
Looks like when I searched Dutch Mills, I not notice some that was displayed was Spanish and it looked a lot easier to draw.
Shall research some more and see if can find a Dutch one that I can draw.
Cheers
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Re: AuzObjects
AuzFarmObjects
Subject: Fences on one side of tracks
I did the stone fence, but before I upload game file will do some more.
Looking at the photo that wyndbain provided on page 93.
Shrubs on one side the farm road forming a wind break and wonder if I could do a set similar like in this image. Whatcha reckon?So where there is a gap with grass there is instead a farm road?
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Re: AuzObjects
It does look good but it wouldnt be compatible with other tree grfs would it? I belive theres way how to load the sprite on certain place (i think i seen something like it in couple grfs), but im not sure if im not just making up things
Re: AuzObjects
These trees are from ogfx-landscape. I using mostly smaller versions of those trees.
EDIT:
Forgot to add image from my screenshot competition entry.
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- Wind Break02.png (55.66 KiB) Viewed 2196 times
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Re: AuzObjects
AuzFarmObjects
Subject: Fences on one side of tracks
I done the stone fences and the wind breaks with farm tracks.
Not much room left in coding so will think about what to add next.
Also wonder if I should do a completely new Farm set or just make changes to the set in use. Like to re-do most of the crops and make them multi-select so I can add people and maybe machinery harvesting some of them. If I do this to the original set, it will upset some games in use. So not sure which way to go .
Anyway here the latest version of AuzFarmObjects with the stone fences and the wind breaks.
Cheers
- Attachments
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- AuzFarmObjects.grf
- (9.54 MiB) Downloaded 74 times
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Auz Tracks: viewtopic.php?f=26&t=82691
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All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
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Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
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Re: AuzObjects
Hey would it be possible to add a red barn to the set as well?GarryG wrote: ↑26 Jun 2022 12:11AuzFarmObjects
Subject: Fences on one side of tracks
I done the stone fences and the wind breaks with farm tracks.
Not much room left in coding so will think about what to add next.
Also wonder if I should do a completely new Farm set or just make changes to the set in use. Like to re-do most of the crops and make them multi-select so I can add people and maybe machinery harvesting some of them. If I do this to the original set, it will upset some games in use. So not sure which way to go .
Anyway here the latest version of AuzFarmObjects with the stone fences and the wind breaks.
Cheers
Re: AuzObjects
I don't really know where to ask this but here seems good enough, are there any zoo object sets? Because I can't see any on the forums search.....
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Re: AuzObjects
Probably could do that .. I near sure on of FIRS industry sets had a red barn, or it might be green, but I could add them to my Farm Set.RoyalExamination9410 wrote: ↑27 Jun 2022 22:21 Hey would it be possible to add a red barn to the set as well?
EDIT:
Just added the Barns from FIRS .. there is 4 colours to choose from. Hope these will do what you wanted. There not much room left in the farm set for to many more objects. There is 10 spaces left, but I reserving 5 of them for future idea I have. Here the up gamne file with those barns.
I've never seen any zoo object sets either. A few people been wanting to make a Zoo set, but not easy trying to draw the different animals.
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Re: AuzObjects
Perfect thank you for adding this!Just added the Barns from FIRS .. there is 4 colours to choose from. Hope these will do what you wanted. There not much room left in the farm set for to many more objects. There is 10 spaces left, but I reserving 5 of them for future idea I have.
Barns from FIRS.png
Here the up gamne file with those barns.
AuzFarmObjects.grf
Re: AuzObjects
Glad they what you wanted.
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All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
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Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
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Auz Objects: viewtopic.php?f=26&t=75657
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Re: AuzObjects
AuzFarmObjects
Subject: To Crop or not to crop.
Been digging in the gardens to see if I can make the plants look more healthy as what I have at moment look so flat.
Seeing if I can remove the flat crops so came up with this idea.
In this image on left is garden raised 1 pixel, and middle raised 2 pixels and to right with tractor also raised 2 pixels. I can raise them as high as I want depending what plant they represent. But do I do them 8 rows or 6 rows as that also allows me to add a tractor and people working in the gardens. 4 rows are to wide to fit tractor over them but it seems to fit between the rows.
Bottom row is how they would look under Solar Panels. Solar panels in all my object will face same direct as if facing into the sun.
Could do similar to the flowers as well and they look something like this. I'd like to add these changes to the Farm Objects, but it will means changing some of the crops to be multi select so I can add a tractor and some people to them. Either I do that or just make a completely new AuzFarmObjects and call it AuzFarmObjectsReplacement.
So what do you think of me changing the crop graphics and possible ass the tractor and people working in the fields
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Re: AuzObjects
Looks good! I suggest making a second addon set so people don't get confused in the future.
Re: AuzObjects
If had a addon set that mean you will have 2 sets of some things, especially with crops. AuzFarmObjects will have the flat crops and the AuzFarmObjects AddOns will have the improved graphic crops.RoyalExamination9410 wrote: ↑29 Jun 2022 06:26 Looks good! I suggest making a second addon set so people don't get confused in the future.
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Re: AuzObjects
I am not convinced yet about the improvement...
With those red flowers, I can already see some repeated patterns (very visible in the middle), that may even be more obvious/annoying when the fields are larger.
With the green ones, they get a bit darker green towards bottom-right.
That looks nice as an ending of the field, but I think that if you place a lot of these together, that it wont look that good anymore...
I may be wrong though
I think it may be best to provide us first with large examples (maybe something like 5 by 5 tiles, old and new together), before making the changes...
With those red flowers, I can already see some repeated patterns (very visible in the middle), that may even be more obvious/annoying when the fields are larger.
With the green ones, they get a bit darker green towards bottom-right.
That looks nice as an ending of the field, but I think that if you place a lot of these together, that it wont look that good anymore...
I may be wrong though
I think it may be best to provide us first with large examples (maybe something like 5 by 5 tiles, old and new together), before making the changes...
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Re: AuzObjects
OkGarryG wrote: ↑29 Jun 2022 07:08If had a addon set that mean you will have 2 sets of some things, especially with crops. AuzFarmObjects will have the flat crops and the AuzFarmObjects AddOns will have the improved graphic crops.RoyalExamination9410 wrote: ↑29 Jun 2022 06:26 Looks good! I suggest making a second addon set so people don't get confused in the future.
Re: AuzObjects
I wasn't really think of the overall display, just the idea making them look higher .. Shall work on the crops some more and see how they look.
Cheers
Cheers
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All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
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Re: AuzObjects
How would this look for a vegie patch.
Once get these looking good will see about doing so different shades of green to represent over types of crops and also see if I can make look as if vegies are ripe and ready to pick.
Once get these looking good will see about doing so different shades of green to represent over types of crops and also see if I can make look as if vegies are ripe and ready to pick.
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Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
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Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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