But how would you propose to update the multipliers on a daily basis? And what would be the benefit?
Anyway, I've coded up a grf.
It's just a quick demo but it seems to work ok and may end up being a proper thing, but for now it replaces three of the default currencies with:
Indian Rupee (£1 x 86)
Philippine Peso (£1 x 68)
Thai Baht (£1 x 44)Important note:
new currencies will only be available in-game, they won't be shown in the main menu!
Since a couple of people seem vaguely interested perhaps you'd like to give it a go and let me know if it does anything weird.
could you make a custom currency of 1 credit =6000 GBR
i want to have my numbers low
and this way i can play with an ancient unit called Talanta which was equal with 6000
so having 1 talanto in the ancient times it meant a lot of money
when i was playing the original game i started with japanese yen so i can feel rich with millions and as the game ws going on i was changing currency so the numbers will not grow too much
a currency bigger than the British pound would be so nice i could play the game again with small numbers