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- Posts: 122
- Joined: 18 Jun 2016 19:05
It would be nice if there was a road type that banned overtaking. There may some stretches where you don't want it but you don't want a faster rv going slower with a timetabled speed limit if there's nothing in front of it.
- Posts: 1175
- Joined: 18 Jan 2014 18:10
JGRPP is not supporting road types yet.
But maybe allow articulated vehicle to overtake only in case of one-way roads?
- Posts: 1288
- Joined: 20 Jun 2010 23:16
McZapkie wrote:The problem appears when two identical truck are trying to each other overtake (one is loaded an one empty, thus there is slightly speed difference).
i think i that case I would set a slower speed limit only to the leg of trip where truck is full then (in facts i have been doing it already for a while with non articulated vehicles)
or maybe if a fix to the bug can be found : where a vehicle that get overtaken suddenly have a boost in power (your loaded truck which can t reach top speed suddenly reach it top speed while being overtaken.
The next problem to also consider is that two trucks often stick to each other so much that no a single other one manage to overtake, is there a solution to that ? like slowing down a little bit the truck that is behind and only for some ticks when it realize it s too near and it can t overtake because of equal top speed, shoudl create a gap enough for another RV to overtake.
- Posts: 41
- Joined: 03 Sep 2015 07:11
- Location: Czech republic
You fixed a bug with YETI and Clay. Thank you.
- Posts: 23
- Joined: 15 Mar 2019 19:56
Template-based train replacement:
Allow cloning template trains with unavailable vehicles.
Amazing. Thank you very much, JGR!
- Posts: 52
- Joined: 29 May 2010 06:06
Open train vehicle details window on total cargo tab if ctrl presed.
I'm behind on versions. Thanks!
The wrinkles only go where the smiles have been...
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