Graphics without .nfo files [needs coders!]
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Graphics without .nfo files [needs coders!]
I've drawn some graphics nobody asked for but I thought that maybe someone could use them. The graphics are not in .grf format, so .nfo files need to be made.
1. I've drawn German sign-posts (I thought they looked like I made them, but I'm not sure)
Anyone likes them? Can anyone use them for any graphics set?
2. I've drawn zebras for 'in-city-roads'. I've made one without a flasing light and one with a flashing light. I don't know if anyone likes them and if anyone can use them.
3. I've drawn flashing ligts for road works. I thought it would be fun having some more 'animation' in TTD.
1. I've drawn German sign-posts (I thought they looked like I made them, but I'm not sure)
Anyone likes them? Can anyone use them for any graphics set?
2. I've drawn zebras for 'in-city-roads'. I've made one without a flasing light and one with a flashing light. I don't know if anyone likes them and if anyone can use them.
3. I've drawn flashing ligts for road works. I thought it would be fun having some more 'animation' in TTD.
- Attachments
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- Flashing Lights at Road Works
- Flashing Lights at Road Works.png (1.17 KiB) Viewed 15283 times
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- Zebra
- Zebra.png (3.46 KiB) Viewed 14477 times
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- German Sign-Posts
- German Sign-Posts.png (11.54 KiB) Viewed 14477 times
Last edited by Purno on 28 Apr 2004 15:24, edited 1 time in total.
The person being me thought about adding zebra's to his European Roadset. Problem would be your innercity roads wil become very bright because of all the white. You did a nice job though (but sofar I don't think I'll use them). I do very much like the flashing lights at the road construction. Can I add them to a new release of my European Roadset?
If it's possible for the zebras to not appear on every single street, but randomly, then that would be fine.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
Yes, all of themPurno wrote:1. All of them?Darkvater wrote:they
2. Thanks
3. I'm wondering if anyone can use them, I would be very happy when someone can use them, please let me know!
Unfortunately I haven't had time to play with ttd for a few months now...but judging from the time I spend on the forums, I just as well could've. I think I'll wait for a swift release of the European roadset, cause my nfo skills are far below par
TrueLight: "Did you bother to read any of the replies, or you just pressed 'Reply' and started typing?"
<@[R-Dk]FoRbiDDeN> "HELP, this litte arrow thing keeps following my mouse, and I can't make it go away."
<@[R-Dk]FoRbiDDeN> "HELP, this litte arrow thing keeps following my mouse, and I can't make it go away."
They (all *g*) look great!
The sign posts would be more realistic if the signs had an arrow-shape:
And one of them could be blue or white. Yellow signs are used for towns, white for places (Airport, Downtown, ...), and blue for highways.
Another picture of a german "Zebrastreifen":
But mostly the upper sign is replaced by one or two big yellow flashing lights.
The sign posts would be more realistic if the signs had an arrow-shape:
Code: Select all
_____
/ |
\_____|
Another picture of a german "Zebrastreifen":
But mostly the upper sign is replaced by one or two big yellow flashing lights.
1. About the German Sign-Posts: I don't know if anyone is planned using them but I will adjust them anyway.
2. About the Zebra: It wasn't specific ment as a German zebra but maybe I will also change de zebra into a German one (the original remains of course)
3. Thanks for your enthousiasm, it makes me want to draw more
EDIT: 4. Again about the German Sign-Posts: I could make more combinations of yellow, blue and white signs. Would it be possible to let TTD/TTD Patch select them randomly, then not every crossing has the same sign-posts?
2. About the Zebra: It wasn't specific ment as a German zebra but maybe I will also change de zebra into a German one (the original remains of course)
3. Thanks for your enthousiasm, it makes me want to draw more
EDIT: 4. Again about the German Sign-Posts: I could make more combinations of yellow, blue and white signs. Would it be possible to let TTD/TTD Patch select them randomly, then not every crossing has the same sign-posts?
- zero1000
- Transport Coordinator
- Posts: 373
- Joined: 17 Jul 2003 13:58
- Location: Munich area, Bavaria, Germany, Europe, Earth, Solar System, Milky Way
about the german sign posts, both shapes are possible (the 1st one is a little bit more common):
- Attachments
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- 0001.gif (2.14 KiB) Viewed 14352 times
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- 0000.gif (2.76 KiB) Viewed 14351 times
Last edited by zero1000 on 20 Apr 2004 11:51, edited 1 time in total.
zero1000
Ill like this one more:
It´s the usulary style.
This Signs ONLY appear at crossings and T-crossings (mostly at T-crossings)
Code: Select all
_______
/ |
\_______|
This Signs ONLY appear at crossings and T-crossings (mostly at T-crossings)
Some said the liked the <==] sign-posts so I made some (and in different colors). I've made different sign-posts for different 'environments' of the roads. I've made a table (look below). As you can see each kind of road (each sprites) has 2 sign-posts. Would it be possible to randomize them?
Can anyone use them, because I can't make .nfo-files?
Can anyone use them, because I can't make .nfo-files?
- Attachments
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- German Sign-posts Table
- German Sign-Posts Table.png (7.75 KiB) Viewed 15177 times
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