Bugs

OpenTTD is a fully open-sourced reimplementation of TTD, written in C++, boasting improved gameplay and many new features.

Moderator: OpenTTD Developers

User avatar
ludde
OpenTTD Developer
OpenTTD Developer
Posts: 35
Joined: 07 Mar 2004 09:28

Bugs

Post by ludde »

Could you please list all bugs here. Screenshots are nice. Please write a very detailed description how to reproduce the bug. Too vague bug reports are not useful at all.
MadEgg
Engineer
Engineer
Posts: 72
Joined: 08 Mar 2004 12:51
Location: Netherlands
Contact:

Post by MadEgg »

On Linux, I cannot exit the game normally.
It gives me the screen:

Are you sure you want to abandon this game and return to windows?

I cannot click 'Yes' in this screen. It doesn't react in any way. The 'No' button works though.


Also, although I'm not sure if it's a bug or something incomplete, but the music does not work in Linux, most likely because it says that no music driver is available.
Protect the Banana
User avatar
Killer 11
Tycoon
Tycoon
Posts: 2463
Joined: 06 Jan 2004 18:38
Location: Kaunas, Lithuania
Contact:

Post by Killer 11 »

The rails in monorail and maglev are not right.

When ai builds a train line for two trains when maglev is availible it builds normal railway stations,depots and those thingys with signals used for trains to pass trough each other and It builds all other track in maglev rails .
Alex Nipal
Engineer
Engineer
Posts: 26
Joined: 08 Mar 2004 17:55
Location: Chomutov (Komotau), Czech Republic
Contact:

Post by Alex Nipal »

Flooding of industries doesn't work well

I opened editor, build a city at sea level (surrounded by hills) and a factory. Then I lowered hills and water flooded a city. But industry is still on the water...
Attachments
Nice flowing factory... could it be movable too? (like ships) :-))))
Nice flowing factory... could it be movable too? (like ships) :-))))
floodings.png (68.91 KiB) Viewed 8298 times
May the blessed Czech hands will be with you...

(A nejlepsi je stejne cesky pivo a cesky holky)
User avatar
Zooz
Transport Coordinator
Transport Coordinator
Posts: 287
Joined: 12 Sep 2002 14:20
Location: Een, Drenthe, The Netherlands
Contact:

Post by Zooz »

Try that in TTD, it won't flood either :)
User avatar
Killer 11
Tycoon
Tycoon
Posts: 2463
Joined: 06 Jan 2004 18:38
Location: Kaunas, Lithuania
Contact:

Post by Killer 11 »

The same is with TTD so it's not developers foult he only revrited TTD in C
but the error was in TTD so it exists in OTTD too
TrueSatan
Transport Coordinator
Transport Coordinator
Posts: 291
Joined: 16 Jul 2003 18:33

Post by TrueSatan »

Okay i'm starting.
any elcrtic loco is producing smoke instead of electric lightning above the roof (maybe not nessacary right now without overhead tracks ;-) )

you can't save custom trainname (not really a bug i know ;-) )

custom news configuration isn't remebered (no custom preference is stored so far)

screenshot function isn't working ;-) so no screenshot for you :lol:

company value is not displayed correctly (line is under the window you see this if you move the window)

more to come ?
greets
Attachments
bugs.png
bugs.png (180.4 KiB) Viewed 8304 times
MadEgg
Engineer
Engineer
Posts: 72
Joined: 08 Mar 2004 12:51
Location: Netherlands
Contact:

Post by MadEgg »

So what? It's still a bug and needs to be fixed, aye?
Protect the Banana
User avatar
krtaylor
Tycoon
Tycoon
Posts: 11784
Joined: 07 Feb 2003 01:58
Location: Texas, USA
Contact:

Post by krtaylor »

Zooz wrote:Try that in TTD, it won't flood either :)
So, is that a bug or a feature?
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
User avatar
Roman
Transport Coordinator
Transport Coordinator
Posts: 364
Joined: 12 Oct 2003 17:16
Location: Switzerland
Contact:

Post by Roman »

krtaylor wrote:
Zooz wrote:Try that in TTD, it won't flood either :)
So, is that a bug or a feature?
I'd say we let it be as it is for the moment and first concentrate on the real OpenTTD bugs, such as wrong tile graphics on snow level if the there are trees on it.
Image
User avatar
Dan
Route Supervisor
Route Supervisor
Posts: 472
Joined: 11 Oct 2003 19:26
Location: Georgia, U.S.A.

Post by Dan »

Another bug: My keyboard does not work while in the game. this causes it to be very hard to play the game.
╔═════════════════╗
║░ГЯΔИ$PØЯГ Г¥¢ØØИ!░║
║▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒║
║▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓║
║▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒║
║░░░░░░░░░░░░░░░░░║
╚═════════════════╝
TrueSatan
Transport Coordinator
Transport Coordinator
Posts: 291
Joined: 16 Jul 2003 18:33

Post by TrueSatan »

Vehicles sound is strange or even not played (ex. train rolls through tunnel).

there are other sound that sounds not like ttdlx.

only sounds playing like ttdlx are incoming sound and all industry sounds.
it seems that the sounds have an echo.

mike
mikeya
Route Supervisor
Route Supervisor
Posts: 439
Joined: 09 Mar 2003 10:12
Location: Schagen, The Netherlands
Contact:

Post by mikeya »

Lord wrote:
krtaylor wrote:
Zooz wrote:Try that in TTD, it won't flood either :)
So, is that a bug or a feature?
I'd say we let it be as it is for the moment and first concentrate on the real OpenTTD bugs, such as wrong tile graphics on snow level if the there are trees on it.
I would say its better to fix these things right away. Otherwise you really are doing nothing else than cloning Transport Tycoon
Mike,
Alex Nipal
Engineer
Engineer
Posts: 26
Joined: 08 Mar 2004 17:55
Location: Chomutov (Komotau), Czech Republic
Contact:

Post by Alex Nipal »

I think this bug is in strgen, but I am not so sure.

I added new string definition to english.txt,
then added it to strings.h and used it somewhere in programme.
I compiled openttd, then compiled english.txt to new english.lng and move it to compiled ttd.exe's folder.

I ran it and a message appeared "Could not open english.lng".

Okay, I brought up Total Commander, found differences between old and new file and repaired one byte (I think that was 25th byte from start of file).

I ran the program and here is the result (on the pic below)... - some strings moved a place - is that a mistake of
a) me (if so, where?)
b) strgen.exe
c) ttd.exe
???

And if I clicked to open window (Game Settings) where I added string, another error appeared "String 0x5808 is invalid"
Attachments
error_somewhere.zip
Files that caused error.
(313.11 KiB) Downloaded 288 times
And the pic
And the pic
string_err1.png (65.01 KiB) Viewed 8249 times
May the blessed Czech hands will be with you...

(A nejlepsi je stejne cesky pivo a cesky holky)
the_marshal
Engineer
Engineer
Posts: 36
Joined: 15 Mar 2004 17:08

Post by the_marshal »

I have found a bug with the "build tracks on slopes" feature... see screenshot

What's stange about this is that it only apends on a savegame !
I've try to reproduce the bug by starting a new game but didn't suceeded...
BTW In the savegame in question it does the asme everywhere on the map (wenn you try to build a tracks on slopes this lowered land)

Note thah the savegame what only use with openTT v1.02 and I am running Win 2k


I also thought about minor change...

1) it would found it nice if the game would allow to open more that 7 windows at one time... playing in High resolution changes a lot ;)

2)Whenn using the shortcut F2;F3... why not make the windows closes itselft you use the shortcut while the windows is open (well that realy isn't that important... I just find it better)


Thx for working on openTT !! ;)
Attachments
openttbug1.png
openttbug1.png (14.29 KiB) Viewed 8554 times
User avatar
SirkoZ
Tycoon
Tycoon
Posts: 1518
Joined: 06 Mar 2004 23:51
Location: The sunny side of Alps

BUGS/SUGGESTIONS/OBSERVATIONS

Post by SirkoZ »

Greetings!!

OpenTTD 0.1.2 BUGS:
-trains/all vehicles slow down tremendeously (go with
the slowest speed) on hills
-settings for terrain properties -> e.g. driving on right
doesn't work, town names too - they are not mixed up
anymore, just English...
-passengers = obstacles on land
-funny: rough land appears in the desert, but gets
replaced by the desert tile very quickly.
-competitors can't build loconotives, just vaggons, e.g.
their "water train" for 2-tile station looks like this: 2
water tankers + 1 rubber vaggon - end - no engine to
pull it...
-although really nice feature, shift - speed up the game -
there is a bug - shift + open train's orders window -
instantly copies all the orders from your other
vehicles/trains.
-build on slopes - sometimes works, othertimes it
says "Allready built."

Features to implement/suggestions (among others):
-vehicles' self renewing
-station ratings equal to competitors'
-english.lng to be implemented like assortment of
comments, so the length of words is not important - no
hex editing, just plain... e.g. tons -> tonnes and the
game doesn't crash

Observations:
-interestingly - a competitor used "build on slopes"
feature - doesn't happen in TTDPatch-ed TTD

Regards

SirkoZ (Tycoon Extraordinaire) :wink:
the_marshal
Engineer
Engineer
Posts: 36
Joined: 15 Mar 2004 17:08

Post by the_marshal »

-Pressing shift and building things create strance effect ! Graphic bug and other problem (just try it...)

Maybe you should just make that it is impossible to build while holding s*** ;)
Dakkus
Engineer
Engineer
Posts: 27
Joined: 07 Mar 2004 10:34
Skype: daccus
Location: Berlin, DE, EU
Contact:

Post by Dakkus »

On my machine pressing Alt produces a weirdish graphics error.
The map shows industries with wrong colours.

You can see both of these bugs in the attached picture.

Another little problem is that you're distributing the game only as windows executables. Not too playable on my linux machine..
Attachments
twobugs.png
Bugs.
(444.66 KiB) Downloaded 273 times
Where have my euro notes travelled? *click* http://eurobilltracker.eu/
Hmm..?! From Portugal to Finland?
See it for yourself!
MadEgg
Engineer
Engineer
Posts: 72
Joined: 08 Mar 2004 12:51
Location: Netherlands
Contact:

Post by MadEgg »

Latest sourcecode from SVN doesn't work due to some language errors...
Errors I get when trying to compile english.txt into english.lng and when running the game:

Code: Select all

$ ./strgen english.txt english.lng
1: WARNING: Line has no ':' delimiter
22: WARNING: String name 's exclusive transport rights in town. Town authority will only allow passengers and cargo to use your company's stati  Cost' is invalid (or already used)
39: WARNING: Line has no ':' delimiter
41: WARNING: Line has no ':' delimiter
52: WARNING: Line has no ':' delimiter
65: WARNING: String name '}' is invalid (or already used)
66: WARNING: String name '}' is invalid (or already used)
69: WARNING: Line has no ':' delimiter
71: WARNING: Line has no ':' delimiter
80: WARNING: String STR_9026_ROAD_VEHICLE_SELECTION has no definition. Using NULL value
80: WARNING: String STR_01BF_20TH has no definition. Using NULL value
80: WARNING: String STR_01E8_TRACK_XTITLE has no definition. Using NULL value
80: WARNING: String STR_8093_MPS_IRON_ORE_TRUCK has no definition. Using NULL value
80: WARNING: String STR_804C_TOFFEE_HOPPER has no definition. Using NULL value
80: WARNING: String STR_01C4_25TH has no definition. Using NULL value
80: WARNING: String STR_6016_RANDOM_SEED has no definition. Using NULL value
80: WARNING: String STR_4822_PLASTIC_FOUNTAINS has no definition. Using NULL value
80: WARNING: String STR_2053_BUY_1_YEAR_S_EXCLUSIVE has no definition. Using NULL value
80: WARNING: String STR_0165_APR has no definition. Using NULL value
80: WARNING: String STR_011C_TRUCK_LOADING_BAY has no definition. Using NULL value
80: WARNING: String STR_0041_WATER has no definition. Using NULL value
80: WARNING: String STR_8102_RAILROAD_LOCOMOTIVE has no definition. Using NULL value
80: WARNING: String STR_A004_INFORMATION has no definition. Using NULL value
80: WARNING: String STR_8009_GINZU_A4_STEAM has no definition. Using NULL value
80: WARNING: String STR_02AE_COM3 has no definition. Using NULL value
80: WARNING: String STR_0808_CAN_T_RAISE_LAND_HERE has no definition. Using NULL value
80: WARNING: String STR_2017_FOUNTAIN has no definition. Using NULL value
80: WARNING: String STR_0021_WATER has no definition. Using NULL value
80: WARNING: String STR_200A_TOWN_NAMES_CLICK_ON_NAME has no definition. Using NULL value
80: WARNING: String STR_001F_PAPER has no definition. Using NULL value
80: WARNING: String STR_80AB_BALOGH_RUBBER_TRUCK has no definition. Using NULL value
80: WARNING: String STR_005F_TON_OF_PAPER has no definition. Using NULL value
80: WARNING: String STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE has no definition. Using NULL value
80: WARNING: String STR_203D_STADIUM has no definition. Using NULL value
80: WARNING: String STR_8033_BATTERY_TRUCK has no definition. Using NULL value
80: WARNING: String STR_019A_YEARS has no definition. Using NULL value
80: WARNING: String STR_003F_PAPER has no definition. Using NULL value
80: WARNING: String STR_006C_OF_PLASTIC has no definition. Using NULL value
80: WARNING: String STR_8837_CAN_T_MOVE_VEHICLE has no definition. Using NULL value
80: WARNING: String STR_0245_OIL_RIG has no definition. Using NULL value
80: WARNING: String STR_00DF_GREY has no definition. Using NULL value
80: WARNING: String STR_00C4_PARADISE has no definition. Using NULL value
80: WARNING: String STR_5001_ROAD_VEHICLE_IN_TUNNEL has no definition. Using NULL value
80: WARNING: String STR_80E6_DARWIN_500 has no definition. Using NULL value
80: WARNING: String STR_01D7_NEW_STYLE has no definition. Using NULL value
80: WARNING: String STR_0195_SHOW_VEGETATION_ON_MAP has no definition. Using NULL value
80: WARNING: String STR_0090_CL has no definition. Using NULL value
80: WARNING: String STR_014F_OS_2 has no definition. Using NULL value

Code: Select all

$ ./ttd
Loading sound effects...
Loading drivers...
Error: String 0x301 is invalid. Probably because an old version of the .lng file.

ttd: ttd.c:73: error: Assertion `0' failed.
Aborted
Protect the Banana
User avatar
habell
Transport Coordinator
Transport Coordinator
Posts: 374
Joined: 04 Mar 2004 12:47
Location: Veenendaal, The Netherlands

Post by habell »

TrueSatan wrote:Vehicles sound is strange or even not played (ex. train rolls through tunnel).

there are other sound that sounds not like ttdlx.

only sounds playing like ttdlx are incoming sound and all industry sounds.
it seems that the sounds have an echo.

mike
I thought so too. Various sounds are played (it sounds like) 44Khz in staid of 22 Khz, thus the sound is play at double speed of normal. The strange thing is, it seems to be random.

Also in the subsidy window, the current subsidies are not correctly listed.
Each line starts half a line after the other

Eventually the third subsidy is outside the window.
Post Reply

Return to “General OpenTTD”

Who is online

Users browsing this forum: No registered users and 0 guests