Driving backwards

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michael blunck
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Re: Driving backwards

Post by michael blunck »

AndersI wrote:
mb wrote:
Eddi wrote: reversing times
Isn´t this a bit over the top?
Or is it about game balancing?
It´s all about game-balancing, and I´m always striving for better game-balancing. But, setting-up complicated game-balancing schemes will never result in good game-balancing. And with ever more subtle features, game-balancing would neither become easier nor better.
AndersI wrote: (sorry, coming back to Real Life after a week with the flu and high(!) fever, and feeling the need to communicate with the world again)
Nice to meet you here, Anders. Get well soon.

regards
Michael
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2TallTyler
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Re: Driving backwards

Post by 2TallTyler »

frosch wrote: 13 Feb 2013 21:59 I have a working patch now, which allows trains to drive backwards, while the consists keep their arrangement.
I don't suppose you have this code still, a decade later? I'd like to explore continuing the project. :)
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Re: Driving backwards

Post by skc »

2TallTyler wrote: 01 Jan 2023 23:31
frosch wrote: 13 Feb 2013 21:59 I have a working patch now, which allows trains to drive backwards, while the consists keep their arrangement.
I don't suppose you have this code still, a decade later? I'd like to explore continuing the project. :)
There's a fork of OpenTTD on Github owned by 'frosh123', which might bear fruit for you, 2TallTyler.
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2TallTyler
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Re: Driving backwards

Post by 2TallTyler »

I looked, it’s not there. :?
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wallyweb
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Re: Driving backwards

Post by wallyweb »

2TallTyler wrote: 01 Jan 2023 23:31
frosch wrote: 13 Feb 2013 21:59 I have a working patch now, which allows trains to drive backwards, while the consists keep their arrangement.
I don't suppose you have this code still, a decade later? I'd like to explore continuing the project. :)
Karn did a patch on realistic shunting where reversing trains seems to be at work.
Sadly it seems to have been abandoned about 4 years ago.
I checked his source code link and it is still valid.
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2TallTyler
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Re: Driving backwards

Post by 2TallTyler »

I got the code from frosch on Discord. Here is the original code and here is my version, rebased to current master.

I took a stab at fixing and completing the project, but am not quite ready for it. Still, thought I'd post it here in case anybody wants it.
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