Hi S4TCH,
please find attached my intermediate results. Let's call it phase 1
I merged some stations, elaborate the seperate tracks in more details and started to restructure some junctions and stations.
There is still a lot of work to do:
- refactor all stations and buffers
- use prios where neccessary
- remove the top-left/center tracks and connect the stations to the outer ring
- rebuild some street and trees, reterraform some areas
- get the transported cargo back to 600k as it was on your map. (drop while refactoring to 300)
I'm pretty sure that I don't play your style, and you definitifly don't have to play my style, but maybe you find some interesting ideas.
Nevertheless you should keep in mind to use
- shared orders
- the realistic accelaration
- a station size greater than 12 (24-30)
- no signals after junctions with path signals (safe waiting space)
- less terraforming
- smaller signal spacing (2 (to 4) is common standard)
- and maybe one/two lane tracks on surface need less space than an 4-lane-tunnel track.
I'm looking forward to hear your feedback. (Keep in mind that I'm still working on it)
mnhg