SynTrans - A Synaptic Network AI

Discuss the new AI features ("NoAI") introduced into OpenTTD 0.7, allowing you to implement custom AIs, and the new Game Scripts available in OpenTTD 1.2 and higher.

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Wormnest
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Joined: 14 Jul 2013 12:33
Location: Netherlands

Re: SynTrans - A Synaptic Network AI

Post by Wormnest » 30 Apr 2016 21:20

Crash when loading a savegame.
Attachments
AI Test Arctic, 1984-02-17.png
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Wormnest
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Joined: 14 Jul 2013 12:33
Location: Netherlands

Re: SynTrans - A Synaptic Network AI

Post by Wormnest » 11 May 2016 11:54

Not a crash but SynTrans v.15 took 40 years to notice that it could'nt find a path for it's second moneymaker train route.
Maybe you should add a check to stop pathfinding after a certain amount of time.
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AI Test Inflation ON, 1980-02-29.png
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xarick
Transport Coordinator
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Re: SynTrans - A Synaptic Network AI

Post by xarick » 08 Jun 2016 18:09

SynTrans bankrupted for no reason, other than working too close to the loan limit. It was profiting really well, with over 2500 vehicles.
Attachments
Synaptic Transport Inc., 1st Feb 1964.sav
After bankrupt
(1.63 MiB) Downloaded 58 times
Synaptic Transport Inc., 1st Jan 1964.sav
Before bankrupt
(1.93 MiB) Downloaded 50 times
openttdCore5.cfg
(10.77 KiB) Downloaded 48 times
Formerly known as Samu

Kogut
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Posts: 2493
Joined: 26 Aug 2009 06:33
Location: Poland

Re: SynTrans - A Synaptic Network AI

Post by Kogut » 17 Sep 2016 11:13

2cc trainset has passenger-only monorail. This AI attempts to use it to move other cargo.
Attachments
Synaptic.sav
(68.07 KiB) Downloaded 45 times
Correct me If I am wrong - PM me if my English is bad
AIAI - AI for OpenTTD

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DerekCZ
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Joined: 29 Jul 2014 18:08
Location: Czech Republic

Re: SynTrans - A Synaptic Network AI

Post by DerekCZ » 25 Mar 2017 10:01

Hello sire I just found what looks like a bug; I can not change the only setting this AI has, when I for example click at "Long", it will stay at "Short".

xarick
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Re: SynTrans - A Synaptic Network AI

Post by xarick » 25 Mar 2017 14:24

SPolygon wrote:Hello sire I just found what looks like a bug; I can not change the only setting this AI has, when I for example click at "Long", it will stay at "Short".
That's a bug in OpenTTD, it has been fixed in trunk r27786.
Formerly known as Samu

xarick
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Posts: 269
Joined: 26 Feb 2015 00:52

Re: SynTrans - A Synaptic Network AI

Post by xarick » 27 Dec 2017 18:31

SynTrans is using large aircraft on small airports. It's draining all his money on replacing them with other large aircraft that end up crashing again.
Attachments
TracAI, 1972-04-02.sav
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Formerly known as Samu

xarick
Transport Coordinator
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Posts: 269
Joined: 26 Feb 2015 00:52

Re: SynTrans - A Synaptic Network AI

Post by xarick » 06 Jan 2018 13:03

SynTrans got a train crashing a road vehicle and is failing to build a bridge over the rail.

The log is constantly repeating. I'm not sure if it will stop trying at some point, but it happened in 2064 and in 2076 is still trying.

Log:
[+] Spoiler
dbg: [script] [0] [2064-05-22] =========================================
dbg: [script] [0] [2064-05-22] ==========MANAGING NEXT NETWORK==========
dbg: [script] [0] [2064-05-22] =========================================
dbg: [script] [0] [2064-05-22] This is an airport network
dbg: [script] [0] [2064-05-22] Set route distance to 300
dbg: [script] [0] [2064-05-22] Building First City
dbg: [script] [0] [2064-05-22] ==========Adding town Rudworth==========
dbg: [script] [0] [2064-05-22] Building a new station in Rudworth
dbg: [script] [0] [W] [2064-05-26] Could not build station in this city
dbg: [script] [0] [W] [2064-05-26] Failed to build the inital city. Leaving and finding a new one next time we have the chance on this network.
dbg: [script] [0] [2064-05-26] Waiting...
dbg: [script] [0] [2064-05-28] Caught vehicle crash report!
dbg: [script] [0] [I] [2064-05-28] Trying to fix road vehicle crash with train...
dbg: [script] [0] [I] [2064-05-28] after_dn_slope = false | before_dn_slope = false | same_height = false
dbg: [script] [0] [I] [2064-05-29] Detected own vehicle in the way -> delay removing road
dbg: [script] [0] [I] [2064-05-31] Detected own vehicle in the way -> delay removing road
dbg: [script] [0] [I] [2064-06-01] Detected own vehicle in the way -> delay removing road
dbg: [script] [0] [I] [2064-06-03] Detected own vehicle in the way -> delay removing road
dbg: [script] [0] [I] [2064-06-04] Detected own vehicle in the way -> delay removing road
dbg: [script] [0] [I] [2064-06-06] Detected own vehicle in the way -> delay removing road
dbg: [script] [0] [I] [2064-06-07] Detected own vehicle in the way -> delay removing road
dbg: [script] [0] [I] [2064-06-09] Detected own vehicle in the way -> delay removing road
dbg: [script] [0] [I] [2064-06-10] Detected own vehicle in the way -> delay removing road
dbg: [script] [0] [I] [2064-06-12] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-06-12] Road was not removed, possible because a vehicle in the way
dbg: [script] [0] [I] [2064-06-12] Since this is the tile before the railway crossing the road MUST be removed -> wait and hope the vehicles go away
dbg: [script] [0] [I] [2064-06-14] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-06-14] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-06-15] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-06-15] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-06-17] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-06-17] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-06-18] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-06-18] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-06-20] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-06-20] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-06-21] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-06-21] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-06-23] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-06-23] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-06-24] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-06-24] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-06-26] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-06-26] Road was not removed, possible because a vehicle in the way
dbg: [script] [0] [I] [2064-06-26] Since this is the tile before the railway crossing the road MUST be removed -> wait and hope the vehicles go away
dbg: [script] [0] [I] [2064-06-27] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-06-27] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-06-29] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-06-29] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-06-30] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-06-30] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-07-02] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-07-02] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-07-03] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-07-03] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-07-05] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-07-05] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-07-07] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-07-07] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-07-08] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-07-08] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-07-10] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-07-10] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-07-11] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-07-11] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-07-13] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-07-13] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-07-14] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-07-14] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-07-16] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-07-16] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-07-17] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-07-17] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-07-19] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-07-19] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-07-20] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-07-20] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-07-22] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-07-22] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-07-23] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-07-23] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-07-25] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-07-25] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-07-26] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-07-26] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-07-28] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-07-28] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-07-29] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-07-29] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-07-31] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-07-31] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-08-01] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-08-01] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-08-03] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-08-03] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-08-04] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-08-04] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-08-06] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-08-06] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-08-07] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-08-07] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-08-09] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-08-09] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-08-10] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-08-10] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-08-12] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-08-12] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-08-13] Tried to remove road over rail for a while, but failed
dbg: [script] [0] [I] [2064-08-13] Fail 8
dbg: [script] [0] [W] [2064-08-13] Failed to build bridge to cross rail because ERR_AREA_NOT_CLEAR. Now try to build road to repair the road.
dbg: [script] [0] [I] [2064-08-13] Fail 9
dbg: [script] [0] [I] [2064-08-13] Trying again...
dbg: [script] [0] [I] [2064-08-13] after_dn_slope = false | before_dn_slope = false | same_height = false
dbg: [script] [0] [I] [2064-08-15] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-08-15] Road was not removed, possible because a vehicle in the way
dbg: [script] [0] [I] [2064-08-15] Since this is the tile before the railway crossing the road MUST be removed -> wait and hope the vehicles go away
dbg: [script] [0] [I] [2064-08-16] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-08-16] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-08-18] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-08-18] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-08-19] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-08-19] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-08-21] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-08-21] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-08-22] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-08-22] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-08-24] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-08-24] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-08-25] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-08-25] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-08-27] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-08-27] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-08-28] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-08-28] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-08-30] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-08-30] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-09-01] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-09-01] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-09-02] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-09-02] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-09-04] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-09-04] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-09-05] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-09-05] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-09-07] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-09-07] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-09-08] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-09-08] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-09-10] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-09-10] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-09-11] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-09-11] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-09-13] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-09-13] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-09-14] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-09-14] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-09-16] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-09-16] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-09-17] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-09-17] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-09-19] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-09-19] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-09-20] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-09-20] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-09-22] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-09-22] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-09-23] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-09-23] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-09-25] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-09-25] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-09-26] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-09-26] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-09-28] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-09-28] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-09-29] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-09-29] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-10-01] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-10-01] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-10-02] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-10-02] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-10-04] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-10-04] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-10-05] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-10-05] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-10-07] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-10-07] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-10-08] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-10-08] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-10-10] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-10-10] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-10-11] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-10-11] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-10-13] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-10-13] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-10-14] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-10-14] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-10-16] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-10-16] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-10-17] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-10-17] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-10-19] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-10-19] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-10-20] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-10-20] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-10-22] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-10-22] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-10-23] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-10-23] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-10-25] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-10-25] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-10-27] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-10-27] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-10-28] Tile is clear -> remove road
dbg: [script] [0] [I] [2064-10-28] Couldn't remove road because of unknown error - strange -> wait and try again
dbg: [script] [0] [I] [2064-10-29] Tried to remove road over rail for a while, but failed
Attachments
Synaptic Transport Inc., 1st Jun 2064.sav
(421.9 KiB) Downloaded 35 times
Synaptic Transport Inc., 1st Jul 2064.sav
(421.84 KiB) Downloaded 34 times
Synaptic Transport Inc., 2064-07-07.png
(219.98 KiB) Not downloaded yet
Formerly known as Samu

xarick
Transport Coordinator
Transport Coordinator
Posts: 269
Joined: 26 Feb 2015 00:52

Re: SynTrans - A Synaptic Network AI

Post by xarick » 21 May 2019 15:56

excessive cpu usage in valuator function
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Re: SynTrans - A Synaptic Network AI

Post by Redirect Left » 21 May 2019 16:46

You may be waiting a while, I suspect the author has gone AWOL
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You can try to modify the AI yourself though to correct it. Unfortunately right now It seems a lot of AIs are by authors who are no longer active, at least not right now.
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