ICE Routes(Poll, and WIP)
Moderator: Locomotion Moderators
ICE Routes(Poll, and WIP)
Would you guys like me to do the ICE Routes, around germany and and the other places it goes well if so im already working on it. There is a poll to see if you like the Idea, i will also be taking request on this one so here is what im going to base it off of.
http://upload.wikimedia.org/wikipedia/c ... etwork.png
http://upload.wikimedia.org/wikipedia/c ... tracks.png
Im testing it as i make the citys and routes, once i get done 2 more cities i will post previews, i will need some to test this to thanks.
http://upload.wikimedia.org/wikipedia/c ... etwork.png
http://upload.wikimedia.org/wikipedia/c ... tracks.png
Im testing it as i make the citys and routes, once i get done 2 more cities i will post previews, i will need some to test this to thanks.
Re: ICE Routes(Poll, and WIP)
Guys, if you wanna post a comment to help me, it ok if you post a comment, and i need at least 2 tester for the relistic ablity too thanks.
- Emperor Darth Sidious
- Tycoon
- Posts: 1103
- Joined: 07 May 2006 20:22
- Location: Landgraaf, the Netherlands
Re: ICE Routes(Poll, and WIP)
When people see the need to give a response on your topic they will...
:: Emperor' Screenshots :: Problem with Bridges :: The Long Station Patch :: Help with Opie's Dutch Stations :: The Serpent "Mod-Free" :: The Empty Region :: The City Oilwell :: The City Flourmill :: The Food-Mod :: The Valuables-Mod V4.0 :: A "One-Sided Station" :: Standard vehicles for Plastikman's Automod :: Maximum production from industries :: Tutorial to change tracks for trams and trains :: My own vehicle creation thread ::
Re: ICE Routes(Poll, and WIP)
you wanna be a tester?Emperor Darth Sidious wrote:When people see the need to give a response on your topic they will...
- Emperor Darth Sidious
- Tycoon
- Posts: 1103
- Joined: 07 May 2006 20:22
- Location: Landgraaf, the Netherlands
Re: ICE Routes(Poll, and WIP)
Maybe...I'm still busy with my own version of the automod. And it has to be a map that has no mods in it if you release it...First make the map and then will see, ok ? By the way, I haven't heard from you anymore after our little talk on skype...
:: Emperor' Screenshots :: Problem with Bridges :: The Long Station Patch :: Help with Opie's Dutch Stations :: The Serpent "Mod-Free" :: The Empty Region :: The City Oilwell :: The City Flourmill :: The Food-Mod :: The Valuables-Mod V4.0 :: A "One-Sided Station" :: Standard vehicles for Plastikman's Automod :: Maximum production from industries :: Tutorial to change tracks for trams and trains :: My own vehicle creation thread ::
Re: ICE Routes(Poll, and WIP)
Ok, thats fine, we will talk tommoroww been a bit busy.
Re: ICE Routes(Poll, and WIP)
UPDATE ON THE SCENARIO!!!!!!! Here's some screenshots!!!!
- Attachments
-
- Rostock
- Screenshot14.JPG (99.77 KiB) Viewed 6325 times
-
- Berlin
- Screenshot13.JPG (94.91 KiB) Viewed 6325 times
-
- Hamburg
- Screenshot12.JPG (109.78 KiB) Viewed 6325 times
- Emperor Darth Sidious
- Tycoon
- Posts: 1103
- Joined: 07 May 2006 20:22
- Location: Landgraaf, the Netherlands
Re: ICE Routes(Poll, and WIP)
The city looks nice, it's only too bad that right after you start up a game the city development goes it's own way. All of your efferts to create a nice city will then be un-done by the city itself...So I don't think that you need to build a lot of city buildings, and that why most people only build a few street-blocks whenever they create a scenario...
But that is just a tip. Keep up the good work !
But that is just a tip. Keep up the good work !
:: Emperor' Screenshots :: Problem with Bridges :: The Long Station Patch :: Help with Opie's Dutch Stations :: The Serpent "Mod-Free" :: The Empty Region :: The City Oilwell :: The City Flourmill :: The Food-Mod :: The Valuables-Mod V4.0 :: A "One-Sided Station" :: Standard vehicles for Plastikman's Automod :: Maximum production from industries :: Tutorial to change tracks for trams and trains :: My own vehicle creation thread ::
Re: ICE Routes(Poll, and WIP)
Im doing it to make this scenario when its finished, it will look more real.Emperor Darth Sidious wrote:The city looks nice, it's only too bad that right after you start up a game the city development goes it's own way. All of your efferts to create a nice city will then be un-done by the city itself...So I don't think that you need to build a lot of city buildings, and that why most people only build a few street-blocks whenever they create a scenario...
But that is just a tip. Keep up the good work !
Re: ICE Routes(Poll, and WIP)
Here is a few screens of testing the lines, and ect. So far it looking good though i pic these screens to share to show you guys how hard it will be to make junctions to stations, around hamburg is very confusing, also this is also to show how confusing making these junctions will be. I need 2 TESTER For this, if your intrested please send me a PM, or post it in the topic thanks, so here are the screens.
- Attachments
-
- Very Confusing near Hamburg
- Screenshot67.JPG (114.62 KiB) Viewed 6263 times
-
- Very Confusing Build
- Screenshot70.JPG (111.64 KiB) Viewed 6263 times
-
- Stupid AI
- Screenshot69.JPG (113.19 KiB) Viewed 6263 times
- Illegal_Alien
- Tycoon
- Posts: 7824
- Joined: 29 Sep 2004 20:07
- Location: Kingdom of Far Far Away
- Contact:
Re: ICE Routes(Poll, and WIP)
Those junctions arent confusing; they are rather basic.
:: Looking for the Locomotion section? Scroll down on the forum index or click here. :: See all releases in Locomotion section? Clicky here! :: Click here for the best tool ever! :: .datCrawler try it! ::
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
Re: ICE Routes(Poll, and WIP)
Rlly, cause when you have AI, it gets confusing when they go the wrong way, that what i was trying to say, though i got to work on it today since i was busy all weekend, more updates today hopefully.Illegal_Alien wrote:Those junctions arent confusing; they are rather basic.
Re: ICE Routes(Poll, and WIP)
I need some, tips and feedback and ect guys, so i can make this to the best relistic ablity as possible, thank you.
- Illegal_Alien
- Tycoon
- Posts: 7824
- Joined: 29 Sep 2004 20:07
- Location: Kingdom of Far Far Away
- Contact:
Re: ICE Routes(Poll, and WIP)
I cant say much, as i dont see much.
:: Looking for the Locomotion section? Scroll down on the forum index or click here. :: See all releases in Locomotion section? Clicky here! :: Click here for the best tool ever! :: .datCrawler try it! ::
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
- Emperor Darth Sidious
- Tycoon
- Posts: 1103
- Joined: 07 May 2006 20:22
- Location: Landgraaf, the Netherlands
Re: ICE Routes(Poll, and WIP)
Hehehehe Funny and sharp as usual XD
:: Emperor' Screenshots :: Problem with Bridges :: The Long Station Patch :: Help with Opie's Dutch Stations :: The Serpent "Mod-Free" :: The Empty Region :: The City Oilwell :: The City Flourmill :: The Food-Mod :: The Valuables-Mod V4.0 :: A "One-Sided Station" :: Standard vehicles for Plastikman's Automod :: Maximum production from industries :: Tutorial to change tracks for trams and trains :: My own vehicle creation thread ::
Re: ICE Routes(Poll, and WIP)
URGGGGG, AI, im gonna get you back. I will post more tomorrow as, i am working a little loco treat.Illegal_Alien wrote:I cant say much, as i dont see much.
Re: ICE Routes(Poll, and WIP)
UPDATE ON THE WORK: Building in this scenario WILL BE REQIRED!!!
Here's some screens of Hamburg and the scenario building job itself.
Here's some screens of Hamburg and the scenario building job itself.
- Attachments
-
- Screenshot76.JPG (97.56 KiB) Viewed 6141 times
-
- Screenshot77.JPG (94.24 KiB) Viewed 6141 times
-
- Screenshot79.JPG (86.76 KiB) Viewed 6141 times
- Illegal_Alien
- Tycoon
- Posts: 7824
- Joined: 29 Sep 2004 20:07
- Location: Kingdom of Far Far Away
- Contact:
Re: ICE Routes(Poll, and WIP)
Ok, so i am forced to use the ditches for my tracks? Looks good so far, except for the fact there are mods in it. A scenario should be made on a clean install imho.
:: Looking for the Locomotion section? Scroll down on the forum index or click here. :: See all releases in Locomotion section? Clicky here! :: Click here for the best tool ever! :: .datCrawler try it! ::
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
Re: ICE Routes(Poll, and WIP)
No you don't have to use the ditches though, i been to germany they have some ditches for the train routes, but im just messing with you guys im gonna remove they stadium, it will be a clean lomo though.Illegal_Alien wrote:Ok, so i am forced to use the ditches for my tracks? Looks good so far, except for the fact there are mods in it. A scenario should be made on a clean install imho.
Re: ICE Routes(Poll, and WIP)
Is the LoMo that you're using to create these pictures a clean install?
If not, start again with a clean install, otherwise you're just wasting your time.
If not, start again with a clean install, otherwise you're just wasting your time.
|||| My OTTD/TTDP pics ||||Currently slighty obsessed with getting Platinum Trophies||||Retired moderator||||
Who is online
Users browsing this forum: Ahrefs [Bot] and 25 guests