Simutrans 0.82.5exp released

Discuss the free TT-like game Simutrans.
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Hajo
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Joined: 17 Jan 2003 09:52

Simutrans 0.82.5exp released

Post by Hajo »

Hi,

the 0.82.3exp had a few annoying bugs that are fixed in 0.82.5exp:

http://www.simutrans.de/en/download.html

(Sorry for the late announcement I was away a few weeks and forgot to post an announcement here before my holidays).


This are the release notes for Simutrans version 0.82.5exp
==========================================================


Changes since the release of 0.82.3exp:
----------------------------------------

The 0.82.3exp has been quite buggy, so a new bugfix version is needed
urgently. Unfortunatley I already had started working on new features
when the first bug reports came in.

Thus this is not really a bugfix release. It includes fixes for the
most serious bugs that came up during testing the 0.82.3exp but also
a new feature of unknown impact to stability.

This new feature is the ability to raise and lower land, not as known
by creating hills and depression, but by creating artificial, wall
supported, slopes. This feature is still in development. It isn't
finished but since the bugs of the 0.82.3exp have been so pressing,
I release this version with the half-done artficial slopes. If you
don't use them, it should be fairly safe to play. But the feature
required changes of the world data structures and I'm a little bit
afraid something could have been broken during that changes.

Besides the artificial slopes the passenger statistics for stations
and the tooltips for the tool selection windows seem to be worth being
mentioned. The latter should help particularly the newby players.

The heightfield loading should be working properly again. Heightfields
are still searched in the "save" folder - put them there so that
Simutrans can find them.



Chronological list of changes since the release of 0.82.3exp
-------------------------------------------------------------

30-Jul-03 CHANGE: limited max passenger search depth (route planning)
to 300 stations (was 900 formerly)

FIX: heightfield loading now works well with artificial
slopes - no extra support walls are created anymore

29-Jul-03 CHANGE: lowered passenger rate for higher level buildings

28-Jul-03 FIX: Added missing initialization to slope array

FIX: Added missing initialization to buildings after
loading

FIX: Fixed a 'race condition' in world destruction.
In rare occasions, there was step() called on cities
that just underwent destruction.

CHANGE: lowered passenger rate for higher level buildings

27-Jul-03 NEW: UI button class got a tooltip feature. Added tooltips to
some buttons that didn't have a meaningful label

NEW: Passenger statistics for stations (happy, unhappy, no
route found). Newly created passengers become unhappy
if their chosen starting station has more than 64
passengers per segment already waiting there. Unhappy
passengers will not use your transport service.
"No route" in this case means that a passenger came to
the station, couldn't find a route to his desired
destination and went home.

Included updated czech translation by Fast Ikarus
Included updated polish translation by Lukasz Remis
Included Tomas Kubes' monument

26-Jul-03 FIX: Fixed a crash if the height of a schedule entry
(waypoint) was changed and the schedule window was
opened after the height change

FIX: Using the emergency button to remove vehicles now resets
the rail block counters if the vehicle was a train

NEW: tooltips for tool selection windows

22-Jul-03 FIX: Screenshot directory is now created with correct
access permissions under Linux

FIX: all 16 player color sets are loaded correctly again

FIX: Fixed two minor bugs in world map creation that caused
trouble if the water level was changed from default level

20-Jul-03 CHANGE: Continued work on artficial slopes - created menu icons
and added slope tools to raise and lower land.

NEW: Textures for slope support walls

NEW: Added loading and saving of artificial slopes.

FIX: Fixed a bug in heightfield loading (wrong filename suffix)
(Heightfields are still searched in the "save" directory)

19-Jul-03 CHANGE: Continued work on artficial slopes - completed slope
table, created a menu and tools

17-Jul-03 CHANGE: Continued work on artficial slopes - painted slope
cut walls and implemented first version of slope
mapping table.

16-Jul-03 CHANGE: Changed grid heights to sint8. This saves 65k
for a standard 256x256 map

CHANGE: Continued work on artificial slopes - grounds now
have up to three images: artificial walls, the ground
itself and a way image (this takes additional 128k
of memory for a standard 256x256 map)

14-Jul-03 NEW: Started to work on artificial slopes


written by Hj. Malthaner, July 2003
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eis_os
TTDPatch Developer
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Posts: 3603
Joined: 07 Mar 2003 13:10
Location: Germany
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Post by eis_os »

Very strange:
TTDPatch got first slopes on "June 4, 2003",
Simutrans got slopes "14-Jul-03". Hmm ... :wink:
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Hajo
Route Supervisor
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Posts: 420
Joined: 17 Jan 2003 09:52

Post by Hajo »

eis_os wrote:Very strange:
TTDPatch got first slopes on "June 4, 2003",
Simutrans got slopes "14-Jul-03". Hmm ... :wink:
The feature was just too nice :)
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