European Roadset - discontinued
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There something wrong with the European Roadset: The barriers at railroad crossings are placed on the wrong side of the road: They should be on the right side in stead of the left side, because in most European countries people drive on the right side.
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
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All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Does it work when you change the driving side if you've already started a game (I tested that and it didn't work, note that I didn't have any railroad crossings or road vehicles)
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Change Drive Side (If you can)
Savegame
Loadgame
Savegame
Loadgame
TTDPatch dev in retirement ... Search a grf, try Grf Crawler 0.9 - now with even faster details view and new features...
You can change driving side until you have build your first road vehicle
Dinges
Who is the other person in me?
my Blog (dutch) - my Last.fm profile
Owner of http://ttdgraphics.cjb.net/ ! Temp addr: http://ttdgraphics.owenrudge.com/
Who is the other person in me?
my Blog (dutch) - my Last.fm profile
Owner of http://ttdgraphics.cjb.net/ ! Temp addr: http://ttdgraphics.owenrudge.com/
Or the AI has done that for you.Dinges wrote:You can change driving side until you have build your first road vehicle
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Still the best OS around
I never play with AI's (their sooooooooooooo stupid)Rob wrote:Or the AI has done that for you.Dinges wrote:You can change driving side until you have build your first road vehicle
Dinges
Who is the other person in me?
my Blog (dutch) - my Last.fm profile
Owner of http://ttdgraphics.cjb.net/ ! Temp addr: http://ttdgraphics.owenrudge.com/
Who is the other person in me?
my Blog (dutch) - my Last.fm profile
Owner of http://ttdgraphics.cjb.net/ ! Temp addr: http://ttdgraphics.owenrudge.com/
Roads are to flat, I agree. I have to really dedicate time to fix that and, guess, I rather don't do that right now. Yellow lines are here too at some places but as you said yourself, not everywhere in town or in all countries. I'm trying to keep this set as general as possible and might release an American version later on. They you will have yellow as far as you can see
Oh man, there's nothing worse than restricted parking intown, I'm gonna draw a madrid roadset to reflect those damned blue lines. (just hope you never get caught by a police without having paid for the parking time), hehh. This will be jsut to reflect frustration....
Another thing, what about crossing lights?
I made a set but it is too flickering for me, I ended up half crazy WITH!!!!! those turning lights. I also found the problem of clipping so the lightpost(aree they called semaphores? oh, whaterever, those red yellow green) must be really really small. And thinking about a street Above the road.... impossible...
Another thing, what about crossing lights?
I made a set but it is too flickering for me, I ended up half crazy WITH!!!!! those turning lights. I also found the problem of clipping so the lightpost(aree they called semaphores? oh, whaterever, those red yellow green) must be really really small. And thinking about a street Above the road.... impossible...
If you wanted to do this, I'd have no problem with including it in the US set. Although, you don't want to have the yellow lines solid outside of town, you want to have them dotted (on the straightaways, not on corners.) That's so you can pass. Not that the solid lines generally actually stop people from attempting to pass, but you get horrible head-on collisions that way. Hey, there's an idea for another disaster, if we could code disasters - idiot driver tries to pass when he shouldn't and smashes into an oncoming vehicle. Yikes. Better hope he wasn't driving a petroleum tanker, or a chemical-products tanker.Hyronymus wrote:I'm trying to keep this set as general as possible and might release an American version later on. They you will have yellow as far as you can see
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
bug: after fiddling my dbset upwards in the grf-list the european roadset version 0.22 decided not to do the railway crossings correctly anymore. it looked horrible.
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<orudge> make love to me while I surf, dear lobster
<orudge> make love to me while I surf, dear lobster
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