These files define the 19 cargos and the entire industry chain. Not all grf changes required for the TC project are covered with this, most notably industry placement and townhouse changing isn't covered. However, with this we can start on the next step of the project, which involves coding.
I've decided to release the grf files separately, for archiving purposes and so that others can play with them if they want to try. Please note that they do not change any vehicles, so to play it would require a vehicle set that supports the cargo, like "refit_rvs.grf" and "Old Wagons New Cargos". Or one of the pretty sets should work just fine. The set is *in*compatible with other cargo sets. When playing, the cargo grf should be loaded before the industry file.
Any updates to the grf files will also be posted in this thread

Current release version: 1.1
Changelog:
- Industries now work the same regardless of the climate