Ashchetum's Screenshots [OTTD]

Screenshots of your games! All Transport Tycoon games acceptable (including TTDPatch and OpenTTD).
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Do you enjoy my screenshots?

Yes
1
6%
No
4
25%
There ok...
10
63%
LAME!!!!
1
6%
 
Total votes: 16

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ashchetum
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Ashchetum's Screenshots [OTTD]

Post by ashchetum »

I hope to bring you valuable pictures of my latest OTTD games. At the moment I've only been playing OTTD for a couple months, so I'm very noobish. I'm used to Locomotion. Occasionally I will ask for advice. My posts will be blog style.

Sunday May 10 2009
Hi! First picture post, the network I just posted pictures for is the most realistic I have ever made on OTTD, but the worst as far as functionality. The middle station (the first pic) always gets clogged. If you OTTD experts out there see anything majorly wrong, and you can tell me, or if you have any tips those would be great too.
Attachments
first screenshot. this is one of my favorite stations yet, and it jams every so often...
first screenshot. this is one of my favorite stations yet, and it jams every so often...
ottd1.png (374.96 KiB) Viewed 673 times
ottd2.png
most of the network. that branch line to the left is fairly straightforward
(1.12 MiB) Downloaded 270 times
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Props to the devs of OpenTTD, you guys make magic!
ZxBiohazardZx
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Re: Ashchetum's Screenshots [OTTD]

Post by ZxBiohazardZx »

ashchetum wrote:I hope to bring you valuable pictures of my latest OTTD games. At the moment I've only been playing OTTD for a couple months, so I'm very noobish. I'm used to Locomotion. Occasionally I will ask for advice. My posts will be blog style.

Sunday May 10 2009
Hi! First picture post, the network I just posted pictures for is the most realistic I have ever made on OTTD, but the worst as far as functionality. The middle station (the first pic) always gets clogged. If you OTTD experts out there see anything majorly wrong, and you can tell me, or if you have any tips those would be great too.

to prevent jamming of station in shot #1, use path based signals:)
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Comm Cody
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Re: Ashchetum's Screenshots [OTTD]

Post by Comm Cody »

Which are the last two signales if you have signles gui on
Something goes here, hell if I know.
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ashchetum
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Re: Ashchetum's Screenshots [OTTD]

Post by ashchetum »

ZxBiohazardZx wrote:
ashchetum wrote:I hope to bring you valuable pictures of my latest OTTD games. At the moment I've only been playing OTTD for a couple months, so I'm very noobish. I'm used to Locomotion. Occasionally I will ask for advice. My posts will be blog style.

Sunday May 10 2009
Hi! First picture post, the network I just posted pictures for is the most realistic I have ever made on OTTD, but the worst as far as functionality. The middle station (the first pic) always gets clogged. If you OTTD experts out there see anything majorly wrong, and you can tell me, or if you have any tips those would be great too.

to prevent jamming of station in shot #1, use path based signals:)
ummmm. I hate to ask, whats a "path based signal"?
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Props to the devs of OpenTTD, you guys make magic!
Melfice
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Re: Ashchetum's Screenshots [OTTD]

Post by Melfice »

ashchetum wrote:
ZxBiohazardZx wrote:
ashchetum wrote:I hope to bring you valuable pictures of my latest OTTD games. At the moment I've only been playing OTTD for a couple months, so I'm very noobish. I'm used to Locomotion. Occasionally I will ask for advice. My posts will be blog style.

Sunday May 10 2009
Hi! First picture post, the network I just posted pictures for is the most realistic I have ever made on OTTD, but the worst as far as functionality. The middle station (the first pic) always gets clogged. If you OTTD experts out there see anything majorly wrong, and you can tell me, or if you have any tips those would be great too.

to prevent jamming of station in shot #1, use path based signals:)
ummmm. I hate to ask, whats a "path based signal"?
They are a special type of signals that allow multiple trains inside a switch.
The wiki can explain better than me, I'm sure.
http://wiki.openttd.org/Signals#Path_Signals
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ashchetum
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Re: Ashchetum's Screenshots [OTTD]

Post by ashchetum »

OOPS! Theres just one problem with using those singals, I'm running 0.6.3 not 0.7.0 . When I update I'll try that. Thanks though.
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ZxBiohazardZx
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Re: Ashchetum's Screenshots [OTTD]

Post by ZxBiohazardZx »

without PBS, Pre/End might give same effect, but take up more space if im correct....
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ashchetum
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Re: Ashchetum's Screenshots [OTTD]

Post by ashchetum »

ZxBiohazardZx wrote:without PBS, Pre/End might give same effect, but take up more space if im correct....
SHEEIEH I know nothing of what you speak! I need to start reading more, and asking less! My bad!
Ok now that that's over, on with the screenies!
PS: I think I forgot to mention in my opening statment that one of my MAIN THEMES is to make my layout eye pleasing and realistic.
May 11 2009
What do you think of my network so far?
any better? Not much has happened yet, I do have some ideas of what will work well, and look good too.
Attachments
What I'm working on as a replacement of my old network. Looking good if I do say so my self.
What I'm working on as a replacement of my old network. Looking good if I do say so my self.
ottda.png (555.06 KiB) Viewed 539 times
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Melfice
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Re: Ashchetum's Screenshots [OTTD]

Post by Melfice »

Well, it's not ultra-realistic, but then... a lot of features in this game aren't.
That station certainly DOES need more signals though.
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ashchetum
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Re: Ashchetum's Screenshots [OTTD]

Post by ashchetum »

Melfice wrote:Well, it's not ultra-realistic, but then... a lot of features in this game aren't.
That station certainly DOES need more signals though.
Well trust me, the signals are coming. Like I said "What do you think of my network so far?
any better? Not much has happened yet, I do have some ideas of what will work well, and look good too."
Note the "What do you think of my network so far" and the "Not much has happened yet".
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Melfice
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Re: Ashchetum's Screenshots [OTTD]

Post by Melfice »

Okay, okay.
Take it easy. No need to get all defensive.
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ashchetum
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Re: Ashchetum's Screenshots [OTTD]

Post by ashchetum »

Melfice wrote:Okay, okay.
Take it easy. No need to get all defensive.
Sorry, I was a little harsh.
Well that scenario I was working on turned out to have AI on it, so I gave it up. But I'm working on a new one, the same map without AI.
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ashchetum
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Re: Ashchetum's Screenshots [OTTD]

Post by ashchetum »

Ok this is a dig, but I think it is appropriate. Anyway:

Thursday July 9
Well now that I've got OTTD on my laptop, I've been working on a small map 128X512, and I think it is one of the best outcomes I've had yet. Here are some screenies!
I started this map with buses and trucks to be on the safe side, then when I had the funds, started a modest network which continues to expand. I'll stop when I connect every town to every other by way of either train, bus, or air.
Attachments
I've been looking at the junctions page in the ottd manual for help on my network. Still a noob at ottd.
I've been looking at the junctions page in the ottd manual for help on my network. Still a noob at ottd.
Ottd1.png (760.01 KiB) Viewed 474 times
My network, lots of road trucks and buses.
My network, lots of road trucks and buses.
Ottd2.png (27.97 KiB) Viewed 464 times
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ashchetum
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Re: Ashchetum's Screenshots [OTTD]

Post by ashchetum »

The last scenario, well It got a little boring. I wanted something more eye pleasing.
I was browsing the screenshots section, and I ran across ivanfurlanis's screenshots. I have to say, THERE BEAUTIFUL!!!!
He had one of his scenarios up for download, and I grabbed it, and am using it now. I love it! Its so eye-pleasing!
I just started it today, and so far so good, with only about an hour careful work I got this far.
Here is the page with ivanfurlanis's screenshots and the scenario download: http://www.tt-forums.net/viewtopic.php? ... 4&start=40

*Request areas for further shots*
Attachments
my humble network
my humble network
Screenshot.png (15.26 KiB) Viewed 3389 times
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ivanfurlanis
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Re: Ashchetum's Screenshots [OTTD]

Post by ivanfurlanis »

Glad that you like that scenario but it isn't mine. I found in OpenTTD, I reworked it a little adding more towns and grf but I cannot call at all "mine". Why not to show some screenshots about your game? I'm very curious...
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ashchetum
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Re: Ashchetum's Screenshots [OTTD]

Post by ashchetum »

Well that try at the game turned into a big flop, I'm trying it again, its turning out better this time. I'm still a huge noob at ottd.
*ask for screenshot area*
Attachments
my very incomplete network
my very incomplete network
Screenshot.png (14.9 KiB) Viewed 3124 times
One of my main terminals.
One of my main terminals.
Screenshot-1.png (225.29 KiB) Viewed 3128 times
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