Conditional Zenith wrote:The rating system in general needs an overhaul, both in how ratings are calculated and in how that translates to cargo appearing, especially when there are multiple stations servicing a given cargo source.
Agreed. One station can get 70% and the other can get a 60% rating. It'd be interesting to see a shared 100% total, so as it determines how much of the material you get. So if you're head to head evenly, each player gets a 50% and it shifts between the competing stations.
THough I suppose this could be a problem in cities when you might share competition for SOME buildings but other buildings a station exclusively covers it due to stations in close but not identical locations.