Signal problems!!!
Moderator: Locomotion Moderators
Signal problems!!!
This is my railway line ,but I have a big problems of signal.
If one train come from thr railway for Charleston, then the way for
Savannah及Columbus及Tallahasee will block by Locomotion.How to fix it?
Thank you!
If one train come from thr railway for Charleston, then the way for
Savannah及Columbus及Tallahasee will block by Locomotion.How to fix it?
Thank you!
- Attachments
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- How the train enter the station.
- 2.JPG (176 KiB) Viewed 3754 times
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- How Locomotion block the train.
- 1.JPG (180.46 KiB) Viewed 3755 times
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- The graphs that the how the railway set.
- help.JPG (30.17 KiB) Viewed 266 times
- Train-a-Mania
- Tycoon
- Posts: 2838
- Joined: 02 Mar 2006 22:56
- Location: Some town in Pennsylvania
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Re: Signal problems!!!
I felt it is worse after I remove the buffer in the middle of the track.(Two trains said waiting signal.)
But I put the buffer,it just block one way.
Locomotion block the two ways!!!! Help!!
(Is it a bug made by Locomotion?)
But I put the buffer,it just block one way.
Locomotion block the two ways!!!! Help!!
(Is it a bug made by Locomotion?)
- Attachments
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- Locomotion block my tow ways.
- block1.JPG (184.08 KiB) Viewed 3660 times
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- Part 1 of my tracks.
- 1-4.JPG (174.35 KiB) Viewed 3656 times
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- Part 2 of my tracks.
- 2-4.JPG (181.13 KiB) Viewed 3652 times
Re: Signal problems!!!
The middle track is for the train that come form the train depot.
- Attachments
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- Part 3 of my tracks.
- 3-4.JPG (180.19 KiB) Viewed 3648 times
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- Part 4 of my tracks.
- 4-4.JPG (169.05 KiB) Viewed 3644 times
- Illegal_Alien
- Tycoon
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Re: Signal problems!!!
He wants to know where to download it.
But i know from the past that you sometimes says you created it wile you didnt.
But i know from the past that you sometimes says you created it wile you didnt.
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Re: Signal problems!!!
well to fix your lil problems is simply removing either, or both objects i've selected;
..and the other is to remove the 'S-bend junction' just after the station.
By removing the signals i've (hopefully clearly) pointed out, would make the whole junction system as one section, meaning one train, and only one train, shall go through the junction.
and removing the S-bend, would simpley split the section into two sections, and seperating the (what it appears to be) the left side of your line, from the middle.
However, if you want to keep those two things what you could also do is simpley place a '2-way' signal just before the circled s-bend, and possibally signals on a grid before the junctions and after the stations.
one is to remove the signals that the two trains stop at...
..and the other is to remove the 'S-bend junction' just after the station.
By removing the signals i've (hopefully clearly) pointed out, would make the whole junction system as one section, meaning one train, and only one train, shall go through the junction.
and removing the S-bend, would simpley split the section into two sections, and seperating the (what it appears to be) the left side of your line, from the middle.
However, if you want to keep those two things what you could also do is simpley place a '2-way' signal just before the circled s-bend, and possibally signals on a grid before the junctions and after the stations.
- Plastikman
- Tycoon
- Posts: 3941
- Joined: 24 Dec 2005 03:14
Re: Signal problems!!!
You have 2 crossovers blocking eachother creating an impassible roadblock. you need to use 1 way signal blocks/ pre-signals to stop trains from getting into that situation. take a look at your schematic that i updated. see if you understand what i did. i just tried it out and it works.
To make funtional pre-signal blocks in lomo to keep trains from blocking crossings, all entrances to the block MUST BE one way INTO the block, all exits MUST BE 2 way signals. you can build extremely complex switching situations with pre-signal blocks and routing orders.
To make funtional pre-signal blocks in lomo to keep trains from blocking crossings, all entrances to the block MUST BE one way INTO the block, all exits MUST BE 2 way signals. you can build extremely complex switching situations with pre-signal blocks and routing orders.
- Attachments
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- help.PNG (86.98 KiB) Viewed 290 times
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