Cantilever bridge renewal

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thgergo
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Cantilever bridge renewal

Post by thgergo »

Renewed original cantilever bridges version 1.1 download it here.
-Support for OTTDs anything under bridges feature
-Can be used with Purno`s new bridges, you can place this before or after it.
-Support for narrow gauge(Static version doesnt have this feature)
-Support for OTTDs anything under bridges feature
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Yet another new cantilever bridge: download version 1.1 here!
-Can be used with Purno`s new bridges, you just need to place this grf after newbridges.grf, this replaces the unchanged cantilever bridge there.
-Support for OTTDs anything under bridges feature
-Best suitable for long and high distancles, this bridge cant be built in short distances.(Static version doesnt have this feature)
-this bridge isnt gray in ttdpatch, this will be fixed soon - fixed in 1.1 - hopefully
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original post:
This is my first try at bridges, I dont like the original version, so hopefully I have made an improved one. What do you think? I created this angle so far, for the second i will make tomorrow...
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Gradtown Transport, 19th Sep 1951.png
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Last edited by thgergo on 13 Sep 2007 17:48, edited 13 times in total.
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Post by athanasios »

Nice. I hope we can see this variation in TTRS.
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Dave
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Post by Dave »

Yes I too felt the original Cantilever bridges were a little high. This one is a lovely effort :) Any chances of varying colours?

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Post by Ben_K »

I like them lots. I actually don't use the cantilevers any more as they are so ugly. These are much better! Great work! 8)

Edit:
Dave Worley wrote:Any chances of varying colours?
Yeah, Id prefer just a grey or at least some more subtle colours.
Last edited by Ben_K on 16 May 2007 22:12, edited 1 time in total.
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Post by Jezulkim »

Yes, those are very good! :D
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Post by Chicago Rail Authority »

Well done, thgergo! Looking forward to seeing the other views when you finish them!
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Post by Sleepie »

They look much better as the original ones, great work. As others already suggested different colors would be great, maybe in blue or green. Keep it up :)
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thgergo
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Post by thgergo »

Thanks for those fast, lovely comments:) I have corrected some overlapping issues:P
Dave Worley wrote:Any chances of varying colours?

This would be a newgrf recoloring issue i think. I also think this red is too bright, gray-pale green-brown or blue bridges would be great, well i should explore the bridge newgrf actions...
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Post by Aegir »

Nice effort, the cantilever bridges really aren't an easy one to deal with, I tried some similar modifications here:

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Post by wallyweb »

Don't forget to code these for Narrow Gauge as well as the usual Standard Gauge. 8)
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Post by Wile E. Coyote »

They are indeed much better than ugly original bridges. :)
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Post by Bastiaan »

Those new bridges look awesome :D
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Post by Ben_K »

thgergo wrote: This would be a newgrf recoloring issue i think. I also think this red is too bright, gray-pale green-brown or blue bridges would be great, well i should explore the bridge newgrf actions...
Hmmm.. personally (being a bit boring), I think Id prefer grey ones. Is it possible to draw a sample one in grey to see how it looks? But yes, the other 2 you have done are an improvement :)
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Post by Aegir »

It's done with recolouring in TTD, with the appropriate NFO magic you can beat it into whatever colour you want.
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Post by Hyronymus »

Very good attempt at fixing those ugly Firth of Forth-clones Chris Sawyer put in the game. Now I wonder if bridges can be in company colour too.
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Post by PikkaBird »

Hyronymus wrote:Very good attempt at fixing those ugly Firth of Forth-clones Chris Sawyer put in the game. Now I wonder if bridges can be in company colour too.
Unfortunately not. We need full action 1/2/3 support for bridges! :twisted:
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Post by peter1138 »

Yup... I started it once... need to update it again.
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Post by thgergo »

PikkaBird wrote:
Hyronymus wrote:Very good attempt at fixing those ugly Firth of Forth-clones Chris Sawyer put in the game. Now I wonder if bridges can be in company colour too.
Unfortunately not. We need full action 1/2/3 support for bridges! :twisted:
I agree with that, i have looked into purnos new bridges grf, and i found it very hacky, becouse the new bridges grfs is replaced the unused toyland grfs with actionA then the action 0 links those graphics to those sprites. This may end up grf conflicts, if more graphics sets use this method one time... Is there any chancle to improve this?
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Post by XeryusTC »

thgergo wrote:This may end up grf conflicts, if more graphics sets use this method one time... Is there any chancle to improve this?
That's what the grf resouce manager is for IIRC.
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