Deleting station after loading results in incredible profit
Moderator: OpenTTD Developers
Deleting station after loading results in incredible profit
OpenTTD 0.4.8: loading a coal train on a route which normally pays 76k, then deleting the loading station, caused the payoff to be $1m.
- nicfer
- Director
- Posts: 529
- Joined: 03 May 2005 20:50
- Location: Somewhere in a country called Argentina
I can reproduce this. And have more info: it gives you more money on the bottom extreme part of big maps so I think that the problem is that when the game tries to read the location of the source station sign it don't finds that and uses the default value 0, 0 (top part of the map). And for these that talk that why don't fix it myself, I can't because I don't know too much C / Patching.
Sorry for my english I am argentinian
TTO don't crashes in Windows XP; XP crashes TTO
Formerly known as UnderBuilder.
MyMiniCity
TTO don't crashes in Windows XP; XP crashes TTO
Formerly known as UnderBuilder.
MyMiniCity
OK, UnderBuilder, What's your excuse?
Red's new around here, and and searching didn't work for me, so there's his excuse, but why don't you know that this has been reported several times before?
Not only has it been reported, it's been both flysprayed and discussed in detail.
Red's new around here, and and searching didn't work for me, so there's his excuse, but why don't you know that this has been reported several times before?
Not only has it been reported, it's been both flysprayed and discussed in detail.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
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