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 Post subject:
PostPosted: Mon Sep 25, 2006 7:27 am 
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Tycoon
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Purno wrote:
I believe one floor should be about 5 pixels high.
Zimmlock uses 8 pixs per floor AFAIK.

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 Post subject:
PostPosted: Mon Sep 25, 2006 2:23 pm 
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Tycoon
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Wile E. Coyote wrote:
Purno wrote:
I believe one floor should be about 5 pixels high.
Zimmlock uses 8 pixs per floor AFAIK.


I use 6 pixs as standard floor hight, but use 5 pixs for a dwelling and 8 to 9 pixs for older buildings and first floors of modern skyscrapers.

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 Post subject:
PostPosted: Thu Oct 05, 2006 5:52 pm 
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Engineer
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Next graphics come on! My first two house types. Well, this will be a set of buildings and this will be named "Real Arcade Town Set". So keep on my next work.


Attachments:
File comment: Two types of houses
house1.png
house1.png [ 4.62 KiB | Viewed 7422 times ]
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 Post subject:
PostPosted: Thu Oct 05, 2006 6:07 pm 
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Location: Almere, The Netherlands
Looks quite fine :!:

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Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
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 Post subject:
PostPosted: Thu Oct 05, 2006 6:21 pm 
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Looks alright, but lacks some detail and also make the lines less visaulble as you should only use black lines for a layout and should take it out when you are done.


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 Post subject:
PostPosted: Thu Oct 05, 2006 6:21 pm 
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I agree :)

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 Post subject:
PostPosted: Thu Oct 05, 2006 7:28 pm 
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OK, there's a little correct in second house and... the new building! This second picture shows it's shops and offices. Brick shops and offices.


Attachments:
File comment: Shops and offices builded from brick.
shopsandoff1.PNG
shopsandoff1.PNG [ 2.82 KiB | Viewed 7356 times ]
File comment: Two houses again... but the 2nd is with little correct.
house1.png
house1.png [ 4.63 KiB | Viewed 7357 times ]
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 Post subject:
PostPosted: Thu Oct 05, 2006 7:29 pm 
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Location: Slovenia
Looks a lot better without black lines, keep up the good work!


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 Post subject:
PostPosted: Thu Oct 05, 2006 7:49 pm 
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Location: Plymouth, England
unlike your earlier work, these are very, very, very good...
VERY GOOD WORK, keep it up

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 Post subject:
PostPosted: Fri Oct 06, 2006 6:18 am 
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OK, here's update for Shops and offices...


Attachments:
File comment: Updated Shops and offices.
shopsandoff1.png
shopsandoff1.png [ 2.98 KiB | Viewed 7275 times ]
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 Post subject:
PostPosted: Fri Oct 06, 2006 6:26 am 
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Location: Chesterfield, England
Hey, these are great! Well done!

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 Post subject:
PostPosted: Fri Oct 06, 2006 9:03 am 
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your doing great

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 Post subject:
PostPosted: Fri Oct 06, 2006 3:11 pm 
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Those are very good. My only comment would be that perhaps the gardens and nice green grass appear too soon in the construction phase. Surely they'd be the last thing to be added.

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 Post subject:
PostPosted: Sat Oct 07, 2006 3:06 pm 
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Next building coming up! Here's a Modern, digital office building. These billboards are animating. Enjoy!


Attachments:
File comment: Modern, digital office building
digital.png
digital.png [ 4.98 KiB | Viewed 7083 times ]
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 Post subject:
PostPosted: Sat Oct 07, 2006 3:07 pm 
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Location: Almere, The Netherlands
Not bad, but there's something strange about those windows. And that small box on the roof is a tad strange too. Dunno what's wrong exactly, but perhaps you can find a way to improve those.

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Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."


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 Post subject:
PostPosted: Sat Oct 07, 2006 4:24 pm 
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Tycoon
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Location: University of Southampton
I like these, you know why?
IT IS TTD STYLE, either you've picked up on Pikka, or you've been inspired by somthing else.
these are TTD style buildings.
keep up the good work :D TTD style!

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 Post subject:
PostPosted: Sat Oct 07, 2006 5:23 pm 
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Engineer
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Location: Poland
And that's the end of creating first under 1 version of Real Arcade Town Set! Here's the list of building when appears after install this set:
- "Food shop/bar"
- "Houses" (this two first good graphics)
- "Shops and offices" (brick version)
- "Modern, digital office building".
Version is 0.1. Enjoy my work! :-)


Attachments:
File comment: DOS version of Real Arcade Town Set with Polish names of buildings!
rarcdpl.rar [10.41 KiB]
Downloaded 260 times
File comment: Windows version of Real Arcade Town Set
rarcadew.rar [10.46 KiB]
Downloaded 461 times
File comment: DOS version of Real Arcade Town Set
rarcade.rar [10.37 KiB]
Downloaded 207 times
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 Post subject:
PostPosted: Sat Oct 07, 2006 5:25 pm 
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Sorry for second post, but I can only send 3 attachments per one post, but I want also send Windows version of Real Arcade Town Set with Polish names of buildings.


Attachments:
File comment: Windows version of Real Arcade Town Set with Polish names of buildings!
rarcdplw.rar [10.49 KiB]
Downloaded 233 times
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 Post subject: Pharmacy Building
PostPosted: Mon Jul 02, 2007 4:48 pm 
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Engineer
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Sorry for my not responding for about 9 months. Here is the new building - Pharmacy! In the picture the white pharmacy is from year 1935-1969 and the brown is from year 1970-[UNLIMITED]. Also as you can see I can now delete the transparent bug (the bug released on first version of this building set) (SCR2.png picture).


Attachments:
pharmacy.png
pharmacy.png [ 7.86 KiB | Viewed 4140 times ]
SCR1.png [568.69 KiB]
Downloaded 81 times
SCR2.png [533.79 KiB]
Downloaded 87 times


Last edited by PeCeT_full on Mon Jul 02, 2007 9:13 pm, edited 2 times in total.
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 Post subject:
PostPosted: Mon Jul 02, 2007 4:49 pm 
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Engineer
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Location: Poland
Pharmacy GRF Files to download:


Attachments:
File comment: Pharmacy Building for DOS TTD
pharmacy.GRF [14.78 KiB]
Downloaded 99 times
File comment: Pharmacy Building for Windows TTD
pharmacyw.GRF [14.77 KiB]
Downloaded 138 times
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