[UNIV] ISR - Industrial Stations Renewal

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Re: Industrial Stations Renewal (v 0.6.3 available!)

Post by STT Transport »

nautre125 wrote:the switchyard is only eye-candy
Pitty :P
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Re: Industrial Stations Renewal (v 0.6.3 available!)

Post by mart3p »

Here’s the ‘one-click-build’ wood station as it will probably appear in ISR v0.7.0. You can see the ‘JCB’ diggers that I would like to eventually replace with andythenorth‘s log stackers. I’m not sure that we will be able to park them under the shelter though. ;) I would also like to use the log stacker on a non-track tile as Andy suggested.
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We have also been looking at using some alternative dirt ground sprites, but I think these will have to wait for a future version...
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Re: Industrial Stations Renewal (v 0.6.3 available!)

Post by STT Transport »

Nice shot. It look like more realistic :D

EDIT:
BTW: Are that stolen tree thos tree's ?:P
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Re: Industrial Stations Renewal (v 0.6.3 available!)

Post by mart3p »

Yes, they are stolen trees. :D

And something else new for v0.7.0; there are now mineral platforms separate from the mineral silo (the mineral silo is still available as in previous versions). Having separate mineral platforms makes many new mineral station layouts possible. For example, you can use these with loading chutes (‘tipples’) and conveyors. It is also possible to place a mineral platform through the centre of the ECS coal mine:
ECS coalmine station.png
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Re: Industrial Stations Renewal (v 0.6.3 available!)

Post by andythenorth »

mart3p wrote:You can see the ‘JCB’ diggers that I would like to eventually replace with andythenorth‘s log stackers. I’m not sure that we will be able to park them under the shelter though. ;)
Would this No. 6 Bulldozer fit? :wink:
no-6-bulldozer.png
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no-6-bulldozer.png
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If not, there's a few other things I'm thinking of drawing in future that might work.
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Re: Industrial Stations Renewal (v 0.6.3 available!)

Post by lobster »

mart3p wrote:For example, you can use these with loading chutes (‘tipples’) and conveyors. It is also possible to place a mineral platform through the centre of the ECS coal mine...
on a more serious, less deleted note (i guess the entire i-wrote-something-immature-and-deleted-it-again thing didn't really work), that looks bloody amazing. that's ECS, is it? i was waiting for MB to release something ECS-ish, but i just might (júúúúúúst might) get a hold of those for the time being. damn sexy.
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Re: Industrial Stations Renewal (v 0.6.3 available!)

Post by fjb »

Hi,

the direction of the conveyor belts south in version 0.6.3 is interchanged. You get into trouble when building on slopes that way.
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Re: Industrial Stations Renewal (v 0.6.3 available!)

Post by mart3p »

>fjb: Thanks for spotting it, but it is a known problem, first mentioned here. It is already fixed for v0.7.0. :D
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Re: Industrial Stations Renewal (v 0.6.3 available!)

Post by STT Transport »

So if i understand there isn't be a version 0.6.4 but 0.7.0 ?
If so it would bea great :D
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Re: Industrial Stations Renewal (v 0.6.3 available!)

Post by mart3p »

>STT Transport: Yes that's right. I've been using the last version number for bug fixes and minor updates. But the next release will be v0.7.0 as it is a major upgrade with lots of new stuff. :))
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Re: Industrial Stations Renewal (v 0.6.3 available!)

Post by Dave »

Just dropping in to show my unswerving love for this set.

If I can be expletious (lol) for a minute, these are frigging incredible and get more so everytime I look!
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Re: Industrial Stations Renewal (v 0.6.3 available!)

Post by Beardie »

I Don't think it will be long now until V0.7.0 is released.
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Re: Industrial Stations Renewal (v 0.6.3 available!)

Post by STT Transport »

Beardie27 wrote:I Don't think it will be long now until V0.7.0 is released.
We can only hope for that. And only the maker knows it
So till that time we have to wait :D :D
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Re: Industrial Stations Renewal (v 0.6.3 available!)

Post by mart3p »

Dave Worley wrote:If I can be expletious (lol) for a minute, these are frigging incredible and get more so everytime I look!
>Dave: Thanks for your comments. But 'expletious'? Is that a neologism? :D
STT Transport wrote:
Beardie27 wrote:I Don't think it will be long now until V0.7.0 is released.
We can only hope for that. And only the maker knows it
So till that time we have to wait :D :D
I think Beardie27 might have some 'inside' information here. ;)

I will tell you though, that v0.7.0 is currently being tested. If we find no unexpected problems, you can expect a release in the next few weeks. 8)
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Re: Industrial Stations Renewal (v 0.6.3 available!)

Post by STT Transport »

mart3p wrote:
I will tell you though, that v0.7.0 is currently being tested. If we find no unexpected problems, you can expect a release in the next few weeks. 8)
Thats good news :D
But pitty enought for me because i'm going on holiday for the next 6 weeks :P
Any way, go on with the set because it's looking good!
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Re: Industrial Stations Renewal (v 0.6.3 available!)

Post by Beardie »

:roll: I have no inside information. :mrgreen:
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Re: Industrial Stations Renewal (v 0.6.3 available!)

Post by Badger »

You're testing the .grf which is why you're not posting screenies at the mo. :idea:
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Re: Industrial Stations Renewal (v 0.6.3 available!)

Post by Beardie »

No Comment, :roll: , Hehe :mrgreen:

No just kiding, yhea i am testing the new ISR V0.7.0, maybe i should post a screenshot for you. :D
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Re: Industrial Stations Renewal (v 0.6.3 available!)

Post by Beardie »

Sorry for the double post but i said i would post a screenshot for you and here it is enjoy :D :D
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Re: Industrial Stations Renewal (v 0.6.3 available!)

Post by Ameecher »

Looking great but is there a possibility of a bit more randomisation of container colours? There seems to be a heck of a lot of red in there.
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