Da Dyke

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NufCed
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Da Dyke

Post by NufCed »

Hey guys.. this is my 1st scenario.... so sorry if it sux LOL

Object is to deliver 1,000,000 goods. no time limit 5 AI limited to planes ships and trams which shouldnt give you any problems....

Line organiseation is going to be the key to this one as you have two islands connected by a narrow dyke and have to try and organise trains to use it correctly....

Don't think you will need any mods to run this one....

Good Luck... let me know what you think... cheers
Attachments
DaDyke.zip
Da Dyke Scenerio V1.1
(434.23 KiB) Downloaded 305 times
Last edited by NufCed on 24 Aug 2006 23:53, edited 1 time in total.
** If it wasn't For Bad Luck, I'd Have No Luck At All **
Ovaltrack Marketing http://www.ovaltrack.net Promoting Australian Speedway To The World.
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Samo
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Post by Samo »

screens?
mazzel007
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Post by mazzel007 »

there is one problem with the scenario, the gaps in the dyke are too high
(I can't built a brige over the gaps)
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Stormscape
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Post by Stormscape »

suspension bridge?
eh wot?
NufCed
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Post by NufCed »

Sorry guys.. i posted the wrong one... have updated the file.... that was the pre tested one... sorry... this one works properly...

cheers
** If it wasn't For Bad Luck, I'd Have No Luck At All **
Ovaltrack Marketing http://www.ovaltrack.net Promoting Australian Speedway To The World.
NufCed
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Post by NufCed »

anyone played this one yet... any views????

would love some feedback.. as i said its my 1st scenario so would like to know what i need to do to make the next one better... cheers
** If it wasn't For Bad Luck, I'd Have No Luck At All **
Ovaltrack Marketing http://www.ovaltrack.net Promoting Australian Speedway To The World.
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chevyrider
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Post by chevyrider »

No screens, no play.
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39 years experience with trains and still driving.
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