City <-> Station <-> Staton <-> City

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Skasi
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City <-> Station <-> Staton <-> City

Post by Skasi »

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well.. what I want is:
bring passagiers from point A to point B, from point B to C and from C to D
short: I want to bring the Binburg-passagiers to New-Dunhall
now.. I also want to bring the passagiers from point D to C, from there to B and then to A
short: I also want to bring the New-Dunhall-passagiers to Binburg

I just don't have ANY idea on how to do that.. "Transfer and take cargo" works fine, but not as I want.. means not 100% :(

I'd be glad for help and say sorry for my bad english :roll:

edit:
oh and sorry, that the picture is that large and without quality :P

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XeryusTC
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Post by XeryusTC »

You should give RV5 and train 9 the "Transfer and leave" order, this way the'll leave the cargo at the unloading station. RV 6 shouldn't have any transfer order iirc.
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gigajum
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Post by gigajum »

You can combine transfer with load and unload to get "Transfer and wait for full load" and "transfer and leave empty". With Transfer and wait for full load you should be able to do this.

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Post by Skasi »

yeah, I know all that..
but, XeryusTC, I want them also to take the passagiers from C to A..
and C should not take its' own passagiers back from the station..
..that's so hard.. I think it's impossible in TTD (I mean, its not made for this, is it?) :cry:

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Brianetta
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Post by Brianetta »

I've just tried this layout as seen in the screenshot, and I can't get it to work. Vehicles either move back and forwards with the same passengers on, move them in one direction only, or (and this is weirdest), they pickup more passengers and change their "from" information across the entire train / bus.

My conclusion is that this sort of layout just isn't possible. Added to the fact that payments are apparently just made up by the final vehicle as it goes along, and I'd say that the entire transfer system is something best ignored until it's replaced with one that works.
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Hairysteed
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Post by Hairysteed »

Why have the buses transfer passengers at their final destinations?

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Post by sidew »

For that I like to see Simutrans-like passeger handling implementation on OTTD because this system is more realistic.
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Skasi
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Post by Skasi »

@Hairysteed: what you mean?
@sidew: yup, me too! :)

and another thing:
normaly I don't get transfer-money.. I think I should get this, if the good had it's last drive.. but I don't; ..have found nothing about feeders in the manual, so.. Why?! :(

Hairysteed
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Post by Hairysteed »

Have you tried this?

Road Vehicle 5 (Orders)
1: Go to Binburgh
2: Go to Lower New Dunhall (Transfer and take cargo)
--End of Orders--

Train 9 (Orders)
1: Go to Lower New Dunhall (Transfer and take cargo)
2: Go to New Dunhall (Transfer and take cargo)
--End of Orders--

Road Vehicle 6 (Orders)
1: Go to New Dunhall Central
2: Go to New Dunhall (Transfer and take cargo)
--End of Orders--


You don't need the transfer at Bingurgh and New Dunhall Central, if they are the passengers' final destinations.

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Post by Skasi »

RV 5
2: Go to Lower New Dunhall (Transfer and take cargo)
--End of Orders--

RV 6
2: Go to New Dunhall (Transfer and take cargo)
--End of Orders--
I think, if I tell them to do so, then they'll bring their passagiers there and pick them up again... or am I wrong?
or at least the 2nd vehicle (also if it's not a train) would pick them up...

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Post by Hairysteed »

Skasi wrote:
RV 5
2: Go to Lower New Dunhall (Transfer and take cargo)
--End of Orders--

RV 6
2: Go to New Dunhall (Transfer and take cargo)
--End of Orders--
I think, if I tell them to do so, then they'll bring their passagiers there and pick them up again... or am I wrong?
or at least the 2nd vehicle (also if it's not a train) would pick them up...
Look again!
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All of your orders are transfer orders! The passengers never reach their filan destination! Take the transfers off from the final destinations!

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Post by Hairysteed »

Oh, now I see what the problem is... the "transfer and take cargo" makes the passengers just step outside for a smoke :P Kinda retarded! I don't know what to do with it other than use two different buses for town-to-station and station-to-town

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Brianetta
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Post by Brianetta »

Hairysteed wrote:Oh, now I see what the problem is... the "transfer and take cargo" makes the passengers just step outside for a smoke :P Kinda retarded! I don't know what to do with it other than use two different buses for town-to-station and station-to-town
Using different buses doesn't help. Once a passenger steps off a vehicle and mingles with other passengers who are already waiting, he becomes one of them - the game forgets where the passenger originally came from.

Cargo packets is the solution. It just hasn't been written yet.
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Skasi
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Post by Skasi »

well.. what I thought, so..
can I suggest this here, or do I have to make a new thread? X)

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BoominGranny
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Post by BoominGranny »


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