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// ---- 6.1 Track – Definition ---- //
Track is the utility that allows trains to move (:D). Track is defined by
several properties – which are:
name – name of the track
next – name of the next track in the series
...
Code: Select all
// ---- 6.1 Track – Definition ---- //
Track is the utility that allows trains to move (:D). Track is defined by
several properties – which are:
name – name of the track
next – name of the next track in the series
...
Code: Select all
(tracks are defined in series – these are used for track allocation for vehicles – they can ride on all tracks that are lower in the series of track definitions
example:
name next
Track1 Track2
Track2 UltraTrack
UltraTrack Turbotrack
TurboTrack
Trains assigned to Track1 will be able to ride all tracks. Trains assigned to Track2 will be able to ride track2, ultratrack and turbotrack etc.)
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Rail: normal Rail,
|
v
electrified Rail
|
v
electrified Rail for cogwheel trains...
That's one way of seeing it. Electrification and rack rails are extensions for rail track. You could also specify it like this:iLess wrote:Code: Select all
Rail: normal Rail, | v electrified Rail | v electrified Rail for cogwheel trains...
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dirt road
|
v
pebble road
|
v
cobblestone road
|
v
concrete road
|
V
asphalt road
|
v
zoab
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+------------Oo.------+
| Transport Empire -> |
+---------------------+
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