Need some help with blender: arches, hollow wheels, etc.

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Ichi
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Need some help with blender: arches, hollow wheels, etc.

Post by Ichi »

I'm working on a coal mine for the graphics replacement in blender and I wonder how you make arches and hollow wheels in blender.

I've seen some in the new graphics allready, but I myself haven't found out yet how to make them, and I can't find any tutorials about it.

Help is highly appreciated!
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Ben_Robbins_
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Post by Ben_Robbins_ »

Dunno how you do hollow wheels 'in blender' but extruding the center threw, and then target welding it, and removing the un-needed bits would seem the easiest way to make something hollow.

Applieing a 360 bend to something, or lofting might work as well.

Hope thats of some help...3d modeeling programs must have there similarities...
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Ichi
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Post by Ichi »

Ben_Robbins_ wrote:Hope thats of some help
It is, I'll try it out tomorrow!
Ben_Robbins_ wrote:3d modeeling programs must have there similarities...
I'm used to working with Valve Hammer editor for Half-Life, but that program has an arch tool and a way to make your entities hollow. So if you have a cylinder, you make it hollow with a thickness of X. It will then become a wheel with a thickness of X. That's very powerfull, but has some bugs.
KING
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Post by KING »

I'm used to working with Valve Hammer editor for Half-Life, but that program has an arch tool and a way to make your entities hollow. So if you have a cylinder, you make it hollow with a thickness of X. It will then become a wheel with a thickness of X. That's very powerfull, but has some bugs.
I hope you don`t carve with cylinders to.
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Lamoot
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Post by Lamoot »

to make wheels: make a circle, select all the vertices, press E for extrude, then Esc. press S to resize the new circle. Now select all of the vertices (press A two times) and extrude the whole thing.
Ichi
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Post by Ichi »

KING wrote:
I'm used to working with Valve Hammer editor for Half-Life, but that program has an arch tool and a way to make your entities hollow. So if you have a cylinder, you make it hollow with a thickness of X. It will then become a wheel with a thickness of X. That's very powerfull, but has some bugs.
I hope you don`t carve with cylinders to.
lol no!
Ichi
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Post by Ichi »

Lamoot wrote:to make wheels: make a circle, select all the vertices, press E for extrude, then Esc. press S to resize the new circle. Now select all of the vertices (press A two times) and extrude the whole thing.
that worked perfectly! thanks a lot!
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