Container Freight station and harbor

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

Moderator: Graphics Moderators

User avatar
Aegir
Tycoon
Tycoon
Posts: 2884
Joined: 09 Feb 2004 10:02
Contact:

Post by Aegir »

Dave Worley wrote:Though if you DID replace the dock's sprites using Action A, ALL docks would be like this, not just the one near the train station.
Thankyou Dave, your grasp of the obvious is impeccable!

</sass>
Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.

14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
SHADOW-XIII
Tycoon
Tycoon
Posts: 14275
Joined: 09 Jan 2003 08:37

Post by SHADOW-XIII »

I've written that since you can't adjust your docks like stations,
you can change all of them with just an EXE graphic aswell, but stilll it changes all or none
what are you looking at? it's a signature!
User avatar
Dave
Moderator
Moderator
Posts: 17243
Joined: 26 Dec 2005 20:19
Location: North London

Post by Dave »

Aegir wrote:
Dave Worley wrote:Though if you DID replace the dock's sprites using Action A, ALL docks would be like this, not just the one near the train station.
Thankyou Dave, your grasp of the obvious is impeccable!

</sass>
Well... You didn't make that clear.
Official TT-Dave Fan Club

Dave's Screenshot Thread! - Albion: A fictional Britain
Flickr


Why be a song when you can be a symphony? r is a...
Aegis
Engineer
Engineer
Posts: 83
Joined: 29 Jan 2005 14:08

Post by Aegis »

I can't begin to say how much I love watching the trains roll into the yard, offload, and watch the containers begin to stack and the parking lot fill with rigs and such.

Bra-VO!
Harmen1984
Engineer
Engineer
Posts: 19
Joined: 14 Mar 2006 14:33
Location: The Netherlands

Question

Post by Harmen1984 »

Hey guys,

Newbie question: is it actually possible to build an overhead crane over the tracks. And if so, how can I make that happen?

Thanks!
User avatar
Dave
Moderator
Moderator
Posts: 17243
Joined: 26 Dec 2005 20:19
Location: North London

Post by Dave »

I haven't had a look to see, but I think there's a station tile selectable that has the crane over the rail.
Official TT-Dave Fan Club

Dave's Screenshot Thread! - Albion: A fictional Britain
Flickr


Why be a song when you can be a symphony? r is a...
LoWang
Engineer
Engineer
Posts: 93
Joined: 25 Jun 2005 21:17
Contact:

Re: Container Freight station and harbor

Post by LoWang »

So how do I use this? Did someone code it already or not? I have harbourw_456.grf from openttdcoop graphics pack, but don't know how to build this...
Those that are last, can yet be first...
User avatar
LaDoncella
Traffic Manager
Traffic Manager
Posts: 249
Joined: 28 Sep 2004 16:01
Contact:

Re: Container Freight station and harbor

Post by LaDoncella »

LoWang wrote:So how do I use this? Did someone code it already or not? I have harbourw_456.grf from openttdcoop graphics pack, but don't know how to build this...
you should use the Industrial Stations Renewal (http://www.tt-forums.net/viewtopic.php?p=674627#p674627)
LoWang
Engineer
Engineer
Posts: 93
Joined: 25 Jun 2005 21:17
Contact:

Re: Container Freight station and harbor

Post by LoWang »

thanks. I just tried it and have similar problem :-]
http://www.tt-forums.net/viewtopic.php? ... &start=880
Those that are last, can yet be first...
Post Reply

Return to “Graphics Development”

Who is online

Users browsing this forum: No registered users and 41 guests