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PostPosted: Thu Dec 22, 2005 12:26 am 
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G'day guys.

When Stevenh started work on his trams patch, I leapt into action converting my existing trams into proper trams. As I wasn't happy with the scheme that Sydney trams would lead to (ie vanishing forever), I started a Victorian Tram Set.

Here is the first, proper, public release of this set. It's not finished yet, it's only half done, but it's playable, and it looks pretty good (IMO). Please report to me any bugs you find, and any comments you have.

This is my first go at coding a dos grf, so if there are any problems, post them here - Robotboy promised to convert my grf files if I can't :)).

Still to be added to the set:

The Z-Class of 1975
The Z3-Class of 1984
The A2-Class of 1987
The B2-Class of 2001 (articulated, so perhaps not in the set immediatly)

I also have to do a proper readme, more liveries for the C-Class (it represents the original A-H classes from the various tram companies before unification, and as such will be randomised eventually), as well as perhaps drawing some random liveries for other tram companys for present day trams.

I would also like to do a 2 CC version of the set too, but thats after I get this set done.

Enjoy!

EDIT (22/12): Fixed name of GRF - used to show "STA Bus Set", now should say "Victorian Trams"


Attachments:
File comment: As well as the trams in the set to date.
trams release 1.PNG
trams release 1.PNG [ 3.83 KiB | Viewed 14265 times ]
File comment: Victorian Trams for Windows
tramw.grf [12.7 KiB]
Downloaded 2844 times
File comment: Victorian Tramset for DOS
tramd.grf [12.7 KiB]
Downloaded 1315 times

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PostPosted: Thu Dec 22, 2005 1:34 am 
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Excellent! trams at least! and Coyote has released a taster too, WOW :!:

They look really fine, Raichase, keep working on them 8)

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PostPosted: Thu Dec 22, 2005 1:52 am 
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Sanchimaru wrote:
They look really fine, Raichase, keep working on them 8)


Wow, thankyou for the positive feedback :D. I shall! :]

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PostPosted: Thu Dec 22, 2005 3:20 am 
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Raichase wrote:
This is my first go at coding a dos grf, so if there are any problems, post them here

I can't use DOS grfs, but the PCX came out fine when I decoded the grf.

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PostPosted: Thu Dec 22, 2005 5:43 am 
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I say you should tackle South Australian trams next.

In 1929, we have this:
Image

Then skip forward to 2006, we have this:
Image

:twisted:

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PostPosted: Thu Dec 22, 2005 7:10 am 
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Raichase one little bug the pax grf and the trams grf have the same ids so when i turn trams on i have to get the aus set passenger wagon. Try cht:resetvehicles and if that doesnt work try this grf.


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trams.grf [12.69 KiB]
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PostPosted: Thu Dec 22, 2005 3:25 pm 
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Great work! Finally some trams to use! :D But isn't the price of the first one, the C-class a bit un balanced? It costs ten times as much as a train. :?:

EDIT: And the W-6 (or whatever, the last one) costs about 1000£ isn't that too small an amount?


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PostPosted: Thu Dec 22, 2005 8:01 pm 
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the w 6 tram is refittable to every good

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PostPosted: Fri Dec 23, 2005 12:03 am 
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goalie wrote:
the w 6 tram is refittable to every good


Interesting, I haven't noticed that. Thankyou, that will be fixed in the next version.

JDK2005 wrote:
Great work! Finally some trams to use! :D But isn't the price of the first one, the C-class a bit un balanced? It costs ten times as much as a train. :?:

EDIT: And the W-6 (or whatever, the last one) costs about 1000£ isn't that too small an amount?


Ah, thankyou. I haven't had time to work on the pricing scheme yet, as it's just a work in progress, but at least I know it needs work ;).

Robotboy - Thankyou again, I'll be sure to fix the ID's for the next release.

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PostPosted: Fri Dec 23, 2005 9:18 am 
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I love 'em.

However, at least in the C-class tram, the sprites for the diagonal directions don't line up properly yet. (I've attached a PNG to illustrate.) All seem to be off by one pixel, but #3 especially jumps out, as it seems to be hovering above the tracks it's intended to run on.


Attachments:
File comment: The trams sprites in question.
Image1.png
Image1.png [ 11.4 KiB | Viewed 13856 times ]

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PostPosted: Fri Dec 23, 2005 9:35 am 
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Thankyou, I'm looking into the alignment :)).

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PostPosted: Fri Dec 23, 2005 9:42 am 
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Try Oskar's new alignment helper window. Open the GRF Status Window, click on your tram grf, and ctrl-click in the description area. Then enter the sprite number in question and adjust until it's right. Then write down the numbers.

Much easier that way :)

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PostPosted: Fri Dec 30, 2005 7:15 am 
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Does anyone have draw the other type of tram in Melbourne?

I just started drawing a Class B2 one its about halfway now, I also thinking drawing Citadis and Combino tram too.


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PostPosted: Fri Dec 30, 2005 9:26 am 
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Well, I'm planning to draw all of the trams, I need for the set (I gotta list by my PC now ;)), including some of the mutli-trams if and when that becomes possible.

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PostPosted: Fri Dec 30, 2005 11:51 am 
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Will you plan to make all of Melb trams lists from 1900s to present?

Go to http://www.vicsig.net/ it has all tram info in it and its is useful too, cheers :lol:


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PostPosted: Fri Dec 30, 2005 12:44 pm 
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I plan to include a selection. Doing all trams in Victoria would be rather fruitless, as I would chew through too many RV Veh ID's.

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PostPosted: Thu Jan 05, 2006 9:56 am 
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Raichase wrote:
Here is the first, proper, public release of this set. It's not finished yet, it's only half done, but it's playable, and it looks pretty good (IMO). Please report to me any bugs you find, and any comments you have.
EDIT (22/12): Fixed name of GRF - used to show "STA Bus Set", now should say "Victorian Trams"

Raichase wrote:
I plan to include a selection. Doing all trams in Victoria would be rather fruitless, as I would chew through too many RV Veh ID's.
Please, could you change the used IDs due to trams IDs discussion

viewtopic.php?p=390095#390095

I hope 21 IDs 33h-47h are enoungth for you. if not, you can use 16 reserved IDs 23h-32h. that is 37 IDs. I hope you can fit in. Also, please use IDs this way (that will allow better IDs distribution between sets while they are not full sets)
2017 33
2012 34
2007 35
2002 36
1997 37
1992 38
1987 39
1982 3A
1977 3B
1972 3C
1967 3D
1962 3E
1957 3F
1952 40
1947 41
1942 42
1937 43
1932 44
1927 45
1922 46
1920 47

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PostPosted: Thu Jan 05, 2006 11:13 am 
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I'll confer with Pikka, as I'm trying to avoid conflicts with his HOVS set, as these are all the same scale.

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PostPosted: Thu Jan 05, 2006 6:26 pm 
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Raichase wrote:
I'll confer with Pikka, as I'm trying to avoid conflicts with his HOVS set, as these are all the same scale.
I hope Pikka would also rearrange vehicles with suggested IDs usage schema, because he planned (IIRC) to add trucks too.
This way sets conflicting with each other could hold trams separately, so the player can use any possible combination of RV and tram sets

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PostPosted: Thu Jan 12, 2006 1:41 pm 
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Any changes with IDs?

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