Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.
Moderator: Graphics Moderators
maley123
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Posts: 491 Joined: 29 Oct 2005 12:47
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by maley123 » 21 Nov 2005 19:24
i am new to graphic devolpment can somone tell me what i need and how i do it
(wiki is to complex)
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webfreakz.nl
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by webfreakz.nl » 21 Nov 2005 19:39
# Programming is like sex, one mistake and you have to support it for the rest of your life. (Michael Sinz)
maley123
Route Supervisor
Posts: 491 Joined: 29 Oct 2005 12:47
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by maley123 » 21 Nov 2005 19:41
can you just explain it instead please
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dmh_mac
Transport Coordinator
Posts: 278 Joined: 25 Apr 2005 18:18
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by dmh_mac » 21 Nov 2005 19:44
maley123 wrote: can you just explain it instead please
You're going to have to read something either way. You do realise that, don't you?
webfreakz.nl
Director
Posts: 627 Joined: 11 Aug 2005 08:22
Location: Localhost, 127.0.0.1, [The Netherlands: South Holland-> Westland]
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by webfreakz.nl » 21 Nov 2005 19:48
dmh_mac wrote: maley123 wrote: can you just explain it instead please
You're going to have to read something either way. You do realise that, don't you?
exactly
Maley:
You have to read 'my' explaination here, or you have to read the WIKI. And as I'm not a graphic artist, and don't know anything about making graphics for OpenTTD, it's up to you to read the WIKI instead
# Programming is like sex, one mistake and you have to support it for the rest of your life. (Michael Sinz)
maley123
Route Supervisor
Posts: 491 Joined: 29 Oct 2005 12:47
Post
by maley123 » 21 Nov 2005 19:53
i am not lazy i just want a basic explanation how to create buildings on Blender
leader of a Maley's Deluxe Railset
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